Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
AgentSnuggles007
Baron Samedi
Level 26
God Stats
43W - 50L
1,485 SR
Queue Stats
242W - 264L
1,477 Elo+
Party 2
Hun Batz
Hun Batz
Thaddeuss
Hun Batz
Level 139
God Stats
2W - 0L
1,265 SR
Queue Stats
209W - 221L
1,446 Elo+
Party 2
Ra
Ra
Thehawk20
Ra
Level 123
God Stats
4W - 1L
1,537 SR
Queue Stats
338W - 346L
1,481 Elo+
Party 2
Sun Wukong
Sun Wukong
tcklemypkle
Sun Wukong
Level 117
God Stats
53W - 32L
1,520 SR
Queue Stats
295W - 321L
1,480 Elo+
Party 2
Team Averages
Level 102
1,461 SR
1,477 Elo+

VS

Team Averages
Level 89
1,542 SR
1,255 Elo+
Horus
Horus
Illusiveninjas
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,255 Elo+
Party 1
Thor
Thor
KronicAgony
Thor
Level 127
God Stats
0W - 1L
1,711 SR
Queue Stats
4W - 10L
1,255 Elo+
Party 1
He Bo
He Bo
Skizmark96
He Bo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,117 Elo+
Party 1
Ravana
Ravana
Tmansnake
Ravana
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,395 Elo+
Party 1
Izanami
Izanami
g0dhero15
Izanami
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
5 / 4 / 8
14,121
588
14,886
23,258
20,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
AgentSnuggles007
Baron Samedi
19
5 / 2 / 12
12,417
517
14,192
14,670
8,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Thaddeuss
Hun Batz
19
8 / 2 / 9
13,255
552
17,260
21,864
10,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
7 / 2 / 8
14,209
592
10,522
14,336
7,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
tcklemypkle
Sun Wukong
19
2 / 2 / 12
12,131
505
12,571
22,029
20,982
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
8,664
361
6,393
19,869
21,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
4 / 6 / 2
10,703
446
11,242
20,976
10,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
14
2 / 9 / 2
9,373
391
9,345
17,174
6,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Tmansnake
Ravana
17
4 / 7 / 0
11,945
498
19,767
23,527
23,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Izanami
g0dhero15
Izanami
15
0 / 4 / 2
9,685
404
3,306
13,878
6,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
27
Kills
11
12
Deaths
28
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
4
8
2.25
W
Baron Samedi
AgentSnuggles007
Baron Samedi
5
2
12
5.5
L
1
2
3
1.25
L
4
6
2
0.83
L
He Bo
2
9
2
0.33
W
Hun Batz
Thaddeuss
Hun Batz
8
2
9
6.25
W
7
2
8
5.5
L
Ravana
Tmansnake
Ravana
4
7
0
0.57
L
Izanami
g0dhero15
Izanami
0
4
2
0.25
W
Sun Wukong
tcklemypkle
Sun Wukong
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,431
Damage
50,053
96,157
Taken
95,424
68,552
Mitigated
68,027
44,283
Healing
19,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
14,886
8,277
0
10,569
23,258
20,517
2,604
2,415
20,843
0
107,750
W
Baron Samedi
AgentSnuggles007
Baron Samedi
14,192
1,867
2,579
8,221
14,670
8,549
1,385
2,763
11,907
66,733
0
L
6,393
2,948
2,140
5,098
19,869
21,676
0
8,757
11,112
0
27,390
L
11,242
2,009
0
4,218
20,976
10,248
0
5,529
15,447
0
80,738
L
He Bo
9,345
163
0
1,100
17,174
6,316
0
4,249
12,925
62,479
0
W
Hun Batz
Thaddeuss
Hun Batz
17,260
5,844
0
6,447
21,864
10,555
1,030
4,553
17,311
0
116,145
W
10,522
1,298
4,166
6,307
14,336
7,949
2,863
2,852
11,484
144,184
0
L
Ravana
Tmansnake
Ravana
19,767
8,547
0
4,948
23,527
23,688
1,136
3,861
19,666
0
89,681
L
Izanami
g0dhero15
Izanami
3,306
2,719
0
2,286
13,878
6,099
1,524
2,608
11,270
0
74,934
W
Sun Wukong
tcklemypkle
Sun Wukong
12,571
2,048
802
5,192
22,029
20,982
2,948
3,796
18,233
0
90,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,133
Gold Earned
50,370
736
Minions Killed
465
0
Camps Cleared
0
2,438,853
Distance Traveled
2,029,602
19
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,121
588
182
8
0
467,272
2
W
Baron Samedi
12,417
517
80
3
0
443,207
6
L
Horus
8,664
361
26
1
0
474,759
5
L
Thor
10,703
446
101
4
0
439,278
9
L
He Bo
9,373
391
84
4
0
390,549
11
W
Hun Batz
13,255
552
126
5
0
540,686
0
W
Ra
14,209
592
219
9
0
507,084
2
L
Ravana
11,945
498
135
6
0
353,506
5
L
Izanami
9,685
404
119
5
0
371,510
5
W
Sun Wukong
12,131
505
129
5
0
480,604
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role