Player Matchup

Hachiman
Hachiman
Huhrison
Hachiman
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,379 Elo+
Solo
Jormungandr
Jormungandr
RASH-INS
Jormungandr
Level 145
God Stats
6W - 5L
1,282 SR
Queue Stats
627W - 369L
1,638 Elo+
Party 1
Anubis
Anubis
Scorpio_Sage98
Anubis
Level 123
God Stats
9W - 4L
1,686 SR
Queue Stats
221W - 125L
1,611 Elo+
Party 1
Team Averages
Level 108
1,489 SR
1,543 Elo+

VS

Team Averages
Level 116
1,398 SR
1,490 Elo+
Fenrir
Fenrir
AnimeLoverBoy
Fenrir
Level 129
God Stats
72W - 38L
1,553 SR
Queue Stats
238W - 194L
1,537 Elo+
Party 2
Cabrakan
Cabrakan
Msskunkhat
Cabrakan
Level 153
God Stats
13W - 6L
1,281 SR
Queue Stats
149W - 139L
1,510 Elo+
Party 2
Hel
Hel
ROGU3xN3BULA
Hel
Level 65
God Stats
4W - 10L
1,360 SR
Queue Stats
362W - 445L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Huhrison
Hachiman
10
0 / 4 / 0
6,677
607
4,351
7,203
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
RASH-INS
Jormungandr
11
1 / 1 / 0
7,035
640
14,695
14,528
13,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 1
6,856
623
6,018
9,478
5,719
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
8,080
735
8,971
11,884
8,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
Msskunkhat
Cabrakan
13
4 / 1 / 6
8,064
733
10,350
14,887
17,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 8
8,209
746
7,888
5,997
3,024
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
10
10
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Hachiman
Huhrison
Hachiman
0
4
0
0
W
Cabrakan
Msskunkhat
Cabrakan
4
1
6
7
L
Jormungandr
RASH-INS
Jormungandr
1
1
0
1
W
2
0
8
6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,064
Damage
27,209
31,209
Taken
32,768
21,623
Mitigated
29,719
4,112
Healing
16,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,971
2,603
0
2,425
11,884
8,986
361
7,882
4,002
79
21,464
L
Hachiman
Huhrison
Hachiman
4,351
2,442
271
232
7,203
2,777
195
3,954
3,249
0
15,889
W
Cabrakan
Msskunkhat
Cabrakan
10,350
2,511
838
2,915
14,887
17,709
260
9,049
5,838
18,802
0
L
Jormungandr
RASH-INS
Jormungandr
14,695
6,285
0
1,544
14,528
13,127
0
9,125
5,403
33,443
0
W
7,888
737
6,328
4,042
5,997
3,024
355
4,093
1,904
37,835
0
L
6,018
619
0
2,065
9,478
5,719
0
5,468
4,010
23,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,568
Gold Earned
24,353
112
Minions Killed
120
6
Camps Cleared
4
546,086
Distance Traveled
657,966
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,080
735
34
3
0
223,986
4
L
Hachiman
6,677
607
37
3
0
179,184
3
W
Cabrakan
8,064
733
12
1
0
217,830
1
L
Jormungandr
7,035
640
44
4
0
189,334
1
W
Hel
8,209
746
74
7
4
216,150
2
L
Anubis
6,856
623
31
3
6
177,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role