Player Matchup

Tiamat
Tiamat
ExledTexas3120
Tiamat
Level 89
God Stats
0W - 1L
1,389 SR
Queue Stats
14W - 8L
1,435 Elo+
Party 3
Hou Yi
Hou Yi
K4m1K4z3_LoK4o
Hou Yi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 132L
1,394 Elo+
Party 1
Thor
Thor
braiianniico1999
Thor
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,386 Elo+
Party 3
Sun Wukong
Sun Wukong
manuelrb98
Sun Wukong
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,326 Elo+
Solo
Athena
Athena
marioheliosimoes
Athena
Level 148
God Stats
5W - 7L
1,225 SR
Queue Stats
51W - 67L
1,378 Elo+
Party 1
Team Averages
Level 97
1,423 SR
1,384 Elo+

VS

Team Averages
Level 54
1,405 SR
1,373 Elo+
Chaac
Chaac
JOSEJIMBU
Chaac
Level 69
God Stats
8W - 7L
1,320 SR
Queue Stats
366W - 409L
1,313 Elo+
Solo
Zeus
Zeus
MilkyInfinityy
Zeus
Level 11
God Stats
5W - 3L
1,472 SR
Queue Stats
6W - 12L
1,279 Elo+
Party 2
Skadi
Skadi
Seventeenx98
Skadi
Level 73
God Stats
3W - 5L
1,410 SR
Queue Stats
113W - 136L
1,421 Elo+
Solo
Kumbhakarna
Kumbhakarna
SushiXXIII
Kumbhakarna
Level 26
God Stats
1W - 2L
1,405 SR
Queue Stats
45W - 50L
1,401 Elo+
Party 2
Cliodhna
Cliodhna
lolwzz
Cliodhna
Level 92
God Stats
6W - 4L
1,416 SR
Queue Stats
128W - 118L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 6
10,036
478
14,626
17,006
10,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 6 / 1
9,658
460
11,448
17,524
6,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 7 / 1
9,204
438
7,175
21,276
7,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
manuelrb98
Sun Wukong
17
2 / 3 / 0
10,745
512
14,571
22,080
16,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 7 / 3
9,331
444
9,242
23,729
20,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JOSEJIMBU
Chaac
18
0 / 0 / 7
11,142
531
9,601
19,139
12,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 8 / 4
9,464
451
8,989
13,843
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 2 / 12
10,534
502
15,557
14,039
5,475
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
SushiXXIII
Kumbhakarna
16
4 / 1 / 14
10,602
505
8,954
21,963
25,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
lolwzz
Cliodhna
20
23 / 2 / 4
14,431
687
27,298
25,238
12,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
13
Kills
30
30
Deaths
13
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
W
Chaac
JOSEJIMBU
Chaac
0
0
7
3.5
L
3
6
1
0.58
W
1
8
4
0.38
W
2
2
12
4
W
Kumbhakarna
SushiXXIII
Kumbhakarna
4
1
14
11
L
4
7
1
0.64
W
Cliodhna
lolwzz
Cliodhna
23
2
4
12.5
L
Sun Wukong
manuelrb98
Sun Wukong
2
3
0
0.67
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,062
Damage
70,399
101,615
Taken
94,222
61,250
Mitigated
61,878
22,997
Healing
34,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,626
1,567
100
2,845
17,006
10,310
196
6,110
10,896
72,090
0
W
Chaac
JOSEJIMBU
Chaac
9,601
2,661
0
11,438
19,139
12,950
2,055
671
18,468
0
98,697
L
11,448
5,824
0
4,218
17,524
6,370
32
3,472
14,052
0
73,363
W
8,989
2,633
0
100
13,843
5,360
1,555
4,489
9,354
61,753
0
W
15,557
8,432
0
3,848
14,039
5,475
1,632
4,231
9,808
0
87,109
W
Kumbhakarna
SushiXXIII
Kumbhakarna
8,954
1,848
0
4,493
21,963
25,123
0
7,405
14,558
34,044
0
L
7,175
1,174
0
4,103
21,276
7,511
782
2,418
18,858
0
54,352
W
Cliodhna
lolwzz
Cliodhna
27,298
7,054
0
14,576
25,238
12,970
616
7,072
18,166
0
117,176
L
Sun Wukong
manuelrb98
Sun Wukong
14,571
2,863
103
9,086
22,080
16,312
942
1,826
20,254
0
90,819
L
9,242
2,060
0
2,542
23,729
20,747
0
4,117
19,612
43,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,974
Gold Earned
56,173
486
Minions Killed
586
0
Camps Cleared
0
1,842,901
Distance Traveled
1,994,718
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,036
478
96
5
0
348,616
0
W
Chaac
11,142
531
162
8
0
394,274
0
L
Hou Yi
9,658
460
95
5
0
341,036
3
W
Zeus
9,464
451
93
4
0
330,625
0
W
Skadi
10,534
502
144
7
0
382,494
3
W
Kumbhakarna
10,602
505
38
2
0
432,143
3
L
Thor
9,204
438
87
4
0
373,527
0
W
Cliodhna
14,431
687
149
7
0
455,182
2
L
Sun Wukong
10,745
512
157
7
0
395,700
1
L
Athena
9,331
444
51
2
0
384,022
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role