Player Matchup

Kali
Kali
 
Kali
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
Amotive
Nike
Level 129
God Stats
1W - 3L
1,130 SR
Queue Stats
239W - 190L
1,667 Elo+
Party 3
Scylla
Scylla
HammeredPine27
Scylla
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 84L
1,677 Elo+
Party 3
Sylvanus
Sylvanus
Kurtino
Sylvanus
Level 27
God Stats
7W - 1L
1,942 SR
Queue Stats
29W - 9L
1,762 Elo+
Party 3
Artemis
Artemis
saitama97122
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,505 Elo+
Party 3
Team Averages
Level 98
1,514 SR
1,622 Elo+

VS

Team Averages
Level 92
1,610 SR
1,518 Elo+
Medusa
Medusa
DemonDeathD
Medusa
Level 80
God Stats
10W - 5L
1,807 SR
Queue Stats
280W - 258L
1,599 Elo+
Party 2
Bacchus
Bacchus
KahoShibuya
Bacchus
Level 157
God Stats
1W - 1L
1,738 SR
Queue Stats
28W - 24L
1,536 Elo+
Party 2
Neith
Neith
Omegadragonz18
Neith
Level 6
God Stats
1W - 7L
1,342 SR
Queue Stats
1W - 9L
1,289 Elo+
Party 2
Zeus
Zeus
SmitelsBad
Zeus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,670 Elo+
Party 1
Bakasura
Bakasura
drippys69
Bakasura
Level 89
God Stats
3W - 5L
1,663 SR
Queue Stats
47W - 50L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
6 / 2 / 4
9,581
564
6,925
14,771
7,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nike
Amotive
Nike
15
0 / 3 / 2
9,492
558
7,471
15,050
11,152
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 1 / 3
9,844
579
7,303
5,607
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Kurtino
Sylvanus
14
3 / 1 / 8
8,865
521
6,272
9,170
9,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
saitama97122
Artemis
16
5 / 2 / 6
10,153
597
8,392
11,858
5,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 3 / 0
8,375
493
7,419
13,136
9,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
KahoShibuya
Bacchus
12
1 / 3 / 3
7,625
449
4,906
12,102
13,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 3 / 0
6,143
361
2,359
6,709
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 5 / 0
7,569
445
6,605
7,711
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
drippys69
Bakasura
15
3 / 4 / 1
8,903
524
8,298
13,815
6,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
18
Kills
9
9
Deaths
18
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
2
4
4
W
Nike
Amotive
Nike
0
3
2
0.33
L
Medusa
4
3
0
1.33
W
4
1
3
5.5
L
Bacchus
KahoShibuya
Bacchus
1
3
3
0.83
W
Sylvanus
Kurtino
Sylvanus
3
1
8
7
L
0
3
0
0
L
1
5
0
0.2
L
Bakasura
drippys69
Bakasura
3
4
1
0.88
W
Artemis
saitama97122
Artemis
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,363
Damage
29,587
56,456
Taken
53,473
35,207
Mitigated
34,629
16,535
Healing
6,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,925
3,780
0
2,985
14,771
7,209
0
3,024
10,847
0
64,568
W
Nike
Amotive
Nike
7,471
928
0
2,147
15,050
11,152
0
1,445
13,605
26
74,497
L
Medusa
7,419
2,645
0
2,297
13,136
9,883
0
1,259
11,877
4,653
48,294
W
7,303
574
0
1,016
5,607
2,436
0
2,611
2,849
82,738
0
L
Bacchus
KahoShibuya
Bacchus
4,906
1,213
0
1,487
12,102
13,210
116
4,601
7,501
15,695
0
W
Sylvanus
Kurtino
Sylvanus
6,272
2,618
2,184
3,363
9,170
9,089
198
2,923
6,082
32,875
12,640
L
2,359
906
0
555
6,709
2,550
248
1,556
5,153
0
26,876
L
6,605
1,055
0
260
7,711
2,652
0
3,699
4,012
55,411
0
L
Bakasura
drippys69
Bakasura
8,298
5,689
0
2,349
13,815
6,334
138
1,457
12,358
0
65,217
W
Artemis
saitama97122
Artemis
8,392
4,866
0
4,840
11,858
5,321
3,297
3,281
7,837
0
67,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,935
Gold Earned
38,615
535
Minions Killed
373
0
Camps Cleared
0
1,591,487
Distance Traveled
1,459,927
24
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,581
564
88
5
0
356,398
6
W
Nike
9,492
558
117
7
0
315,486
5
L
Medusa
8,375
493
85
5
0
251,311
1
W
Scylla
9,844
579
150
9
0
325,693
3
L
Bacchus
7,625
449
14
1
0
314,130
0
W
Sylvanus
8,865
521
68
4
0
295,216
3
L
Neith
6,143
361
50
3
0
255,345
0
L
Zeus
7,569
445
100
6
0
241,948
1
L
Bakasura
8,903
524
124
7
0
397,193
1
W
Artemis
10,153
597
112
7
0
298,694
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role