Player Matchup

Medusa
Medusa
DoniTheKiid
Medusa
Level 29
God Stats
16W - 14L
1,734 SR
Queue Stats
363W - 351L
1,462 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MrMoneySeagrave
Kumbhakarna
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
259W - 255L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
XxYWNMxX
Baron Samedi
Level 140
God Stats
20W - 4L
1,815 SR
Queue Stats
253W - 177L
1,590 Elo+
Party 1
Team Averages
Level 85
1,683 SR
1,511 Elo+

VS

Team Averages
Level 74
1,362 SR
1,444 Elo+
Merlin
Merlin
BigWeenieMarc
Merlin
Level 95
God Stats
0W - 1L
1,408 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Loki
Loki
MarcSpector_
Loki
Level 6
God Stats
0W - 1L
1,264 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Fenrir
Fenrir
Meddy97x
Fenrir
Level 120
God Stats
1W - 4L
1,413 SR
Queue Stats
90W - 121L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
6 / 7 / 10
11,257
750
8,599
15,976
5,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
MrMoneySeagrave
Kumbhakarna
16
5 / 1 / 17
11,515
768
6,085
16,311
18,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
XxYWNMxX
Baron Samedi
19
14 / 2 / 10
13,144
876
26,988
19,337
10,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 7
9,498
633
16,761
16,562
7,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 9 / 5
8,647
576
5,637
14,694
6,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Meddy97x
Fenrir
16
10 / 10 / 0
11,136
742
14,015
21,184
10,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
25
Kills
10
10
Deaths
26
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
W
Medusa
6
7
10
1.57
L
0
9
5
0.28
L
Fenrir
Meddy97x
Fenrir
10
10
0
1
W
Kumbhakarna
MrMoneySeagrave
Kumbhakarna
5
1
17
13.5
W
Baron Samedi
XxYWNMxX
Baron Samedi
14
2
10
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,672
Damage
36,413
51,624
Taken
52,440
34,699
Mitigated
24,721
18,244
Healing
6,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,761
819
96
2,707
16,562
7,601
49
11,968
4,594
51,169
0
W
Medusa
8,599
3,800
0
1,058
15,976
5,417
923
4,852
11,124
0
20,390
L
5,637
942
0
460
14,694
6,231
0
10,109
4,585
0
16,634
L
Fenrir
Meddy97x
Fenrir
14,015
1,676
0
2,813
21,184
10,889
0
11,595
9,589
0
36,782
W
Kumbhakarna
MrMoneySeagrave
Kumbhakarna
6,085
1,212
0
1,870
16,311
18,637
385
5,261
11,050
21,586
0
W
Baron Samedi
XxYWNMxX
Baron Samedi
26,988
2,025
4,590
10,726
19,337
10,645
680
6,939
12,398
70,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,916
Gold Earned
29,281
153
Minions Killed
138
6
Camps Cleared
6
819,099
Distance Traveled
698,447
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,498
633
61
4
0
233,405
1
W
Medusa
11,257
750
31
2
0
261,679
1
L
Loki
8,647
576
22
1
0
219,824
2
L
Fenrir
11,136
742
55
4
6
245,218
3
W
Kumbhakarna
11,515
768
22
1
1
287,131
0
W
Baron Samedi
13,144
876
100
7
5
270,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role