Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Blackl3ull97
Ah Muzen Cab
Level 157
God Stats
2W - 2L
1,352 SR
Queue Stats
402W - 367L
1,596 Elo+
Party 1
Ra
Ra
TnnKirk5
Ra
Level 126
God Stats
21W - 20L
1,956 SR
Queue Stats
318W - 290L
1,541 Elo+
Party 2
Bacchus
Bacchus
Wintercide
Bacchus
Level 158
God Stats
1W - 2L
1,524 SR
Queue Stats
149W - 143L
1,531 Elo+
Party 1
Cliodhna
Cliodhna
Z0mbieKi11er935
Cliodhna
Level 149
God Stats
5W - 3L
1,965 SR
Queue Stats
280W - 249L
1,563 Elo+
Party 2
Ullr
Ullr
itz_NARFMAN
Ullr
Level 159
God Stats
5W - 9L
1,376 SR
Queue Stats
537W - 449L
1,546 Elo+
Party 1
Team Averages
Level 150
1,635 SR
1,556 Elo+

VS

Team Averages
Level 131
1,524 SR
1,532 Elo+
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
 
Guan Yu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Sir ARABE
Kukulkan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,522 Elo+
Party 3
Bastet
Bastet
StankyLeg6000
Bastet
Level 135
God Stats
1W - 0L
1,459 SR
Queue Stats
26W - 24L
1,540 Elo+
Solo
Ullr
Ullr
StoppedLion6
Ullr
Level 145
God Stats
8W - 9L
1,662 SR
Queue Stats
173W - 153L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blackl3ull97
Ah Muzen Cab
13
3 / 2 / 0
7,631
587
6,203
8,657
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 2 / 0
6,372
490
3,995
5,943
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Wintercide
Bacchus
9
0 / 1 / 1
5,873
452
4,430
8,770
7,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
11
0 / 2 / 0
6,392
492
3,980
9,115
3,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 1 / 0
6,068
467
2,382
9,205
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 0 / 1
7,222
556
7,632
10,422
10,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
 
Guan Yu
11
3 / 0 / 4
7,077
544
5,178
10,497
8,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Sir ARABE
Kukulkan
10
0 / 1 / 1
6,009
462
2,936
4,439
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 0 / 4
6,506
500
5,244
10,309
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 0
6,582
506
4,620
7,278
2,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
8
8
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
1
3.5
W
Guan Yu
 
Guan Yu
3
0
4
5
L
Ah Muzen Cab
Blackl3ull97
Ah Muzen Cab
3
2
0
1.5
W
Kukulkan
Sir ARABE
Kukulkan
0
1
1
0.5
W
1
0
4
3
W
1
3
0
0.33
L
1
2
0
0.5
L
Bacchus
Wintercide
Bacchus
0
1
1
0.5
L
Cliodhna
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,990
Damage
25,610
41,690
Taken
42,945
19,194
Mitigated
27,254
11,762
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,632
1,039
0
875
10,422
10,266
165
940
9,482
0
58,309
W
Guan Yu
 
Guan Yu
5,178
721
708
5,246
10,497
8,569
0
2,164
8,333
0
30,323
L
Ah Muzen Cab
Blackl3ull97
Ah Muzen Cab
6,203
2,960
0
3,521
8,657
3,111
0
0
8,657
0
66,124
W
Kukulkan
Sir ARABE
Kukulkan
2,936
84
0
650
4,439
1,849
131
2,747
1,692
48,765
0
W
5,244
1,939
0
4,668
10,309
3,898
0
1,778
8,531
0
43,384
W
4,620
2,271
0
724
7,278
2,672
0
796
6,482
0
46,816
L
3,995
630
107
816
5,943
2,150
0
2,028
3,915
53,353
0
L
Bacchus
Wintercide
Bacchus
4,430
901
0
2,115
8,770
7,447
0
293
8,477
16,333
0
L
Cliodhna
3,980
264
0
1,475
9,115
3,250
0
0
9,115
0
44,640
L
2,382
856
0
3,728
9,205
3,236
0
615
8,590
0
37,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,336
Gold Earned
33,396
390
Minions Killed
423
0
Camps Cleared
0
1,230,764
Distance Traveled
1,253,596
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,222
556
105
8
0
249,127
4
W
Guan Yu
7,077
544
39
3
0
267,960
2
L
Ah Muzen Cab
7,631
587
124
10
0
224,428
3
W
Kukulkan
6,009
462
89
7
0
201,484
3
W
Bastet
6,506
500
80
6
0
302,287
0
W
Ullr
6,582
506
110
8
0
232,738
1
L
Ra
6,372
490
79
6
0
263,342
4
L
Bacchus
5,873
452
14
1
0
253,188
3
L
Cliodhna
6,392
492
99
8
0
242,547
5
L
Ullr
6,068
467
74
6
0
247,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role