Player Matchup

Cliodhna
Cliodhna
Grumplupagous
Cliodhna
Level 112
God Stats
13W - 13L
1,542 SR
Queue Stats
117W - 123L
1,521 Elo+
Party 1
Heimdallr
Heimdallr
NGUMYST1C
Heimdallr
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 113L
1,541 Elo+
Solo
Nemesis
Nemesis
ScarletLord01
Nemesis
Level 146
God Stats
1W - 2L
1,537 SR
Queue Stats
69W - 75L
1,552 Elo+
Solo
Hel
Hel
YungMicrowave
Hel
Level 106
God Stats
3W - 5L
1,181 SR
Queue Stats
122W - 132L
1,499 Elo+
Solo
Jing Wei
Jing Wei
sheriii
Jing Wei
Level 56
God Stats
2W - 8L
1,452 SR
Queue Stats
99W - 101L
1,520 Elo+
Party 1
Team Averages
Level 108
1,442 SR
1,527 Elo+

VS

Team Averages
Level 93
1,582 SR
1,531 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AlexiosC
Ares
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 18L
1,582 Elo+
Solo
Vamana
Vamana
KingSteezy47
Vamana
Level 104
God Stats
4W - 8L
1,558 SR
Queue Stats
470W - 459L
1,592 Elo+
Solo
Arachne
Arachne
TheChickenPrince
Arachne
Level 96
God Stats
33W - 15L
1,757 SR
Queue Stats
442W - 404L
1,543 Elo+
Solo
Sol
Sol
julicrak
Sol
Level 127
God Stats
35W - 26L
1,595 SR
Queue Stats
384W - 393L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Grumplupagous
Cliodhna
7
0 / 7 / 1
4,725
430
5,718
10,644
3,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
NGUMYST1C
Heimdallr
11
2 / 2 / 0
6,331
576
7,355
10,352
4,859
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
9
0 / 2 / 0
5,194
472
2,654
8,675
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
5,541
504
4,394
6,198
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
sheriii
Jing Wei
9
1 / 2 / 0
5,238
476
2,459
8,548
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 1 / 5
6,191
563
3,736
6,294
4,172
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
9
3 / 1 / 2
5,872
534
3,351
7,926
3,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vamana
12
2 / 2 / 0
7,101
646
6,900
9,518
7,630
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 0 / 2
6,690
608
4,743
8,320
3,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 0 / 1
6,791
617
9,100
7,919
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
16
16
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
1
5
3.5
W
Ares
3
1
2
4
L
Cliodhna
Grumplupagous
Cliodhna
0
7
1
0.07
W
Vamana
2
2
0
1
L
Heimdallr
NGUMYST1C
Heimdallr
2
2
0
1
L
Nemesis
0
2
0
0
W
4
0
2
5
L
0
3
0
0
W
6
0
1
6.5
L
Jing Wei
sheriii
Jing Wei
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,580
Damage
27,830
44,417
Taken
39,977
16,640
Mitigated
20,835
11,301
Healing
16,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,736
647
0
2,945
6,294
4,172
0
3,444
2,651
35,010
0
W
Ares
3,351
647
1,267
2,183
7,926
3,947
0
309
7,347
16,605
0
L
Cliodhna
Grumplupagous
Cliodhna
5,718
901
322
649
10,644
3,628
0
7,595
3,049
0
25,072
W
Vamana
6,900
3,267
0
3,041
9,518
7,630
0
0
9,518
0
54,837
L
Heimdallr
NGUMYST1C
Heimdallr
7,355
3,271
0
3,745
10,352
4,859
0
0
10,352
0
48,670
L
Nemesis
2,654
1,431
0
536
8,675
2,795
0
1,190
7,485
0
39,293
W
4,743
3,325
0
3,065
8,320
3,063
0
641
7,679
0
52,311
L
4,394
442
477
1,979
6,198
2,332
0
2,384
3,814
40,987
0
W
9,100
5,319
0
3,750
7,919
2,023
852
0
7,919
47,228
0
L
Jing Wei
sheriii
Jing Wei
2,459
1,825
0
3,593
8,548
3,026
166
5,018
3,530
0
29,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,029
Gold Earned
32,645
327
Minions Killed
356
0
Camps Cleared
0
1,096,962
Distance Traveled
1,190,395
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,191
563
62
6
0
220,933
5
W
Ares
5,872
534
26
2
0
215,400
2
L
Cliodhna
4,725
430
40
4
0
226,184
0
W
Vamana
7,101
646
104
9
0
303,467
0
L
Heimdallr
6,331
576
86
8
0
175,771
3
L
Nemesis
5,194
472
79
7
0
257,386
1
W
Arachne
6,690
608
94
9
0
253,468
5
L
Hel
5,541
504
72
7
0
229,859
4
W
Sol
6,791
617
70
6
0
197,127
2
L
Jing Wei
5,238
476
50
5
0
207,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role