Player Matchup

Nu Wa
Nu Wa
Alexander55
Nu Wa
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
127W - 101L
1,435 Elo+
Party 3
King Arthur
King Arthur
Khaaun
King Arthur
Level 144
God Stats
10W - 6L
1,741 SR
Queue Stats
161W - 133L
1,463 Elo+
Party 3
Pele
Pele
MAFIAHITMAN96
Pele
Level 109
God Stats
7W - 2L
1,682 SR
Queue Stats
11W - 15L
1,190 Elo+
Party 3
Izanami
Izanami
SmokinSusanoPack
Izanami
Level 64
God Stats
22W - 10L
1,597 SR
Queue Stats
115W - 89L
1,595 Elo+
Solo
Medusa
Medusa
Todays Savior
Medusa
Level 133
God Stats
1W - 0L
1,936 SR
Queue Stats
99W - 72L
1,379 Elo+
Party 3
Team Averages
Level 95
1,691 SR
1,413 Elo+

VS

Team Averages
Level 80
1,335 SR
1,304 Elo+
Achilles
Achilles
ARainingSage01
Achilles
Level 29
God Stats
0W - 9L
1,095 SR
Queue Stats
41W - 72L
1,203 Elo+
Party 2
Freya
Freya
KeenerThanYou
Freya
Level 149
God Stats
4W - 4L
1,453 SR
Queue Stats
138W - 156L
1,423 Elo+
Party 1
Poseidon
Poseidon
SimpleSnake
Poseidon
Level 27
God Stats
0W - 4L
1,189 SR
Queue Stats
18W - 51L
1,215 Elo+
Party 2
Loki
Loki
Snappyturtle4563
Loki
Level 39
God Stats
3W - 7L
1,222 SR
Queue Stats
47W - 76L
1,228 Elo+
Party 2
Set
Set
bixbyclay
Set
Level 157
God Stats
2W - 2L
1,717 SR
Queue Stats
97W - 129L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
8,034
574
8,028
4,736
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Khaaun
King Arthur
13
4 / 4 / 6
8,461
604
7,728
12,943
8,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
8 / 2 / 7
8,892
635
8,880
13,423
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 1 / 6
7,558
540
5,764
7,430
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 2 / 5
7,950
568
6,607
9,043
3,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
2 / 4 / 2
6,782
484
5,362
11,326
10,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 2
6,427
459
5,295
10,060
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Poseidon
SimpleSnake
Poseidon
12
1 / 4 / 2
7,144
510
6,241
7,493
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 4 / 2
7,019
501
4,189
11,376
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 5 / 2
6,974
498
5,357
14,330
8,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
22
Kills
10
10
Deaths
22
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
4
2
0.75
W
3
1
10
8
L
2
5
2
0.6
W
King Arthur
Khaaun
King Arthur
4
4
6
1.75
W
8
2
7
5.75
L
Poseidon
SimpleSnake
Poseidon
1
4
2
0.5
W
2
1
6
5
L
3
4
2
1
W
5
2
5
3.75
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,007
Damage
26,444
47,575
Taken
54,585
21,838
Mitigated
28,970
14,314
Healing
11,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
5,362
1,929
0
1,956
11,326
10,743
0
2,066
9,070
0
26,029
W
8,028
1,791
0
751
4,736
1,718
92
2,139
2,597
41,744
0
L
5,295
1,837
0
2,278
10,060
3,198
0
1,454
8,470
28,477
0
W
King Arthur
Khaaun
King Arthur
7,728
792
0
2,693
12,943
8,355
652
2,690
10,253
0
48,525
W
8,880
1,847
0
6,254
13,423
5,790
16
3,221
10,202
0
60,837
L
Poseidon
SimpleSnake
Poseidon
6,241
1,462
0
530
7,493
2,465
0
1,766
5,599
62,520
0
W
5,764
3,558
0
2,497
7,430
2,699
214
1,479
5,951
0
57,983
L
4,189
887
0
4,380
11,376
3,891
0
1,595
9,603
0
37,161
W
6,607
3,640
0
2,119
9,043
3,276
27
2,680
6,363
0
41,048
L
5,357
2,377
381
2,091
14,330
8,673
0
453
13,815
0
36,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,895
Gold Earned
34,346
398
Minions Killed
315
0
Camps Cleared
0
1,384,211
Distance Traveled
1,241,736
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,782
484
51
4
0
244,048
0
W
Nu Wa
8,034
574
59
4
0
279,576
2
L
Freya
6,427
459
48
3
0
220,881
2
W
King Arthur
8,461
604
86
6
0
250,380
4
W
Pele
8,892
635
97
7
0
319,377
5
L
Poseidon
7,144
510
94
7
0
267,601
3
W
Izanami
7,558
540
83
6
0
281,357
3
L
Loki
7,019
501
76
5
0
263,206
2
W
Medusa
7,950
568
73
5
0
253,521
3
L
Set
6,974
498
46
3
0
246,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role