Player Matchup

Raijin
Raijin
BetterJester2
Raijin
Level 109
God Stats
3W - 2L
1,549 SR
Queue Stats
54W - 51L
1,432 Elo+
Party 2
Kukulkan
Kukulkan
SANTIC0L98
Kukulkan
Level 89
God Stats
0W - 1L
1,570 SR
Queue Stats
4W - 3L
1,650 Elo+
Party 1
Nu Wa
Nu Wa
TheBiigTom
Nu Wa
Level 155
God Stats
2W - 1L
1,845 SR
Queue Stats
44W - 45L
1,456 Elo+
Party 2
Tyr
Tyr
bluecheese9000
Tyr
Level 150
God Stats
1W - 2L
1,615 SR
Queue Stats
33W - 27L
1,424 Elo+
Party 2
Eset
Eset
rocka1
Eset
Level 86
God Stats
3W - 2L
1,693 SR
Queue Stats
77W - 89L
1,498 Elo+
Party 1
Team Averages
Level 118
1,654 SR
1,492 Elo+

VS

Team Averages
Level 116
1,489 SR
1,448 Elo+
Vulcan
Vulcan
CHUNKS R US
Vulcan
Level 156
God Stats
7W - 3L
1,476 SR
Queue Stats
289W - 265L
1,458 Elo+
Party 3
Hachiman
Hachiman
NocturnalSquirl
Hachiman
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 59L
1,488 Elo+
Solo
Zeus
Zeus
WhuDuYuVudu
Zeus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 235L
1,470 Elo+
Solo
Apollo
Apollo
ZombieScott03
Apollo
Level 121
God Stats
6W - 5L
1,467 SR
Queue Stats
239W - 201L
1,512 Elo+
Party 3
Ganesha
Ganesha
natsbubblegum
Ganesha
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,310 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
7,803
709
5,773
10,306
4,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
SANTIC0L98
Kukulkan
18
8 / 2 / 9
10,259
933
27,918
12,397
6,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nu Wa
15
1 / 3 / 10
8,134
739
15,858
10,718
5,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 3 / 6
9,113
828
6,721
14,291
15,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
rocka1
Eset
15
2 / 6 / 10
8,555
778
9,738
11,450
4,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
2 / 4 / 10
8,149
741
15,418
12,785
6,758
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
14
3 / 3 / 10
8,122
738
9,453
15,239
8,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 4 / 4
8,571
779
12,153
10,001
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
11 / 5 / 4
9,600
873
11,548
17,082
8,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
15
0 / 2 / 13
8,098
736
3,941
17,534
17,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
60
18
Kills
19
19
Deaths
18
39
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Vulcan
2
4
10
1.75
W
Hachiman
3
3
10
2.67
L
Kukulkan
SANTIC0L98
Kukulkan
8
2
9
6.25
L
Nu Wa
1
3
10
2
W
3
4
4
1.25
W
11
5
4
2.6
L
5
3
6
2.67
W
Ganesha
0
2
13
3.25
L
Eset
rocka1
Eset
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,008
Damage
52,513
59,162
Taken
72,641
37,195
Mitigated
45,796
23,997
Healing
19,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,773
109
47
969
10,306
4,468
0
6,168
4,138
10,768
0
W
Vulcan
15,418
5,188
1,897
1,708
12,785
6,758
0
10,943
1,719
30,697
0
W
Hachiman
9,453
4,628
846
3,315
15,239
8,070
410
10,519
4,638
0
20,176
L
Kukulkan
SANTIC0L98
Kukulkan
27,918
1,498
1,597
6,144
12,397
6,869
657
4,954
7,443
51,649
0
L
Nu Wa
15,858
4,373
1,920
2,820
10,718
5,007
659
6,598
4,120
22,778
0
W
12,153
357
1,375
1,219
10,001
4,815
72
8,364
1,472
30,407
0
W
11,548
6,806
2,268
4,567
17,082
8,289
1,339
13,957
2,835
0
26,316
L
6,721
419
1,214
4,657
14,291
15,878
655
8,177
6,114
0
12,939
W
Ganesha
3,941
222
747
1,248
17,534
17,864
0
14,529
2,690
9,687
0
L
Eset
rocka1
Eset
9,738
558
2,394
2,235
11,450
4,973
0
5,615
5,835
17,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,864
Gold Earned
42,540
112
Minions Killed
133
0
Camps Cleared
0
998,503
Distance Traveled
960,390
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,803
709
12
1
0
130,552
0
W
Vulcan
8,149
741
34
3
0
196,259
0
W
Hachiman
8,122
738
21
2
0
189,041
0
L
Kukulkan
10,259
933
48
4
0
228,087
1
L
Nu Wa
8,134
739
19
2
0
186,051
1
W
Zeus
8,571
779
41
4
0
169,478
1
W
Apollo
9,600
873
35
3
0
198,173
0
L
Tyr
9,113
828
7
1
0
246,216
0
W
Ganesha
8,098
736
2
0
0
207,439
1
L
Eset
8,555
778
26
2
0
207,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role