Player Matchup

Artio
Artio
Its Me For Real
Artio
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 23L
1,575 Elo+
Party 2
Vulcan
Vulcan
King_Skoot
Vulcan
Level 160
God Stats
9W - 4L
1,514 SR
Queue Stats
568W - 588L
1,507 Elo+
Solo
Charybdis
Charybdis
Shweetrice
Charybdis
Level 106
God Stats
3W - 3L
1,415 SR
Queue Stats
266W - 261L
1,464 Elo+
Solo
Nu Wa
Nu Wa
Vyol
Nu Wa
Level 160
God Stats
3W - 3L
1,389 SR
Queue Stats
249W - 264L
1,464 Elo+
Solo
Hun Batz
Hun Batz
wolfdietric
Hun Batz
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 22L
1,530 Elo+
Party 2
Team Averages
Level 136
1,464 SR
1,508 Elo+

VS

Team Averages
Level 132
1,400 SR
1,468 Elo+
King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Doopadelphia17
Ares
Level 148
God Stats
1W - 2L
1,261 SR
Queue Stats
52W - 59L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
Eyez470
Jormungandr
Level 80
God Stats
16W - 8L
1,514 SR
Queue Stats
377W - 401L
1,451 Elo+
Solo
Da Ji
Da Ji
K1LLING4FUN
Da Ji
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
351W - 358L
1,468 Elo+
Solo
Zeus
Zeus
conman7
Zeus
Level 129
God Stats
0W - 2L
1,224 SR
Queue Stats
68W - 77L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 9
7,909
791
4,296
9,836
11,211
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
King_Skoot
Vulcan
16
1 / 2 / 12
9,153
915
15,576
8,191
3,914
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Shweetrice
Charybdis
16
8 / 2 / 4
9,677
968
9,131
7,305
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Vyol
Nu Wa
17
7 / 1 / 10
9,771
977
15,228
5,164
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
wolfdietric
Hun Batz
14
3 / 3 / 8
9,091
909
4,834
9,197
9,277
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 4 / 6
6,798
680
3,603
10,503
5,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 3 / 8
8,049
805
3,480
12,309
14,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Eyez470
Jormungandr
14
2 / 3 / 6
7,717
772
8,432
12,202
13,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
6 / 6 / 3
7,945
795
8,544
11,874
5,548
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
conman7
Zeus
14
1 / 3 / 4
7,443
744
9,880
8,679
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
19
Kills
10
10
Deaths
19
43
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
6
0.75
L
1
3
8
1.67
L
Jormungandr
Eyez470
Jormungandr
2
3
6
1.67
W
0
2
9
2.25
L
6
6
3
1.25
W
Vulcan
King_Skoot
Vulcan
1
2
12
3.5
W
Charybdis
Shweetrice
Charybdis
8
2
4
5
W
Nu Wa
Vyol
Nu Wa
7
1
10
12
L
Zeus
conman7
Zeus
1
3
4
1
W
Hun Batz
wolfdietric
Hun Batz
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,065
Damage
33,939
39,693
Taken
55,567
30,253
Mitigated
43,506
15,740
Healing
14,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,603
73
782
2,462
10,503
5,818
0
6,927
3,576
0
12,006
L
3,480
85
804
1,986
12,309
14,002
0
7,702
4,607
7,955
0
L
Jormungandr
Eyez470
Jormungandr
8,432
2,257
917
2,573
12,202
13,304
0
6,470
5,732
33,255
0
W
4,296
570
1,451
4,179
9,836
11,211
180
5,596
4,240
8,355
0
L
8,544
1,002
819
1,126
11,874
5,548
0
8,628
3,246
0
16,306
W
Vulcan
King_Skoot
Vulcan
15,576
8,492
1,278
1,784
8,191
3,914
752
3,945
4,246
34,143
0
W
Charybdis
Shweetrice
Charybdis
9,131
4,449
689
2,010
7,305
3,560
3,732
4,786
2,519
0
17,388
W
Nu Wa
Vyol
Nu Wa
15,228
6,720
652
849
5,164
2,291
2,591
1,823
3,341
28,189
0
L
Zeus
conman7
Zeus
9,880
690
665
2,181
8,679
4,834
0
5,373
3,306
35,457
0
W
Hun Batz
wolfdietric
Hun Batz
4,834
441
1,021
1,827
9,197
9,277
894
5,642
3,555
0
8,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,601
Gold Earned
37,952
114
Minions Killed
136
0
Camps Cleared
0
976,165
Distance Traveled
928,807
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,798
680
19
2
0
199,068
0
L
Ares
8,049
805
12
1
0
199,379
1
L
Jormungandr
7,717
772
42
4
0
179,253
2
W
Artio
7,909
791
12
1
0
166,723
0
L
Da Ji
7,945
795
15
2
0
169,325
0
W
Vulcan
9,153
915
44
4
0
229,729
5
W
Charybdis
9,677
968
22
2
0
185,353
0
W
Nu Wa
9,771
977
23
2
0
201,945
1
L
Zeus
7,443
744
48
5
0
181,782
0
W
Hun Batz
9,091
909
13
1
0
192,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role