Player Matchup

Hades
Hades
BARTLsKEET
Hades
Level 62
God Stats
2W - 4L
1,122 SR
Queue Stats
6W - 8L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
BARTLsTINK
Danzaburou
Level 26
God Stats
15W - 7L
1,530 SR
Queue Stats
33W - 24L
1,466 Elo+
Party 1
Ymir
Ymir
LackNCheeks
Ymir
Level 29
God Stats
16W - 15L
1,439 SR
Queue Stats
18W - 18L
1,465 Elo+
Party 1
Team Averages
Level 39
1,364 SR
1,468 Elo+

VS

Team Averages
Level 27
1,368 SR
1,212 Elo+
Anubis
Anubis
MasterSurviv0r
Anubis
Level 41
God Stats
0W - 2L
1,267 SR
Queue Stats
103W - 164L
1,175 Elo+
Party 2
Hercules
Hercules
XxCheapXxMeatXx
Hercules
Level 32
God Stats
3W - 5L
1,336 SR
Queue Stats
8W - 11L
1,338 Elo+
Solo
Ymir
Ymir
ahmnxy
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 30L
1,125 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
8 / 3 / 8
10,470
805
15,389
13,218
5,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
BARTLsTINK
Danzaburou
14
4 / 0 / 10
10,111
778
11,189
8,731
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 10
9,483
729
10,949
14,221
15,497
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
8,032
618
12,444
13,588
7,692
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
13
2 / 5 / 1
9,079
698
6,005
20,024
15,130
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
ahmnxy
Ymir
12
0 / 6 / 2
7,775
598
6,337
14,137
7,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
16
Kills
3
4
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
8
3
8
4
W
Danzaburou
BARTLsTINK
Danzaburou
4
0
10
9
W
4
1
10
9
L
1
5
1
0.3
L
Hercules
2
5
1
0.5
L
Ymir
ahmnxy
Ymir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,527
Damage
24,786
36,170
Taken
47,749
24,564
Mitigated
30,157
7,395
Healing
9,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
15,389
1,667
1,097
4,111
13,218
5,974
740
7,998
5,220
46,034
0
W
Danzaburou
BARTLsTINK
Danzaburou
11,189
4,728
0
1,369
8,731
3,093
1,897
4,814
3,917
0
42,006
W
10,949
687
377
441
14,221
15,497
241
7,591
6,630
20,652
0
L
12,444
766
0
3,813
13,588
7,692
132
8,399
5,189
31,286
0
L
Hercules
6,005
834
0
4,203
20,024
15,130
0
8,722
11,302
0
27,223
L
Ymir
ahmnxy
Ymir
6,337
1,371
0
1,504
14,137
7,335
0
9,607
4,530
17,637
961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,064
Gold Earned
24,886
129
Minions Killed
93
7
Camps Cleared
3
684,049
Distance Traveled
579,877
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,470
805
47
4
6
189,065
0
W
Danzaburou
10,111
778
62
5
1
246,318
2
W
Ymir
9,483
729
20
2
0
248,666
0
L
Anubis
8,032
618
39
3
1
180,932
1
L
Hercules
9,079
698
31
2
2
222,412
4
L
Ymir
7,775
598
23
2
0
176,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role