Player Matchup

Cu Chulainn
Cu Chulainn
Silver III
ImperiaGin
Cu Chulainn
Silver III
Level 109
God Stats
3W - 5L
1,573 SR
Queue Stats
28W - 37L
1,520 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Mik The Mental
Baron Samedi
Gold II
Level 148
God Stats
0W - 1L
1,761 SR
Queue Stats
58W - 57L
1,613 MMR
Solo
Jing Wei
Jing Wei
Platinum III
Peakatchu9499
Jing Wei
Platinum III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 205L
1,513 MMR
Solo
Scylla
Scylla
Gold IV
Temired
Scylla
Gold IV
Level 134
God Stats
2W - 4L
1,500 SR
Queue Stats
207W - 212L
1,500 MMR
Solo
Arachne
Arachne
Gold III
TheOldMonkey22
Arachne
Gold III
Level 157
God Stats
3W - 3L
1,587 SR
Queue Stats
545W - 560L
1,567 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,584 SR
1,543 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,535 SR
1,720 MMR
Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Freya
Freya
Gold IV
A_nother_DIFF
Freya
Gold IV
Level 155
God Stats
3W - 2L
1,516 SR
Queue Stats
321W - 327L
1,409 MMR
Party 1
Nemesis
Nemesis
Masters
Maleniа
Nemesis
Masters
Level 142
God Stats
5W - 0L
1,500 SR
Queue Stats
207W - 89L
2,833 MMR
Party 2
Horus
Horus
Gold IV
PaiNz_AcE
Horus
Gold IV
Level 120
God Stats
18W - 16L
1,568 SR
Queue Stats
389W - 398L
1,441 MMR
Party 1
Ra
Ra
Bronze III
SPQR-Thanatos
Ra
Bronze III
Level 116
God Stats
4W - 4L
1,591 SR
Queue Stats
9W - 17L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ImperiaGin
Cu Chulainn
14
1 / 10 / 1
8,565
389
9,594
32,745
22,911
Baron Samedi
Mik The Mental
Baron Samedi
12
1 / 4 / 0
8,696
395
8,833
16,087
16,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Peakatchu9499
Jing Wei
18
3 / 4 / 2
10,628
483
15,214
18,724
8,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Temired
Scylla
14
1 / 10 / 1
9,263
421
6,247
17,472
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 11 / 1
7,692
350
6,764
24,372
8,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AthenaCliodhnaBakasuraShiva

VS

Bans
ChironUllrKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
12 / 0 / 9
14,608
664
20,146
14,436
7,868
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
1 / 3 / 4
12,358
562
14,368
22,893
10,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Maleniа
Nemesis
20
16 / 2 / 10
15,423
701
35,053
24,091
20,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
PaiNz_AcE
Horus
17
4 / 1 / 12
12,228
556
5,264
24,002
33,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 0 / 6
11,857
539
12,120
11,721
6,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
79
6
Kills
38
39
Deaths
6
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
12
0
9
16.5
W
1
3
4
1
L
Cu Chulainn
ImperiaGin
Cu Chulainn
1
10
1
0.15
W
Nemesis
Maleniа
Nemesis
16
2
10
10.5
L
Baron Samedi
Mik The Mental
Baron Samedi
1
4
0
0.25
W
Horus
PaiNz_AcE
Horus
4
1
12
10
L
Jing Wei
Peakatchu9499
Jing Wei
3
4
2
1
W
5
0
6
8
L
Scylla
Temired
Scylla
1
10
1
0.15
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,652
Damage
86,951
109,400
Taken
97,143
61,051
Mitigated
78,249
20,021
Healing
46,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
20,146
11,412
0
1,094
14,436
7,868
4,441
2,925
11,511
0
153,243
W
14,368
4,534
0
10,251
22,893
10,654
5,336
2,542
20,351
118,670
0
L
Cu Chulainn
ImperiaGin
Cu Chulainn
9,594
1,593
0
4,348
32,745
22,911
0
4,673
28,072
0
57,398
W
Nemesis
Maleniа
Nemesis
35,053
17,559
0
10,500
24,091
20,252
1,561
2,549
21,542
0
136,929
L
Baron Samedi
Mik The Mental
Baron Samedi
8,833
841
2,931
4,717
16,087
16,401
0
5,014
11,073
38,138
0
W
Horus
PaiNz_AcE
Horus
5,264
2,515
6,005
9,390
24,002
33,414
407
5,596
18,406
0
17,715
L
Jing Wei
Peakatchu9499
Jing Wei
15,214
12,716
0
3,799
18,724
8,288
0
8,024
10,700
0
99,260
W
12,120
1,228
4,460
4,727
11,721
6,061
2,378
4,292
7,429
113,405
0
L
Scylla
Temired
Scylla
6,247
273
0
1,627
17,472
5,277
0
3,951
13,521
67,643
0
L
6,764
5,486
0
2,599
24,372
8,174
0
4,826
19,546
0
47,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,844
Gold Earned
66,474
477
Minions Killed
736
0
Camps Cleared
0
2,027,965
Distance Traveled
2,260,085
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,608
664
200
9
0
506,658
1
W
Freya
12,358
562
151
7
0
369,231
5
L
Cu Chulainn
8,565
389
94
4
0
438,788
9
W
Nemesis
15,423
701
199
9
0
501,087
3
L
Baron Samedi
8,696
395
50
2
0
414,597
6
W
Horus
12,228
556
16
1
0
440,392
0
L
Jing Wei
10,628
483
151
7
0
422,631
4
W
Ra
11,857
539
170
8
0
442,717
9
L
Scylla
9,263
421
111
5
0
378,778
8
L
Arachne
7,692
350
71
3
0
373,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role