Player Matchup

Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Artistic3Tree
Janus
Level 129
God Stats
1W - 2L
1,592 SR
Queue Stats
134W - 151L
1,435 Elo+
Party 2
Susano
Susano
HALESHABBIT
Susano
Level 147
God Stats
1W - 1L
1,558 SR
Queue Stats
4W - 12L
1,165 Elo+
Party 1
Ne Zha
Ne Zha
IriLikeTheLake
Ne Zha
Level 158
God Stats
12W - 4L
1,984 SR
Queue Stats
430W - 465L
1,431 Elo+
Party 2
Baba Yaga
Baba Yaga
Mrshale2u9078
Baba Yaga
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,230 Elo+
Party 1
Team Averages
Level 132
1,627 SR
1,352 Elo+

VS

Team Averages
Level 116
1,478 SR
1,439 Elo+
Jormungandr
Jormungandr
D1rtyBanana
Jormungandr
Level 107
God Stats
12W - 5L
1,404 SR
Queue Stats
225W - 219L
1,423 Elo+
Solo
Ratatoskr
Ratatoskr
Harmaceutica1
Ratatoskr
Level 126
God Stats
2W - 1L
1,470 SR
Queue Stats
278W - 280L
1,462 Elo+
Solo
Sobek
Sobek
HndWrmdSasag
Sobek
Level 131
God Stats
8W - 4L
1,360 SR
Queue Stats
451W - 508L
1,443 Elo+
Party 3
Thoth
Thoth
Mini dab is ok
Thoth
Level 55
God Stats
3W - 2L
1,479 SR
Queue Stats
78W - 113L
1,427 Elo+
Party 3
Nike
Nike
jokerbernaldo
Nike
Level 159
God Stats
9W - 5L
1,679 SR
Queue Stats
663W - 680L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
2 / 4 / 5
8,568
714
8,297
13,613
17,651
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 6 / 7
8,655
721
14,535
13,659
6,226
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
13
0 / 5 / 0
7,019
585
8,201
11,333
6,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 4 / 5
8,530
711
12,562
11,037
7,378
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Mrshale2u9078
Baba Yaga
15
3 / 5 / 3
8,711
726
12,646
12,180
6,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D1rtyBanana
Jormungandr
17
2 / 1 / 20
10,098
842
9,794
14,220
16,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
Harmaceutica1
Ratatoskr
17
10 / 2 / 10
10,393
866
14,023
15,409
10,601
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 3 / 15
10,317
860
8,825
22,931
27,027
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 2 / 15
9,375
781
13,082
11,081
5,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 2 / 13
9,390
783
9,728
19,220
12,878
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
97
9
Kills
24
24
Deaths
10
20
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
4
5
1.13
L
2
6
7
0.92
W
Jormungandr
D1rtyBanana
Jormungandr
2
1
20
12
L
Susano
0
5
0
0
W
Ratatoskr
Harmaceutica1
Ratatoskr
10
2
10
7.5
W
3
3
15
3.5
L
2
4
5
1.13
W
5
2
15
6.25
L
Baba Yaga
Mrshale2u9078
Baba Yaga
3
5
3
0.9
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,241
Damage
55,452
61,822
Taken
82,861
44,420
Mitigated
72,842
19,283
Healing
34,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,297
640
656
3,090
13,613
17,651
0
8,205
5,408
0
16,965
L
14,535
886
554
2,468
13,659
6,226
0
6,769
6,890
29,014
0
W
Jormungandr
D1rtyBanana
Jormungandr
9,794
2,189
1,475
2,149
14,220
16,422
748
5,987
8,233
20,352
0
L
Susano
8,201
548
2,412
1,843
11,333
6,758
0
5,182
6,151
0
13,148
W
Ratatoskr
Harmaceutica1
Ratatoskr
14,023
1,761
680
4,813
15,409
10,601
1,542
3,876
11,533
0
20,836
W
8,825
425
5,167
7,934
22,931
27,027
501
6,806
16,125
18,278
0
L
12,562
2,353
584
3,111
11,037
7,378
806
5,458
5,579
0
20,572
W
13,082
736
1,266
1,758
11,081
5,914
2,255
4,843
6,238
28,277
0
L
Baba Yaga
Mrshale2u9078
Baba Yaga
12,646
1,208
531
4,034
12,180
6,407
357
6,942
5,238
22,792
0
W
9,728
417
1,211
7,569
19,220
12,878
913
5,669
13,551
3,361
19,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,483
Gold Earned
49,573
97
Minions Killed
115
0
Camps Cleared
0
1,077,771
Distance Traveled
1,194,303
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,568
714
9
1
0
248,089
0
L
Janus
8,655
721
39
3
0
192,851
0
W
Jormungandr
10,098
842
29
2
0
253,534
0
L
Susano
7,019
585
7
1
0
221,557
1
W
Ratatoskr
10,393
866
21
2
0
274,446
1
W
Sobek
10,317
860
20
2
0
220,385
0
L
Ne Zha
8,530
711
26
2
0
207,874
0
W
Thoth
9,375
781
21
2
0
236,601
0
L
Baba Yaga
8,711
726
16
1
0
207,400
0
W
Nike
9,390
783
24
2
0
209,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role