Player Matchup

Olorun
Olorun
Acheron8273
Olorun
Level 63
God Stats
2W - 2L
1,514 SR
Queue Stats
9W - 8L
1,441 Elo+
Party 2
Bacchus
Bacchus
NBG Souls
Bacchus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,473 Elo+
Party 2
Jing Wei
Jing Wei
Simply A Bully
Jing Wei
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,470 Elo+
Party 2
Team Averages
Level 60
1,505 SR
1,461 Elo+

VS

Team Averages
Level 109
1,423 SR
1,304 Elo+
Chaac
Chaac
Aaudar
Chaac
Level 106
God Stats
4W - 2L
1,641 SR
Queue Stats
9W - 13L
1,360 Elo+
Party 1
Kukulkan
Kukulkan
kD5812sD
Kukulkan
Level 112
God Stats
1W - 3L
1,427 SR
Queue Stats
17W - 23L
1,331 Elo+
Party 1
Skadi
Skadi
longliveUS
Skadi
Level 108
God Stats
1W - 4L
1,201 SR
Queue Stats
14W - 27L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
3 / 4 / 7
11,145
697
17,200
16,293
8,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
NBG Souls
Bacchus
16
4 / 1 / 9
12,011
751
12,361
17,777
27,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
17
7 / 4 / 6
11,843
740
17,089
15,177
7,395
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aaudar
Chaac
15
4 / 5 / 4
10,460
654
10,768
28,672
27,762
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
kD5812sD
Kukulkan
16
3 / 4 / 1
10,491
656
15,386
13,100
6,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
15
2 / 5 / 5
10,145
634
11,889
13,336
6,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
14
Kills
9
9
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aaudar
Chaac
4
5
4
1.2
W
Olorun
3
4
7
1.63
W
Bacchus
NBG Souls
Bacchus
4
1
9
8.5
W
Jing Wei
7
4
6
2.5
L
Kukulkan
kD5812sD
Kukulkan
3
4
1
0.88
L
Skadi
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,650
Damage
38,043
49,247
Taken
55,108
43,901
Mitigated
40,694
8,719
Healing
13,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aaudar
Chaac
10,768
2,215
0
10,705
28,672
27,762
0
11,752
16,920
0
22,484
W
Olorun
17,200
9,178
579
4,779
16,293
8,900
1,078
6,548
9,694
45,480
5,344
W
Bacchus
NBG Souls
Bacchus
12,361
1,492
0
1,881
17,777
27,606
250
2,771
14,925
26,309
0
W
Jing Wei
17,089
14,524
0
1,480
15,177
7,395
1,803
6,684
8,361
0
49,506
L
Kukulkan
kD5812sD
Kukulkan
15,386
1,101
168
1,039
13,100
6,722
0
7,249
5,851
52,606
0
L
Skadi
11,889
5,507
0
1,366
13,336
6,210
0
8,725
4,611
0
36,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,999
Gold Earned
31,096
166
Minions Killed
154
7
Camps Cleared
8
833,314
Distance Traveled
826,318
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,460
654
13
1
2
261,511
1
W
Olorun
11,145
697
74
5
3
252,033
1
W
Bacchus
12,011
751
31
2
2
308,725
0
W
Jing Wei
11,843
740
61
4
2
272,556
0
L
Kukulkan
10,491
656
82
5
5
275,528
2
L
Skadi
10,145
634
59
4
1
289,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role