Player Matchup

Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum IV
ChrisOdd90s
Bacchus
Platinum IV
Level 69
God Stats
4W - 4L
1,366 SR
Queue Stats
63W - 84L
1,575 MMR
Solo
Hades
Hades
Silver I
oUN1QUE
Hades
Silver I
Level 128
God Stats
90W - 63L
1,609 SR
Queue Stats
476W - 633L
991 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,492 SR
1,355 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,699 SR
1,339 MMR
Agni
Agni
Masters
LitVibesPolo
Agni
Masters
Level 160
God Stats
1W - 1L
1,881 SR
Queue Stats
272W - 181L
2,837 MMR
Solo
Ymir
Ymir
Silver III
RobinsonQc
Ymir
Silver III
Level 81
God Stats
3W - 3L
1,517 SR
Queue Stats
88W - 115L
889 MMR
Solo
Odin
Odin
Bronze IV
Tmoe053
Odin
Bronze IV
Level 127
God Stats
2W - 1L
1,698 SR
Queue Stats
108W - 194L
292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
5 / 0 / 3
11,631
727
15,509
7,151
3,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ChrisOdd90s
Bacchus
16
3 / 1 / 6
11,652
728
11,469
16,698
25,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hades
oUN1QUE
Hades
15
1 / 3 / 7
10,442
653
10,787
13,574
9,460
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasBastetShivaAchillesThoth

VS

Bans
PersephoneHou YiScyllaAnhurAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 0
10,487
655
16,380
13,234
5,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 3 / 2
9,713
607
4,175
17,116
21,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
Tmoe053
Odin
13
0 / 3 / 4
9,075
567
3,862
11,984
5,939
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
9
Kills
4
4
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
3
6.5
W
Bacchus
ChrisOdd90s
Bacchus
3
1
6
6
L
3
3
0
1
L
1
3
2
0.67
L
Odin
Tmoe053
Odin
0
3
4
0.67
W
Hades
oUN1QUE
Hades
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,765
Damage
24,417
37,423
Taken
42,334
37,860
Mitigated
33,473
10,600
Healing
3,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,509
6,761
0
1,943
7,151
3,225
1,877
4,726
2,425
0
76,868
W
Bacchus
ChrisOdd90s
Bacchus
11,469
2,717
0
4,482
16,698
25,175
280
7,945
8,567
26,473
0
L
16,380
1,118
0
568
13,234
5,785
0
8,498
4,736
71,274
0
L
4,175
488
288
1,549
17,116
21,749
0
7,328
9,788
11,647
0
L
Odin
Tmoe053
Odin
3,862
726
462
559
11,984
5,939
0
6,999
4,985
0
18,841
W
Hades
oUN1QUE
Hades
10,787
827
109
4,066
13,574
9,460
522
8,666
4,908
34,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,725
Gold Earned
29,275
198
Minions Killed
167
10
Camps Cleared
4
901,344
Distance Traveled
772,475
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,631
727
126
8
4
294,959
3
W
Bacchus
11,652
728
34
2
0
319,545
3
L
Agni
10,487
655
114
7
4
279,081
6
L
Ymir
9,713
607
8
1
0
224,314
5
L
Odin
9,075
567
45
3
0
269,080
1
W
Hades
10,442
653
38
2
6
286,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role