Player Matchup

Freya
Freya
Grubby1997xx
Freya
Level 141
God Stats
6W - 6L
1,465 SR
Queue Stats
219W - 212L
1,456 Elo+
Party 3
Bacchus
Bacchus
Reaper0416
Bacchus
Level 107
God Stats
13W - 6L
1,935 SR
Queue Stats
304W - 355L
1,438 Elo+
Solo
Bakasura
Bakasura
Urbane-level1
Bakasura
Level 115
God Stats
10W - 6L
1,771 SR
Queue Stats
186W - 188L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
air_force_265
Zhong Kui
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
435W - 423L
1,467 Elo+
Party 3
Skadi
Skadi
lukerowley94
Skadi
Level 79
God Stats
31W - 24L
1,542 SR
Queue Stats
141W - 148L
1,460 Elo+
Solo
Team Averages
Level 118
1,643 SR
1,457 Elo+

VS

Team Averages
Level 100
1,615 SR
1,470 Elo+
Mercury
Mercury
Bungieyy
Mercury
Level 89
God Stats
12W - 3L
1,539 SR
Queue Stats
121W - 131L
1,433 Elo+
Party 1
Charybdis
Charybdis
DrtyFeetOhio
Charybdis
Level 75
God Stats
5W - 5L
1,670 SR
Queue Stats
13W - 17L
1,474 Elo+
Party 2
Scylla
Scylla
Send Legend
Scylla
Level 129
God Stats
5W - 9L
1,490 SR
Queue Stats
176W - 171L
1,514 Elo+
Party 2
King Arthur
King Arthur
Wungieyy
King Arthur
Level 79
God Stats
3W - 2L
1,770 SR
Queue Stats
101W - 103L
1,450 Elo+
Party 1
Sylvanus
Sylvanus
YaboiGraham
Sylvanus
Level 129
God Stats
40W - 43L
1,604 SR
Queue Stats
103W - 107L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,765
438
7,641
13,763
4,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Reaper0416
Bacchus
13
5 / 5 / 7
9,871
494
7,989
21,460
29,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Urbane-level1
Bakasura
19
6 / 3 / 6
11,511
576
10,082
20,255
9,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
air_force_265
Zhong Kui
16
2 / 4 / 6
10,469
523
13,132
16,146
14,700
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 5 / 11
10,673
534
15,206
16,354
6,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bungieyy
Mercury
17
9 / 4 / 5
10,652
533
11,207
16,810
7,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
DrtyFeetOhio
Charybdis
15
4 / 2 / 5
9,255
463
11,195
15,910
6,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
16
5 / 3 / 5
9,916
496
17,393
12,817
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Wungieyy
King Arthur
7
3 / 2 / 0
7,023
351
2,518
4,614
2,413
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
YaboiGraham
Sylvanus
13
1 / 6 / 9
8,073
404
10,568
22,050
23,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
46
17
Kills
22
22
Deaths
17
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bungieyy
Mercury
9
4
5
2.88
L
Charybdis
DrtyFeetOhio
Charybdis
4
2
5
3.25
W
1
5
4
0.6
W
Bacchus
Reaper0416
Bacchus
5
5
7
1.7
L
Scylla
5
3
5
2.5
W
Bakasura
Urbane-level1
Bakasura
6
3
6
3
L
King Arthur
Wungieyy
King Arthur
3
2
0
1.5
L
Sylvanus
YaboiGraham
Sylvanus
1
6
9
0.92
W
Zhong Kui
air_force_265
Zhong Kui
2
4
6
1.25
W
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,050
Damage
52,881
87,978
Taken
72,201
64,596
Mitigated
46,250
26,719
Healing
11,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bungieyy
Mercury
11,207
6,582
0
495
16,810
7,639
0
6,197
10,014
0
76,007
L
Charybdis
DrtyFeetOhio
Charybdis
11,195
5,462
0
5,313
15,910
6,807
900
6,067
9,679
0
67,374
W
7,641
3,481
0
6,047
13,763
4,987
1,405
5,104
8,659
53,814
0
W
Bacchus
Reaper0416
Bacchus
7,989
698
745
4,208
21,460
29,262
247
5,847
15,613
23,169
0
L
Scylla
17,393
1,023
0
970
12,817
5,835
468
4,811
7,887
92,280
0
W
Bakasura
Urbane-level1
Bakasura
10,082
6,384
0
5,671
20,255
9,366
196
4,675
15,580
0
103,698
L
King Arthur
Wungieyy
King Arthur
2,518
655
0
370
4,614
2,413
0
1,891
2,723
0
20,001
L
Sylvanus
YaboiGraham
Sylvanus
10,568
2,548
1,255
3,234
22,050
23,556
0
9,796
11,109
33,755
11,743
W
Zhong Kui
air_force_265
Zhong Kui
13,132
862
0
5,629
16,146
14,700
660
4,538
11,608
82,011
0
W
15,206
7,702
0
4,419
16,354
6,281
1,764
6,739
9,615
0
84,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,289
Gold Earned
44,919
589
Minions Killed
453
0
Camps Cleared
0
1,847,427
Distance Traveled
1,650,295
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,652
533
122
6
0
449,015
1
L
Charybdis
9,255
463
101
5
0
375,687
0
W
Freya
8,765
438
81
4
0
341,332
3
W
Bacchus
9,871
494
24
1
0
376,764
5
L
Scylla
9,916
496
143
7
0
365,565
6
W
Bakasura
11,511
576
185
9
0
455,170
0
L
King Arthur
7,023
351
31
2
0
132,438
0
L
Sylvanus
8,073
404
56
3
0
327,590
3
W
Zhong Kui
10,469
523
162
8
0
321,694
0
W
Skadi
10,673
534
137
7
0
352,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role