Player Matchup

He Bo
He Bo
LilRene1
He Bo
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,574 Elo+
Party 2
Chang'e
Chang'e
Mayhemartin022
Chang'e
Level 84
God Stats
14W - 19L
1,462 SR
Queue Stats
50W - 60L
1,386 Elo+
Solo
Jing Wei
Jing Wei
MoonlitAkuma
Jing Wei
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,357 Elo+
Party 2
Chaac
Chaac
OneJalopy
Chaac
Level 85
God Stats
1W - 0L
1,273 SR
Queue Stats
8W - 13L
1,357 Elo+
Party 2
Eset
Eset
biggbudz
Eset
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 22L
1,495 Elo+
Party 2
Team Averages
Level 120
1,447 SR
1,434 Elo+

VS

Team Averages
Level 99
1,584 SR
1,491 Elo+
Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Jubba time
Skadi
Level 40
God Stats
4W - 4L
1,767 SR
Queue Stats
44W - 45L
1,429 Elo+
Solo
Artio
Artio
Knight Dantz
Artio
Level 119
God Stats
1W - 3L
1,830 SR
Queue Stats
254W - 298L
1,483 Elo+
Solo
Discordia
Discordia
MiSTeRn1Pz
Discordia
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 72L
1,523 Elo+
Party 1
Hercules
Hercules
TexReaper97
Hercules
Level 106
God Stats
5W - 13L
1,322 SR
Queue Stats
219W - 232L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
LilRene1
He Bo
17
2 / 0 / 11
10,667
1,067
14,974
11,763
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 0 / 8
10,309
1,031
9,426
7,501
3,113
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
MoonlitAkuma
Jing Wei
16
1 / 1 / 8
10,128
1,013
11,147
9,987
4,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
OneJalopy
Chaac
17
5 / 2 / 9
11,062
1,106
14,306
13,292
15,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
17
6 / 3 / 7
11,130
1,113
14,534
10,801
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

272

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
0 / 5 / 5
9,863
986
7,242
16,916
7,960
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
15
2 / 3 / 2
10,177
1,018
7,029
9,347
4,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 4 / 3
10,570
1,057
6,864
20,075
32,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
MiSTeRn1Pz
Discordia
15
1 / 3 / 3
9,806
981
16,421
8,937
4,167
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
TexReaper97
Hercules
15
2 / 2 / 1
9,711
971
11,167
15,879
15,262
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
17
Kills
6
6
Deaths
17
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
5
5
0.5
L
Skadi
2
3
2
1
L
1
4
3
0.63
W
He Bo
LilRene1
He Bo
2
0
11
7.5
W
3
0
8
7
L
Discordia
MiSTeRn1Pz
Discordia
1
3
3
0.83
W
Jing Wei
MoonlitAkuma
Jing Wei
1
1
8
5
W
Chaac
OneJalopy
Chaac
5
2
9
4.75
L
Hercules
TexReaper97
Hercules
2
2
1
1.25
W
Eset
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,387
Damage
48,723
53,344
Taken
71,154
31,937
Mitigated
64,404
17,440
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,242
6,340
0
881
16,916
7,960
0
9,246
7,526
0
19,434
L
Skadi
7,029
3,683
0
69
9,347
4,362
0
4,966
4,183
0
35,243
L
6,864
680
1,719
2,847
20,075
32,653
0
10,914
8,819
19,654
0
W
He Bo
LilRene1
He Bo
14,974
507
0
0
11,763
4,529
0
3,678
8,085
38,725
0
W
9,426
748
6,659
2,472
7,501
3,113
0
4,882
2,619
22,640
0
L
Discordia
MiSTeRn1Pz
Discordia
16,421
489
0
0
8,937
4,167
0
5,149
3,716
33,998
0
W
Jing Wei
MoonlitAkuma
Jing Wei
11,147
10,297
0
1,562
9,987
4,390
0
4,782
5,205
0
32,736
W
Chaac
OneJalopy
Chaac
14,306
2,139
0
4,816
13,292
15,066
0
5,567
7,725
0
19,868
L
Hercules
TexReaper97
Hercules
11,167
1,924
0
1,981
15,879
15,262
0
8,659
6,879
0
21,731
W
Eset
14,534
1,045
400
1,531
10,801
4,839
0
4,376
6,425
30,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,296
Gold Earned
50,127
215
Minions Killed
175
5
Camps Cleared
8
964,825
Distance Traveled
957,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,863
986
19
2
6
206,159
0
L
Skadi
10,177
1,018
77
8
1
147,290
0
L
Artio
10,570
1,057
27
3
1
208,735
0
W
He Bo
10,667
1,067
76
8
3
203,055
0
W
Chang'e
10,309
1,031
39
4
1
224,602
0
L
Discordia
9,806
981
38
4
0
198,440
0
W
Jing Wei
10,128
1,013
53
5
0
181,765
0
W
Chaac
11,062
1,106
13
1
0
174,926
0
L
Hercules
9,711
971
14
1
0
196,427
0
W
Eset
11,130
1,113
34
3
1
180,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role