Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AceDaFitz
Ah Muzen Cab
Level 77
God Stats
254W - 407L
1,537 SR
Queue Stats
257W - 413L
1,408 Elo+
Solo
Sylvanus
Sylvanus
Antique Drip
Sylvanus
Level 121
God Stats
1W - 5L
1,462 SR
Queue Stats
15W - 25L
1,258 Elo+
Party 2
Sol
Sol
Its_War_Machine
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 72
1,500 SR
1,389 Elo+

VS

Team Averages
Level 90
1,433 SR
1,203 Elo+
Jing Wei
Jing Wei
Incidious840
Jing Wei
Level 65
God Stats
6W - 9L
1,405 SR
Queue Stats
16W - 46L
937 Elo+
Party 1
Kukulkan
Kukulkan
Le Prolapsus
Kukulkan
Level 149
God Stats
22W - 26L
1,403 SR
Queue Stats
1,231W - 1,354L
1,490 Elo+
Solo
Achilles
Achilles
RUSTBUCKET420
Achilles
Level 56
God Stats
9W - 19L
1,490 SR
Queue Stats
52W - 107L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceDaFitz
Ah Muzen Cab
10
0 / 1 / 0
6,109
611
5,698
7,828
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Antique Drip
Sylvanus
11
0 / 2 / 0
6,492
649
2,696
9,950
8,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8
0 / 6 / 0
5,624
562
816
7,694
2,946
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Incidious840
Jing Wei
11
0 / 0 / 6
6,922
692
4,698
4,975
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Le Prolapsus
Kukulkan
13
3 / 0 / 5
7,704
770
11,002
1,735
760
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
RUSTBUCKET420
Achilles
12
6 / 0 / 2
8,058
806
6,049
10,247
10,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
9
9
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AceDaFitz
Ah Muzen Cab
0
1
0
0
L
Sylvanus
Antique Drip
Sylvanus
0
2
0
0
W
Jing Wei
Incidious840
Jing Wei
0
0
6
3
L
0
6
0
0
W
Kukulkan
Le Prolapsus
Kukulkan
3
0
5
5.5
W
Achilles
RUSTBUCKET420
Achilles
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,210
Damage
21,749
25,472
Taken
16,957
15,627
Mitigated
12,967
8,211
Healing
5,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AceDaFitz
Ah Muzen Cab
5,698
2,018
487
2,671
7,828
3,816
0
3,106
4,602
0
29,946
L
Sylvanus
Antique Drip
Sylvanus
2,696
1,410
1,495
3,289
9,950
8,865
0
3,961
5,772
10,756
0
W
Jing Wei
Incidious840
Jing Wei
4,698
3,887
0
857
4,975
1,903
1,267
1,417
3,558
0
22,455
L
816
785
0
269
7,694
2,946
0
4,020
3,490
3,514
0
W
Kukulkan
Le Prolapsus
Kukulkan
11,002
406
0
318
1,735
760
96
358
1,377
41,349
0
W
Achilles
RUSTBUCKET420
Achilles
6,049
1,051
177
4,627
10,247
10,304
0
2,674
7,573
0
17,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,225
Gold Earned
22,684
90
Minions Killed
145
1
Camps Cleared
8
464,846
Distance Traveled
558,356
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,109
611
63
6
1
175,397
2
L
Sylvanus
6,492
649
22
2
0
158,488
2
W
Jing Wei
6,922
692
40
4
2
182,063
2
L
Sol
5,624
562
5
1
0
130,961
1
W
Kukulkan
7,704
770
83
8
4
178,931
0
W
Achilles
8,058
806
22
2
2
197,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role