Player Matchup

Ymir
Ymir
Holybudd
Ymir
Level 28
God Stats
85W - 61L
1,674 SR
Queue Stats
166W - 160L
1,486 Elo+
Party 2
Ares
Ares
NoMan4
Ares
Level 35
God Stats
3W - 4L
1,784 SR
Queue Stats
43W - 55L
1,474 Elo+
Solo
Nox
Nox
SnakeAway
Nox
Level 102
God Stats
163W - 123L
1,041 SR
Queue Stats
479W - 461L
1,539 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Suppurate
Ah Muzen Cab
Level 43
God Stats
32W - 19L
1,662 SR
Queue Stats
289W - 284L
1,587 Elo+
Party 2
Cliodhna
Cliodhna
soliid2k
Cliodhna
Level 42
God Stats
15W - 17L
1,531 SR
Queue Stats
168W - 186L
1,459 Elo+
Solo
Team Averages
Level 50
1,538 SR
1,509 Elo+

VS

Team Averages
Level 56
1,559 SR
1,441 Elo+
Kuzenbo
Kuzenbo
GoToTherapy
Kuzenbo
Level 38
God Stats
5W - 3L
1,750 SR
Queue Stats
56W - 58L
1,495 Elo+
Solo
Danzaburou
Danzaburou
HilltownSavage
Danzaburou
Level 99
God Stats
4W - 5L
1,453 SR
Queue Stats
13W - 27L
1,409 Elo+
Party 1
Amaterasu
Amaterasu
Misaka10046
Amaterasu
Level 14
God Stats
4W - 15L
1,412 SR
Queue Stats
8W - 23L
1,389 Elo+
Party 1
Yu Huang
Yu Huang
PierrePapichulo
Yu Huang
Level 122
God Stats
0W - 2L
1,678 SR
Queue Stats
22W - 38L
1,460 Elo+
Party 1
King Arthur
King Arthur
kingbatbaka
King Arthur
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 17L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
2 / 4 / 32
15,962
998
21,218
31,616
44,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
NoMan4
Ares
19
1 / 0 / 10
13,315
832
2,959
3,935
4,073
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
9 / 4 / 30
17,132
1,071
24,392
18,319
9,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Suppurate
Ah Muzen Cab
20
19 / 6 / 18
18,969
1,186
52,557
26,950
15,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
soliid2k
Cliodhna
20
15 / 5 / 24
19,345
1,209
51,099
28,461
15,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

45

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GoToTherapy
Kuzenbo
20
11 / 6 / 7
18,443
1,153
27,091
34,714
55,766
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
HilltownSavage
Danzaburou
20
1 / 11 / 11
14,945
934
23,916
30,933
11,999
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Misaka10046
Amaterasu
20
6 / 11 / 11
16,854
1,053
19,642
39,359
40,174
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
20
1 / 6 / 10
15,795
987
22,807
18,925
7,713
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
kingbatbaka
King Arthur
20
0 / 13 / 9
14,316
895
9,363
45,155
53,249
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
67
46
Kills
19
19
Deaths
47
114
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
GoToTherapy
Kuzenbo
11
6
7
2.42
L
Danzaburou
HilltownSavage
Danzaburou
1
11
11
0.59
W
Ymir
2
4
32
4.5
L
Amaterasu
Misaka10046
Amaterasu
6
11
11
1.05
W
Ares
NoMan4
Ares
1
0
10
6
L
Yu Huang
1
6
10
1
W
9
4
30
6
W
Ah Muzen Cab
Suppurate
Ah Muzen Cab
19
6
18
4.67
L
King Arthur
kingbatbaka
King Arthur
0
13
9
0.35
W
Cliodhna
soliid2k
Cliodhna
15
5
24
5.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,225
Damage
102,819
109,281
Taken
169,086
89,013
Mitigated
168,901
19,453
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
GoToTherapy
Kuzenbo
27,091
7,940
0
0
34,714
55,766
0
8,533
23,807
58,276
0
L
Danzaburou
HilltownSavage
Danzaburou
23,916
11,248
334
3,206
30,933
11,999
0
9,158
21,605
0
56,555
W
Ymir
21,218
4,389
0
1,059
31,616
44,565
0
12,223
19,393
38,207
0
L
Amaterasu
Misaka10046
Amaterasu
19,642
8,348
1,670
2,375
39,359
40,174
0
13,940
25,007
114
28,584
W
Ares
NoMan4
Ares
2,959
648
0
0
3,935
4,073
0
1,239
2,696
6,038
0
L
Yu Huang
22,807
3,244
0
943
18,925
7,713
0
3,337
15,439
66,298
0
W
24,392
1,201
0
859
18,319
9,676
0
7,824
10,495
44,306
0
W
Ah Muzen Cab
Suppurate
Ah Muzen Cab
52,557
21,806
0
7,774
26,950
15,110
0
17,111
9,839
0
90,956
L
King Arthur
kingbatbaka
King Arthur
9,363
1,419
0
30
45,155
53,249
0
12,102
32,629
290
30,154
W
Cliodhna
soliid2k
Cliodhna
51,099
14,944
0
9,761
28,461
15,589
0
11,905
16,556
0
94,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,723
Gold Earned
80,353
276
Minions Killed
336
13
Camps Cleared
9
1,298,031
Distance Traveled
1,535,125
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
18,443
1,153
82
5
4
349,586
4
L
Danzaburou
14,945
934
66
4
1
280,513
1
W
Ymir
15,962
998
59
4
0
268,058
0
L
Amaterasu
16,854
1,053
39
2
1
287,751
0
W
Ares
13,315
832
0
0
0
77,133
0
L
Yu Huang
15,795
987
114
7
3
307,007
0
W
Nox
17,132
1,071
59
4
2
312,231
0
W
Ah Muzen Cab
18,969
1,186
76
5
3
319,249
0
L
King Arthur
14,316
895
35
2
0
310,268
0
W
Cliodhna
19,345
1,209
82
5
8
321,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role