Player Matchup

Izanami
Izanami
Arthoras
Izanami
Level 160
God Stats
1W - 3L
1,266 SR
Queue Stats
231W - 207L
1,510 Elo+
Party 2
Bakasura
Bakasura
LordCastonor
Bakasura
Level 146
God Stats
2W - 6L
1,420 SR
Queue Stats
266W - 263L
1,482 Elo+
Party 2
Janus
Janus
SumSum13
Janus
Level 123
God Stats
5W - 7L
1,374 SR
Queue Stats
443W - 415L
1,558 Elo+
Party 2
Achilles
Achilles
XxBilly1337xX
Achilles
Level 47
God Stats
1W - 4L
1,546 SR
Queue Stats
201W - 204L
1,504 Elo+
Solo
Cerberus
Cerberus
zwiebi123
Cerberus
Level 25
God Stats
1W - 4L
1,408 SR
Queue Stats
23W - 22L
1,475 Elo+
Party 2
Team Averages
Level 100
1,403 SR
1,506 Elo+

VS

Team Averages
Level 69
1,553 SR
1,567 Elo+
Arachne
Arachne
 
Arachne
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
DragonsSlayer69
Jing Wei
Level 48
God Stats
12W - 10L
1,648 SR
Queue Stats
87W - 77L
1,576 Elo+
Party 1
Amaterasu
Amaterasu
MCxGuerkchen
Amaterasu
Level 35
God Stats
2W - 0L
1,752 SR
Queue Stats
3W - 2L
1,794 Elo+
Solo
Jormungandr
Jormungandr
iMiicKii
Jormungandr
Level 115
God Stats
1W - 2L
1,341 SR
Queue Stats
94W - 70L
1,580 Elo+
Party 1
Nu Wa
Nu Wa
razielalstrange
Nu Wa
Level 35
God Stats
5W - 5L
1,524 SR
Queue Stats
9W - 13L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arthoras
Izanami
13
0 / 3 / 1
8,100
426
6,815
12,292
4,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
LordCastonor
Bakasura
14
1 / 6 / 3
8,815
464
8,763
21,100
8,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
SumSum13
Janus
14
2 / 6 / 0
8,805
463
7,074
15,260
5,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
XxBilly1337xX
Achilles
15
3 / 3 / 0
9,499
500
14,079
23,472
30,105
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
zwiebi123
Cerberus
11
0 / 9 / 0
7,008
369
5,433
24,233
17,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
12 / 2 / 4
12,299
647
16,962
18,574
9,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
19
8 / 0 / 9
11,851
624
20,501
14,850
6,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
MCxGuerkchen
Amaterasu
16
2 / 2 / 6
10,652
561
11,303
21,275
19,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
iMiicKii
Jormungandr
16
4 / 0 / 15
10,601
558
10,809
16,960
17,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 2 / 15
10,241
539
14,605
9,245
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
76
6
Kills
27
27
Deaths
6
4
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
2
4
7
L
Izanami
Arthoras
Izanami
0
3
1
0.17
W
Jing Wei
8
0
9
12.5
L
Bakasura
LordCastonor
Bakasura
1
6
3
0.42
W
Amaterasu
MCxGuerkchen
Amaterasu
2
2
6
2.5
L
Janus
SumSum13
Janus
2
6
0
0.33
L
Achilles
XxBilly1337xX
Achilles
3
3
0
1
W
Jormungandr
iMiicKii
Jormungandr
4
0
15
11.5
W
1
2
15
4.25
L
Cerberus
zwiebi123
Cerberus
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,164
Damage
74,180
96,357
Taken
80,904
67,055
Mitigated
56,443
14,378
Healing
31,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
16,962
11,029
0
7,181
18,574
9,096
586
1,635
16,002
0
120,793
L
Izanami
Arthoras
Izanami
6,815
3,958
0
1,578
12,292
4,922
0
4,090
8,202
0
60,650
W
Jing Wei
20,501
19,595
0
8,408
14,850
6,789
2,707
3,245
10,609
0
107,720
L
Bakasura
LordCastonor
Bakasura
8,763
5,488
0
3,633
21,100
8,751
0
5,087
16,013
0
56,689
W
Amaterasu
MCxGuerkchen
Amaterasu
11,303
5,780
0
8,475
21,275
19,409
1,469
624
20,520
78
66,027
L
Janus
SumSum13
Janus
7,074
320
0
1,201
15,260
5,433
0
5,404
9,856
84,534
0
L
Achilles
XxBilly1337xX
Achilles
14,079
4,041
0
4,688
23,472
30,105
0
2,460
21,012
0
71,372
W
Jormungandr
iMiicKii
Jormungandr
10,809
2,797
566
3,674
16,960
17,211
703
2,573
14,138
68,140
0
W
14,605
4,023
0
3,456
9,245
3,938
2,781
4,368
4,703
89,507
0
L
Cerberus
zwiebi123
Cerberus
5,433
746
0
3,278
24,233
17,844
0
8,431
15,802
22,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,227
Gold Earned
55,644
540
Minions Killed
671
0
Camps Cleared
0
1,758,216
Distance Traveled
1,875,875
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,299
647
156
8
0
429,073
2
L
Izanami
8,100
426
112
6
0
344,149
4
W
Jing Wei
11,851
624
170
9
0
368,679
3
L
Bakasura
8,815
464
114
6
0
414,925
4
W
Amaterasu
10,652
561
130
7
0
357,546
2
L
Janus
8,805
463
157
8
0
332,585
1
L
Achilles
9,499
500
127
7
0
342,132
3
W
Jormungandr
10,601
558
85
4
0
370,628
4
W
Nu Wa
10,241
539
130
7
0
349,949
9
L
Cerberus
7,008
369
30
2
0
324,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role