Player Matchup

Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DualRedSKULL
Anubis
Level 82
God Stats
5W - 3L
1,547 SR
Queue Stats
129W - 102L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
Unknown tufu
Sun Wukong
Level 27
God Stats
2W - 0L
1,750 SR
Queue Stats
91W - 75L
1,490 Elo+
Party 1
Team Averages
Level 88
1,599 SR
1,508 Elo+

VS

Team Averages
Level 28
1,386 SR
1,037 Elo+
Sol
Sol
N1njaM0nk3y05
Sol
Level 29
God Stats
1W - 2L
1,482 SR
Queue Stats
3W - 9L
1,009 Elo+
Party 2
Mercury
Mercury
VioletBull
Mercury
Level 32
God Stats
1W - 3L
1,175 SR
Queue Stats
2W - 7L
1,086 Elo+
Party 2
Hel
Hel
serenecobra4459
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,017 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
3 / 2 / 18
8,137
904
6,362
10,126
6,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
14
19 / 2 / 2
10,050
1,117
14,890
10,499
4,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Unknown tufu
Sun Wukong
11
0 / 2 / 18
7,575
842
6,482
7,108
5,548
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
7,201
800
4,749
13,091
4,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
VioletBull
Mercury
10
1 / 9 / 2
6,375
708
3,164
13,048
4,853
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 7 / 2
6,767
752
2,100
8,836
2,881
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
22
Kills
4
6
Deaths
22
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
2
18
6
W
Anubis
19
2
2
10
L
2
6
4
0.67
W
Sun Wukong
Unknown tufu
Sun Wukong
0
2
18
4.5
L
Mercury
VioletBull
Mercury
1
9
2
0.22
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,734
Damage
10,013
27,733
Taken
34,975
16,753
Mitigated
12,578
7,480
Healing
3,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,362
1,386
0
784
10,126
6,476
564
2,535
6,323
19,290
0
W
Anubis
14,890
826
0
5,623
10,499
4,729
1,116
1,894
6,922
36,268
0
L
4,749
1,674
63
2,412
13,091
4,844
0
9,225
3,866
19,977
0
W
Sun Wukong
Unknown tufu
Sun Wukong
6,482
1,655
276
797
7,108
5,548
524
2,795
4,313
0
17,842
L
Mercury
VioletBull
Mercury
3,164
2,553
0
633
13,048
4,853
0
5,932
7,116
0
11,225
L
2,100
1,160
445
311
8,836
2,881
0
6,587
2,249
12,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,762
Gold Earned
20,343
103
Minions Killed
57
5
Camps Cleared
3
484,031
Distance Traveled
315,633
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,137
904
22
2
2
169,910
2
W
Anubis
10,050
1,117
55
6
3
141,125
3
L
Sol
7,201
800
28
3
1
85,807
0
W
Sun Wukong
7,575
842
26
3
0
172,996
0
L
Mercury
6,375
708
9
1
1
124,006
0
L
Hel
6,767
752
20
2
1
105,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role