Player Matchup

Kukulkan
Kukulkan
Botfine
Kukulkan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,513 Elo+
Party 2
Zeus
Zeus
Cleome
Zeus
Level 58
God Stats
0W - 3L
1,293 SR
Queue Stats
98W - 78L
1,566 Elo+
Solo
Camazotz
Camazotz
DareBearSmash
Camazotz
Level 119
God Stats
0W - 2L
1,306 SR
Queue Stats
137W - 132L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mikshak
Morgan Le Fay
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 19L
1,600 Elo+
Party 2
Cthulhu
Cthulhu
sunlightblunt
Cthulhu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 27L
1,496 Elo+
Party 2
Team Averages
Level 97
1,420 SR
1,546 Elo+

VS

Team Averages
Level 133
1,609 SR
1,686 Elo+
Merlin
Merlin
Avyvl
Merlin
Level 81
God Stats
2W - 0L
1,591 SR
Queue Stats
100W - 54L
1,768 Elo+
Party 1
Hou Yi
Hou Yi
Bearticc
Hou Yi
Level 121
God Stats
1W - 0L
1,760 SR
Queue Stats
31W - 14L
1,657 Elo+
Party 1
Ravana
Ravana
Jord0man
Ravana
Level 141
God Stats
27W - 17L
1,588 SR
Queue Stats
1,064W - 1,091L
1,491 Elo+
Solo
Izanami
Izanami
lVlarmalade
Izanami
Level 160
God Stats
1W - 0L
1,486 SR
Queue Stats
47W - 20L
1,858 Elo+
Party 1
Nox
Nox
xWaffi
Nox
Level 160
God Stats
2W - 1L
1,620 SR
Queue Stats
84W - 53L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Botfine
Kukulkan
20
3 / 3 / 12
12,384
652
18,927
16,559
9,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
Cleome
Zeus
20
9 / 7 / 4
12,636
665
24,316
15,537
7,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
DareBearSmash
Camazotz
20
4 / 4 / 6
12,363
651
15,032
26,295
14,456
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
mikshak
Morgan Le Fay
20
4 / 3 / 11
12,407
653
18,027
15,554
9,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
19
1 / 6 / 12
11,323
596
11,674
25,664
31,525
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Avyvl
Merlin
20
5 / 5 / 9
13,428
707
23,903
16,887
9,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Bearticc
Hou Yi
20
7 / 3 / 11
13,504
711
16,591
17,532
9,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ravana
Jord0man
Ravana
18
2 / 5 / 13
12,427
654
8,852
18,845
20,453
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
lVlarmalade
Izanami
20
7 / 5 / 14
14,165
746
26,442
20,185
17,478
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
xWaffi
Nox
20
2 / 3 / 13
13,435
707
10,709
25,123
34,026
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
83
21
Kills
23
23
Deaths
21
45
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Merlin
Avyvl
Merlin
5
5
9
1.9
W
Hou Yi
Bearticc
Hou Yi
7
3
11
4.17
L
Kukulkan
Botfine
Kukulkan
3
3
12
3
L
Zeus
Cleome
Zeus
9
7
4
1.57
L
Camazotz
DareBearSmash
Camazotz
4
4
6
1.75
W
Ravana
Jord0man
Ravana
2
5
13
1.7
W
Izanami
lVlarmalade
Izanami
7
5
14
2.8
L
Morgan Le Fay
mikshak
Morgan Le Fay
4
3
11
3.17
L
Cthulhu
1
6
12
1.17
W
Nox
xWaffi
Nox
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,976
Damage
86,497
99,609
Taken
98,572
73,216
Mitigated
91,241
25,576
Healing
44,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Avyvl
Merlin
23,903
564
3,860
3,904
16,887
9,285
1,144
14,728
2,159
56,360
0
W
Hou Yi
Bearticc
Hou Yi
16,591
6,098
4,172
4,464
17,532
9,999
2,033
14,911
2,621
0
40,575
L
Kukulkan
Botfine
Kukulkan
18,927
1,114
2,320
1,840
16,559
9,916
156
7,993
8,226
47,899
0
L
Zeus
Cleome
Zeus
24,316
2,045
892
544
15,537
7,825
789
4,082
11,345
37,712
0
L
Camazotz
DareBearSmash
Camazotz
15,032
2,215
929
10,413
26,295
14,456
1,192
9,617
16,313
0
34,558
W
Ravana
Jord0man
Ravana
8,852
2,324
3,759
3,692
18,845
20,453
580
12,659
6,186
0
13,643
W
Izanami
lVlarmalade
Izanami
26,442
12,092
1,599
2,126
20,185
17,478
3,953
12,941
7,244
0
58,803
L
Morgan Le Fay
mikshak
Morgan Le Fay
18,027
1,186
1,382
1,864
15,554
9,494
450
5,464
9,866
39,422
0
L
Cthulhu
11,674
249
3,987
1,405
25,664
31,525
0
6,032
19,247
20,581
0
W
Nox
xWaffi
Nox
10,709
662
9,206
7,450
25,123
34,026
741
17,705
7,418
23,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,113
Gold Earned
66,959
203
Minions Killed
219
0
Camps Cleared
0
1,747,451
Distance Traveled
1,771,079
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,428
707
78
4
0
347,802
0
W
Hou Yi
13,504
711
47
2
0
381,276
4
L
Kukulkan
12,384
652
64
3
0
367,593
0
L
Zeus
12,636
665
25
1
0
321,381
0
L
Camazotz
12,363
651
48
3
0
378,240
1
W
Ravana
12,427
654
4
0
0
390,051
1
W
Izanami
14,165
746
74
4
0
312,672
0
L
Morgan Le Fay
12,407
653
40
2
0
350,296
0
L
Cthulhu
11,323
596
26
1
0
329,941
0
W
Nox
13,435
707
16
1
0
339,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role