Player Matchup

Thoth
Thoth
CHUNKS R US
Thoth
Level 156
God Stats
4W - 8L
1,289 SR
Queue Stats
289W - 265L
1,482 Elo+
Party 1
Tyr
Tyr
DamiangeluZ
Tyr
Level 157
God Stats
0W - 3L
1,461 SR
Queue Stats
65W - 70L
1,559 Elo+
Solo
Da Ji
Da Ji
Sandy_Dogleg
Da Ji
Level 154
God Stats
0W - 2L
1,591 SR
Queue Stats
98W - 103L
1,506 Elo+
Solo
Jing Wei
Jing Wei
ZombieScott03
Jing Wei
Level 121
God Stats
3W - 3L
1,507 SR
Queue Stats
239W - 201L
1,538 Elo+
Party 1
Bellona
Bellona
natsbubblegum
Bellona
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,499 Elo+
Party 1
Team Averages
Level 130
1,470 SR
1,517 Elo+

VS

Team Averages
Level 138
1,387 SR
1,461 Elo+
Chronos
Chronos
Docta89
Chronos
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 167L
1,460 Elo+
Solo
Cernunnos
Cernunnos
Eighty HD702
Cernunnos
Level 157
God Stats
1W - 3L
1,272 SR
Queue Stats
105W - 111L
1,506 Elo+
Solo
Hercules
Hercules
SAALTYtacos
Hercules
Level 145
God Stats
1W - 0L
1,081 SR
Queue Stats
101W - 112L
1,450 Elo+
Party 2
Izanami
Izanami
oTx Jswagger
Izanami
Level 124
God Stats
1W - 0L
1,582 SR
Queue Stats
58W - 64L
1,463 Elo+
Solo
Ah Puch
Ah Puch
x J DUBYA x
Ah Puch
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 265L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 6
10,266
642
18,509
17,753
8,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 4 / 13
10,084
630
12,242
25,624
33,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
8 / 6 / 7
11,183
699
22,859
16,557
10,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
ZombieScott03
Jing Wei
18
3 / 8 / 15
10,574
661
20,464
20,886
11,618
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
17
2 / 6 / 7
10,492
656
6,038
23,950
24,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Docta89
Chronos
19
4 / 4 / 14
11,774
736
11,891
17,481
9,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Eighty HD702
Cernunnos
18
7 / 4 / 14
11,855
741
23,682
16,077
8,903
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
SAALTYtacos
Hercules
20
8 / 3 / 14
13,075
817
14,598
27,648
40,463
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
oTx Jswagger
Izanami
20
6 / 4 / 16
12,504
782
26,308
21,774
11,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
x J DUBYA x
Ah Puch
18
4 / 6 / 13
11,390
712
17,695
16,384
8,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
100
20
Kills
29
29
Deaths
21
48
Assists
71
Player
Kills
Deaths
Assists
KDA
L
5
5
6
1.6
L
2
4
13
2.13
W
Chronos
Docta89
Chronos
4
4
14
2.75
W
Cernunnos
Eighty HD702
Cernunnos
7
4
14
3.5
W
Hercules
SAALTYtacos
Hercules
8
3
14
5
L
8
6
7
1.92
L
Jing Wei
ZombieScott03
Jing Wei
3
8
15
1.31
L
Bellona
2
6
7
0.92
W
Izanami
oTx Jswagger
Izanami
6
4
16
3.5
W
Ah Puch
x J DUBYA x
Ah Puch
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,112
Damage
94,174
104,770
Taken
99,364
88,950
Mitigated
78,457
28,131
Healing
34,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,509
740
1,930
2,700
17,753
8,625
0
4,718
13,035
47,450
0
L
12,242
889
2,162
7,635
25,624
33,362
0
6,939
18,685
0
21,188
W
Chronos
Docta89
Chronos
11,891
3,480
308
2,360
17,481
9,195
1,336
3,326
14,155
32,733
0
W
Cernunnos
Eighty HD702
Cernunnos
23,682
10,579
1,030
2,553
16,077
8,903
3,074
1,922
14,155
0
39,115
W
Hercules
SAALTYtacos
Hercules
14,598
2,961
1,255
11,872
27,648
40,463
159
7,361
20,287
0
21,126
L
22,859
4,246
3,068
1,184
16,557
10,939
0
4,881
11,676
0
25,716
L
Jing Wei
ZombieScott03
Jing Wei
20,464
17,841
1,102
1,340
20,886
11,618
0
4,459
16,427
0
32,443
L
Bellona
6,038
1,580
3,545
3,465
23,950
24,406
0
8,589
15,361
0
12,740
W
Izanami
oTx Jswagger
Izanami
26,308
13,861
815
6,892
21,774
11,744
2,423
3,704
18,070
0
62,418
W
Ah Puch
x J DUBYA x
Ah Puch
17,695
278
1,657
5,795
16,384
8,152
134
2,196
14,188
27,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,599
Gold Earned
60,598
152
Minions Killed
165
0
Camps Cleared
0
1,407,094
Distance Traveled
1,419,708
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,266
642
63
4
0
280,403
0
L
Tyr
10,084
630
24
2
0
362,093
2
W
Chronos
11,774
736
46
3
0
264,892
0
W
Cernunnos
11,855
741
22
1
0
264,369
0
W
Hercules
13,075
817
16
1
0
322,550
0
L
Da Ji
11,183
699
9
1
0
245,724
0
L
Jing Wei
10,574
661
40
3
0
261,660
0
L
Bellona
10,492
656
16
1
0
257,214
0
W
Izanami
12,504
782
62
4
0
274,472
0
W
Ah Puch
11,390
712
19
1
0
293,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role