Player Matchup

Zeus
Zeus
Alberts42
Zeus
Level 104
God Stats
1W - 0L
1,488 SR
Queue Stats
27W - 20L
1,511 Elo+
Party 2
Sylvanus
Sylvanus
BackHurtz2much
Sylvanus
Level 157
God Stats
1W - 0L
1,452 SR
Queue Stats
130W - 100L
1,555 Elo+
Party 2
Charybdis
Charybdis
Destruction1297
Charybdis
Level 155
God Stats
18W - 4L
1,585 SR
Queue Stats
82W - 55L
1,527 Elo+
Party 2
Bellona
Bellona
Ejrjcr047405
Bellona
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,433 Elo+
Party 2
Kukulkan
Kukulkan
Surging Rage
Kukulkan
Level 35
God Stats
8W - 11L
1,511 SR
Queue Stats
51W - 50L
1,438 Elo+
Party 2
Team Averages
Level 111
1,507 SR
1,493 Elo+

VS

Team Averages
Level 68
1,485 SR
1,501 Elo+
Chronos
Chronos
P-e-r-i-d-o-t-
Chronos
Level 116
God Stats
8W - 9L
1,449 SR
Queue Stats
113W - 107L
1,476 Elo+
Party 1
Cliodhna
Cliodhna
RainbowLotus514
Cliodhna
Level 46
God Stats
2W - 5L
1,411 SR
Queue Stats
203W - 214L
1,467 Elo+
Party 1
Xbalanque
Xbalanque
TheMakiabelico
Xbalanque
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 34L
1,485 Elo+
Party 3
Ymir
Ymir
XGAARAX_-KC
Ymir
Level 28
God Stats
11W - 10L
1,564 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 3
Tiamat
Tiamat
XKakashiX_JC
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 37L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
8 / 1 / 11
11,318
1,132
19,511
11,788
5,546
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
17
3 / 0 / 16
10,572
1,057
7,503
8,947
8,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Destruction1297
Charybdis
17
8 / 0 / 11
11,571
1,157
18,374
11,793
5,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Ejrjcr047405
Bellona
17
2 / 1 / 17
10,938
1,094
11,858
15,539
16,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
Surging Rage
Kukulkan
17
4 / 1 / 13
11,068
1,107
9,354
10,629
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

272

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
9,418
942
12,053
17,465
7,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
14
0 / 4 / 1
8,740
874
8,116
11,874
4,763
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
TheMakiabelico
Xbalanque
15
2 / 6 / 1
10,039
1,004
18,375
15,687
5,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 6 / 1
8,820
882
4,519
14,353
11,160
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
16
0 / 3 / 3
9,902
990
12,575
12,689
8,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
9
25
Kills
3
3
Deaths
25
68
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
8
1
11
13.5
W
Sylvanus
3
0
16
11
W
Charybdis
Destruction1297
Charybdis
8
0
11
13.5
W
Bellona
Ejrjcr047405
Bellona
2
1
17
10.5
L
1
6
0
0.17
L
Cliodhna
0
4
1
0.13
W
Kukulkan
Surging Rage
Kukulkan
4
1
13
10.5
L
Xbalanque
TheMakiabelico
Xbalanque
2
6
1
0.42
L
0
6
1
0.08
L
Tiamat
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,600
Damage
55,638
58,696
Taken
72,068
40,946
Mitigated
36,820
17,023
Healing
3,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
19,511
6,629
174
2,796
11,788
5,546
0
4,695
6,947
35,222
0
W
Sylvanus
7,503
1,583
4,738
2,987
8,947
8,458
0
3,890
4,875
14,643
2,179
W
Charybdis
Destruction1297
Charybdis
18,374
6,776
0
48
11,793
5,957
0
6,013
5,670
0
32,768
W
Bellona
Ejrjcr047405
Bellona
11,858
4,170
2,654
3,452
15,539
16,062
0
7,281
8,012
0
18,193
L
12,053
2,198
0
675
17,465
7,162
0
6,414
11,051
37,258
0
L
Cliodhna
8,116
1,576
0
285
11,874
4,763
0
3,991
7,883
0
16,637
W
Kukulkan
Surging Rage
Kukulkan
9,354
1,754
0
174
10,629
4,923
0
6,326
4,045
35,770
0
L
Xbalanque
TheMakiabelico
Xbalanque
18,375
9,783
0
0
15,687
5,735
0
9,048
6,639
0
45,032
L
4,519
189
0
0
14,353
11,160
0
9,163
5,190
13,490
0
L
Tiamat
12,575
923
177
2,139
12,689
8,000
0
7,219
5,470
26,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,467
Gold Earned
46,919
191
Minions Killed
200
4
Camps Cleared
6
931,297
Distance Traveled
826,956
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,318
1,132
53
5
1
181,888
0
W
Sylvanus
10,572
1,057
21
2
0
173,546
1
W
Charybdis
11,571
1,157
23
2
2
188,117
3
W
Bellona
10,938
1,094
10
1
1
197,306
0
L
Chronos
9,418
942
55
6
3
183,028
0
L
Cliodhna
8,740
874
15
2
2
119,569
3
W
Kukulkan
11,068
1,107
84
8
0
190,440
0
L
Xbalanque
10,039
1,004
86
9
0
176,451
0
L
Ymir
8,820
882
12
1
0
152,526
3
L
Tiamat
9,902
990
32
3
1
195,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role