Player Matchup

Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Fallingstarr
Bacchus
Level 160
God Stats
1W - 3L
1,324 SR
Queue Stats
203W - 211L
1,548 Elo+
Solo
Chaac
Chaac
Qwaden
Chaac
Level 128
God Stats
5W - 4L
1,710 SR
Queue Stats
515W - 469L
1,556 Elo+
Solo
Cliodhna
Cliodhna
SuperUtahThief
Cliodhna
Level 108
God Stats
6W - 4L
1,470 SR
Queue Stats
23W - 23L
1,542 Elo+
Solo
Cernunnos
Cernunnos
hishgee
Cernunnos
Level 148
God Stats
1W - 3L
1,296 SR
Queue Stats
316W - 306L
1,575 Elo+
Solo
Team Averages
Level 134
1,460 SR
1,544 Elo+

VS

Team Averages
Level 131
1,586 SR
1,669 Elo+
He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BrknCabroken
Tyr
Level 120
God Stats
6W - 3L
1,680 SR
Queue Stats
102W - 56L
1,855 Elo+
Party 1
Anhur
Anhur
DevOpsDumDum
Anhur
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
330W - 317L
1,518 Elo+
Solo
Medusa
Medusa
Heimdinger01
Medusa
Level 152
God Stats
4W - 1L
1,627 SR
Queue Stats
180W - 144L
1,845 Elo+
Party 1
Bacchus
Bacchus
thefatwillpay
Bacchus
Level 106
God Stats
20W - 21L
1,625 SR
Queue Stats
119W - 110L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 2 / 7
6,319
790
9,685
5,607
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Fallingstarr
Bacchus
12
1 / 1 / 9
6,547
818
4,433
7,009
7,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Qwaden
Chaac
12
2 / 0 / 6
6,332
792
5,873
5,883
3,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
14
6 / 3 / 3
7,283
910
5,611
6,783
3,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cernunnos
hishgee
Cernunnos
14
2 / 0 / 5
6,898
862
3,508
4,074
1,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 4 / 2
6,244
781
3,911
6,484
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 1
6,258
782
5,123
8,748
4,138
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 3
5,705
713
1,678
8,367
3,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
13
3 / 0 / 1
6,418
802
7,176
5,502
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
11
0 / 1 / 0
5,765
721
1,908
5,180
3,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
13
Kills
6
6
Deaths
13
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
2
7
2.75
L
He Bo
 
He Bo
1
4
2
0.5
L
2
3
1
0.83
L
0
5
3
0.3
W
Bacchus
Fallingstarr
Bacchus
1
1
9
5.5
L
Medusa
3
0
1
3.5
W
Chaac
Qwaden
Chaac
2
0
6
5
W
Cliodhna
6
3
3
2.5
W
Cernunnos
hishgee
Cernunnos
2
0
5
4.5
L
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,110
Damage
19,796
29,356
Taken
34,281
18,954
Mitigated
15,282
5,335
Healing
4,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,685
1,145
0
234
5,607
2,424
0
1,383
4,130
19,677
0
L
He Bo
 
He Bo
3,911
173
0
846
6,484
2,283
0
1,874
4,402
16,666
0
L
5,123
93
0
1,625
8,748
4,138
0
3,990
4,541
0
10,439
L
1,678
526
0
233
8,367
3,023
0
3,639
4,438
0
7,381
W
Bacchus
Fallingstarr
Bacchus
4,433
533
0
1,108
7,009
7,433
0
908
6,058
9,127
0
L
Medusa
7,176
3,595
0
737
5,502
2,313
0
3,358
2,116
0
22,966
W
Chaac
Qwaden
Chaac
5,873
1,181
0
2,120
5,883
3,897
331
529
5,338
0
19,356
W
Cliodhna
5,611
515
0
1,346
6,783
3,270
396
1,533
5,176
0
20,726
W
Cernunnos
hishgee
Cernunnos
3,508
1,460
0
527
4,074
1,930
0
1,193
2,835
0
28,951
L
Bacchus
1,908
161
0
710
5,180
3,525
0
1,257
3,768
11,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,379
Gold Earned
30,390
158
Minions Killed
141
0
Camps Cleared
0
900,367
Distance Traveled
776,138
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,319
790
28
4
0
168,047
0
L
He Bo
6,244
781
39
5
0
148,411
0
L
Tyr
6,258
782
16
2
0
187,915
2
L
Anhur
5,705
713
18
2
0
153,334
1
W
Bacchus
6,547
818
7
1
0
178,770
1
L
Medusa
6,418
802
46
6
0
169,808
0
W
Chaac
6,332
792
26
3
0
181,494
2
W
Cliodhna
7,283
910
33
4
0
190,287
1
W
Cernunnos
6,898
862
64
8
0
181,769
1
L
Bacchus
5,765
721
22
3
0
116,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role