Player Matchup

Chaac
Chaac
Silver II
DockingChiaPets
Chaac
Silver II
Level 86
God Stats
4W - 4L
1,331 SR
Queue Stats
208W - 209L
1,202 MMR
Solo
Izanami
Izanami
Silver IV
DoubleDrPerky
Izanami
Silver IV
Level 46
God Stats
2W - 2L
1,519 SR
Queue Stats
5W - 6L
1,349 MMR
Party 1
Kukulkan
Kukulkan
Gold V
Hodgiey
Kukulkan
Gold V
Level 107
God Stats
16W - 22L
1,272 SR
Queue Stats
301W - 303L
1,150 MMR
Solo
Awilix
Awilix
Gold V
Who8MyBeans7535
Awilix
Gold V
Level 122
God Stats
4W - 1L
1,536 SR
Queue Stats
82W - 78L
1,149 MMR
Solo
Atlas
Atlas
Silver II
Yopie2014
Atlas
Silver II
Level 103
God Stats
14W - 9L
1,478 SR
Queue Stats
35W - 40L
1,018 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,427 SR
1,174 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,441 SR
1,165 MMR
Guan Yu
Guan Yu
Silver II
DCMERKS
Guan Yu
Silver II
Level 121
God Stats
83W - 68L
1,486 SR
Queue Stats
359W - 366L
1,149 MMR
Solo
Mercury
Mercury
Silver II
Nevicy
Mercury
Silver II
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,151 MMR
Solo
Terra
Terra
Silver IV
RythmicRick
Terra
Silver IV
Level 128
God Stats
1W - 5L
1,525 SR
Queue Stats
5W - 14L
1,139 MMR
Solo
Chang'e
Chang'e
Silver II
YggXD
Chang'e
Silver II
Level 160
God Stats
4W - 2L
1,571 SR
Queue Stats
285W - 291L
1,195 MMR
Solo
Xbalanque
Xbalanque
Silver I
xxiNikExPAKMixx
Xbalanque
Silver I
Level 149
God Stats
0W - 3L
1,126 SR
Queue Stats
120W - 132L
1,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 18
14,109
523
17,079
31,189
36,738
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
20
6 / 2 / 7
16,152
598
24,400
22,667
11,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Hodgiey
Kukulkan
20
15 / 0 / 8
16,588
614
30,642
13,125
7,162
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 1 / 9
15,903
589
21,540
22,070
11,938
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atlas
Yopie2014
Atlas
19
2 / 2 / 16
13,794
511
9,421
23,366
33,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
King ArthurBakasuraArachneAchillesBastet

VS

Bans
CerberusGilgameshShivaMorgan Le FayCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DCMERKS
Guan Yu
15
1 / 5 / 0
10,586
392
14,828
25,204
17,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
Nevicy
Mercury
14
0 / 10 / 6
9,908
367
9,175
26,352
10,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 7 / 4
10,383
385
6,038
33,967
42,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
YggXD
Chang'e
18
1 / 6 / 3
12,042
446
17,297
25,929
12,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
xxiNikExPAKMixx
Xbalanque
18
3 / 7 / 1
12,090
448
15,714
26,475
11,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
20
35
Kills
6
6
Deaths
35
58
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DCMERKS
Guan Yu
1
5
0
0.2
W
1
1
18
10
W
Izanami
6
2
7
4.75
W
Kukulkan
Hodgiey
Kukulkan
15
0
8
19
L
Mercury
Nevicy
Mercury
0
10
6
0.3
L
1
7
4
0.43
W
11
1
9
15.5
L
Chang'e
YggXD
Chang'e
1
6
3
0.42
W
Atlas
Yopie2014
Atlas
2
2
16
5
L
Xbalanque
xxiNikExPAKMixx
Xbalanque
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,082
Damage
63,052
112,417
Taken
137,927
100,716
Mitigated
94,470
47,983
Healing
39,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DCMERKS
Guan Yu
14,828
3,798
260
10,248
25,204
17,499
330
3,343
21,861
0
73,335
W
17,079
4,657
419
16,043
31,189
36,738
1,680
5,995
25,194
0
93,808
W
Izanami
24,400
16,447
0
14,925
22,667
11,528
10,085
5,421
17,246
0
186,441
W
Kukulkan
Hodgiey
Kukulkan
30,642
2,250
0
4,320
13,125
7,162
961
3,774
9,351
174,766
0
L
Mercury
Nevicy
Mercury
9,175
4,316
0
2,552
26,352
10,290
260
7,649
18,703
0
65,985
L
6,038
410
1,973
7,773
33,967
42,606
159
14,855
19,112
35,003
0
W
21,540
9,808
0
6,142
22,070
11,938
2,978
3,398
18,346
0
168,344
L
Chang'e
YggXD
Chang'e
17,297
545
2,598
7,016
25,929
12,670
557
8,871
17,058
119,236
0
W
Atlas
Yopie2014
Atlas
9,421
3,412
513
5,621
23,366
33,350
566
7,347
16,019
42,454
0
L
Xbalanque
xxiNikExPAKMixx
Xbalanque
15,714
6,439
0
6,741
26,475
11,405
944
6,457
20,018
0
110,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,546
Gold Earned
55,009
851
Minions Killed
589
0
Camps Cleared
0
2,655,394
Distance Traveled
2,302,902
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,586
392
110
4
0
418,439
6
W
Chaac
14,109
523
136
5
0
477,673
7
W
Izanami
16,152
598
241
9
0
472,948
8
W
Kukulkan
16,588
614
223
8
0
557,163
8
L
Mercury
9,908
367
93
3
0
569,298
6
L
Terra
10,383
385
43
2
0
430,796
0
W
Awilix
15,903
589
196
7
0
608,876
0
L
Chang'e
12,042
446
188
7
0
467,223
2
W
Atlas
13,794
511
55
2
0
538,734
8
L
Xbalanque
12,090
448
155
6
0
417,146
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role