Player Matchup

Chronos
Chronos
Dimas1997
Chronos
Level 158
God Stats
1W - 0L
1,548 SR
Queue Stats
6W - 6L
1,477 Elo+
Party 1
Athena
Athena
McBeadle
Athena
Level 89
God Stats
10W - 6L
1,571 SR
Queue Stats
39W - 23L
1,594 Elo+
Party 3
Hun Batz
Hun Batz
NogglesThe3rd
Hun Batz
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
SlappyKnees
Chiron
Level 73
God Stats
3W - 1L
1,637 SR
Queue Stats
45W - 35L
1,550 Elo+
Party 3
Zhong Kui
Zhong Kui
alonchobjj
Zhong Kui
Level 49
God Stats
3W - 1L
1,524 SR
Queue Stats
128W - 137L
1,408 Elo+
Party 1
Team Averages
Level 75
1,556 SR
1,506 Elo+

VS

Team Averages
Level 41
1,491 SR
1,576 Elo+
Anhur
Anhur
FilosofameEsta
Anhur
Level 33
God Stats
0W - 2L
1,285 SR
Queue Stats
14W - 13L
1,568 Elo+
Party 2
Thor
Thor
dumenekk
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,522 Elo+
Party 2
Chiron
Chiron
rRyvin
Chiron
Level 67
God Stats
4W - 3L
1,515 SR
Queue Stats
125W - 136L
1,457 Elo+
Solo
Olorun
Olorun
summer46
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,819 Elo+
Party 2
Izanami
Izanami
xblackwiidowx
Izanami
Level 29
God Stats
7W - 6L
1,656 SR
Queue Stats
78W - 91L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dimas1997
Chronos
15
6 / 1 / 2
8,816
630
15,596
14,821
6,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
McBeadle
Athena
12
2 / 1 / 11
8,238
588
6,736
12,698
11,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
NogglesThe3rd
Hun Batz
11
2 / 5 / 2
6,704
479
3,962
11,261
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
13
7 / 0 / 3
7,855
561
14,206
8,966
3,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
alonchobjj
Zhong Kui
14
2 / 3 / 3
8,401
600
7,671
14,735
11,718
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,608
472
6,261
12,270
6,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
12
4 / 4 / 3
7,354
525
9,221
14,146
6,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
rRyvin
Chiron
14
4 / 3 / 1
8,216
587
12,950
13,337
6,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
summer46
Olorun
11
1 / 5 / 2
6,471
462
8,580
13,992
6,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
10
0 / 5 / 0
6,096
435
3,134
10,648
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
19
Kills
10
10
Deaths
20
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
Dimas1997
Chronos
6
1
2
7
L
1
3
1
0.5
W
Athena
McBeadle
Athena
2
1
11
7.5
W
Hun Batz
NogglesThe3rd
Hun Batz
2
5
2
0.6
W
Chiron
7
0
3
8.5
W
Zhong Kui
alonchobjj
Zhong Kui
2
3
3
1.17
L
Thor
4
4
3
1.38
L
Chiron
rRyvin
Chiron
4
3
1
1.5
L
Olorun
summer46
Olorun
1
5
2
0.4
L
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,171
Damage
40,146
62,481
Taken
64,393
37,503
Mitigated
27,896
23,381
Healing
16,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Dimas1997
Chronos
15,596
7,052
0
5,313
14,821
6,518
0
4,014
10,807
77,819
0
L
6,261
2,771
1,887
2,290
12,270
6,136
0
3,521
8,749
0
14,817
W
Athena
McBeadle
Athena
6,736
1,995
0
2,115
12,698
11,875
0
2,191
9,885
24,573
0
W
Hun Batz
NogglesThe3rd
Hun Batz
3,962
1,408
0
3,066
11,261
4,131
0
2,254
9,007
0
34,938
W
Chiron
14,206
8,281
1,092
4,358
8,966
3,261
0
121
8,845
0
73,801
W
Zhong Kui
alonchobjj
Zhong Kui
7,671
624
0
7,437
14,735
11,718
0
0
14,735
63,036
0
L
Thor
9,221
2,653
0
3,998
14,146
6,332
0
5,234
8,912
0
47,929
L
Chiron
rRyvin
Chiron
12,950
5,568
50
4,310
13,337
6,199
147
8,670
4,559
0
67,958
L
Olorun
summer46
Olorun
8,580
4,818
88
2,876
13,992
6,352
0
10,116
3,876
40,260
0
L
Izanami
3,134
2,720
0
1,151
10,648
2,877
294
2,354
8,294
0
37,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,014
Gold Earned
34,745
424
Minions Killed
325
0
Camps Cleared
0
1,397,369
Distance Traveled
1,312,099
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,816
630
118
8
0
293,898
4
L
Anhur
6,608
472
17
1
0
276,440
3
W
Athena
8,238
588
27
2
0
329,873
1
W
Hun Batz
6,704
479
50
4
0
244,378
2
W
Chiron
7,855
561
109
8
0
275,718
3
W
Zhong Kui
8,401
600
120
9
0
253,502
2
L
Thor
7,354
525
71
5
0
307,651
4
L
Chiron
8,216
587
112
8
0
229,357
4
L
Olorun
6,471
462
46
3
0
239,378
0
L
Izanami
6,096
435
79
6
0
259,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role