Player Matchup

Odin
Odin
 
Odin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
INajjar
Ah Puch
Level 158
God Stats
6W - 3L
1,827 SR
Queue Stats
262W - 229L
1,579 Elo+
Solo
Ullr
Ullr
Luis14Ramos
Ullr
Level 127
God Stats
13W - 16L
1,695 SR
Queue Stats
78W - 107L
1,483 Elo+
Solo
Team Averages
Level 122
1,674 SR
1,521 Elo+

VS

Team Averages
Level 111
1,255 SR
1,404 Elo+
Merlin
Merlin
HudsonVale
Merlin
Level 126
God Stats
0W - 2L
1,242 SR
Queue Stats
131W - 241L
1,399 Elo+
Party 1
Hercules
Hercules
LeonChamaleon
Hercules
Level 146
God Stats
0W - 1L
1,220 SR
Queue Stats
118W - 138L
1,546 Elo+
Solo
Neith
Neith
Robcavalheiro
Neith
Level 60
God Stats
15W - 36L
1,304 SR
Queue Stats
63W - 165L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
2 / 4 / 12
12,698
668
11,718
22,877
21,277
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
INajjar
Ah Puch
20
9 / 1 / 4
14,229
749
24,117
17,108
8,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 2 / 7
12,915
680
17,127
15,784
7,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HudsonVale
Merlin
17
3 / 4 / 4
12,302
647
18,919
15,468
6,418
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
LeonChamaleon
Hercules
17
1 / 4 / 5
11,731
617
12,301
24,204
25,640
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 7 / 3
12,061
635
8,503
18,696
7,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
15
Kills
7
7
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
4
12
2
L
Merlin
HudsonVale
Merlin
3
4
4
1.25
W
Ah Puch
INajjar
Ah Puch
9
1
4
11
L
Hercules
LeonChamaleon
Hercules
1
4
5
0.88
W
4
2
7
3.75
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,962
Damage
39,723
55,769
Taken
58,368
37,866
Mitigated
39,120
18,410
Healing
12,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,718
2,453
0
4,272
22,877
21,277
441
7,533
15,344
0
33,793
L
Merlin
HudsonVale
Merlin
18,919
708
0
4,342
15,468
6,418
0
5,021
10,099
70,419
0
W
Ah Puch
INajjar
Ah Puch
24,117
1,769
0
10,727
17,108
8,841
951
5,358
11,750
75,071
0
L
Hercules
LeonChamaleon
Hercules
12,301
3,951
0
4,296
24,204
25,640
0
11,009
12,636
0
35,341
W
17,127
8,687
0
3,411
15,784
7,748
925
6,802
8,982
0
69,256
L
8,503
3,718
0
3,441
18,696
7,062
586
7,003
11,159
0
28,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,842
Gold Earned
36,094
256
Minions Killed
256
12
Camps Cleared
6
1,117,128
Distance Traveled
942,624
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,698
668
40
2
3
389,331
2
L
Merlin
12,302
647
118
6
4
322,446
6
W
Ah Puch
14,229
749
128
7
3
371,603
2
L
Hercules
11,731
617
56
3
1
342,334
1
W
Ullr
12,915
680
88
5
6
356,194
2
L
Neith
12,061
635
82
4
1
277,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role