Player Matchup

Chang'e
Chang'e
Aliensmile
Chang'e
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,520 Elo+
Solo
Hou Yi
Hou Yi
Feroxel
Hou Yi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,109 Elo+
Party 3
Atlas
Atlas
Rxnge ExZo
Atlas
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 36L
1,611 Elo+
Party 1
Osiris
Osiris
SaBeR Gwimmy
Osiris
Level 69
God Stats
3W - 3L
1,787 SR
Queue Stats
45W - 56L
1,267 Elo+
Party 1
Thanatos
Thanatos
VelmistrNorda
Thanatos
Level 44
God Stats
3W - 4L
1,264 SR
Queue Stats
3W - 4L
1,242 Elo+
Party 3
Team Averages
Level 52
1,510 SR
1,350 Elo+

VS

Team Averages
Level 53
1,464 SR
1,415 Elo+
Artio
Artio
Miladst021
Artio
Level 87
God Stats
3W - 4L
1,219 SR
Queue Stats
347W - 363L
1,428 Elo+
Solo
Hun Batz
Hun Batz
Pueque3
Hun Batz
Level 47
God Stats
1W - 4L
1,472 SR
Queue Stats
63W - 59L
1,501 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SH4IKOLOOO
Cu Chulainn
Level 7
God Stats
0W - 3L
1,293 SR
Queue Stats
2W - 11L
1,273 Elo+
Party 2
Discordia
Discordia
Syden
Discordia
Level 43
God Stats
1W - 3L
1,772 SR
Queue Stats
26W - 38L
1,453 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dojoCameo
Ah Muzen Cab
Level 82
God Stats
7W - 7L
1,563 SR
Queue Stats
139W - 161L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aliensmile
Chang'e
15
5 / 2 / 7
9,119
480
14,706
12,773
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Feroxel
Hou Yi
14
5 / 0 / 7
8,792
463
9,255
8,422
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
14
5 / 0 / 13
9,920
522
10,312
16,829
20,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
16
4 / 3 / 7
10,407
548
7,043
14,528
16,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
VelmistrNorda
Thanatos
17
7 / 0 / 5
9,942
523
10,789
16,672
10,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
0 / 4 / 1
6,926
365
2,024
18,253
15,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
Pueque3
Hun Batz
15
3 / 4 / 0
8,799
463
9,609
17,865
7,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
SH4IKOLOOO
Cu Chulainn
13
1 / 6 / 1
8,209
432
3,572
15,699
15,082
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Syden
Discordia
13
1 / 8 / 2
8,005
421
9,326
13,052
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
dojoCameo
Ah Muzen Cab
14
0 / 4 / 1
8,396
442
4,545
11,990
4,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
26
Kills
5
5
Deaths
26
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aliensmile
Chang'e
5
2
7
4.25
W
Hou Yi
Feroxel
Hou Yi
5
0
7
8.5
L
Artio
0
4
1
0.13
L
Hun Batz
Pueque3
Hun Batz
3
4
0
0.75
W
Atlas
5
0
13
11.5
L
Cu Chulainn
SH4IKOLOOO
Cu Chulainn
1
6
1
0.25
W
Osiris
4
3
7
2.5
L
Discordia
Syden
Discordia
1
8
2
0.25
W
Thanatos
VelmistrNorda
Thanatos
7
0
5
9.5
L
Ah Muzen Cab
dojoCameo
Ah Muzen Cab
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,105
Damage
29,076
69,224
Taken
76,859
56,005
Mitigated
47,484
38,195
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aliensmile
Chang'e
14,706
1,331
3,872
6,243
12,773
5,751
354
5,029
7,744
71,685
0
W
Hou Yi
Feroxel
Hou Yi
9,255
4,156
0
2,522
8,422
3,391
192
1,863
6,559
0
47,910
L
Artio
2,024
469
427
2,273
18,253
15,293
0
6,724
11,529
13,653
0
L
Hun Batz
Pueque3
Hun Batz
9,609
1,769
0
5,145
17,865
7,308
0
6,821
11,044
0
72,380
W
Atlas
10,312
4,332
457
3,870
16,829
20,194
408
3,430
13,399
37,032
0
L
Cu Chulainn
SH4IKOLOOO
Cu Chulainn
3,572
944
0
49
15,699
15,082
1,386
205
15,494
5,223
28,890
W
Osiris
7,043
2,910
0
4,435
14,528
16,646
448
516
14,012
0
64,548
L
Discordia
Syden
Discordia
9,326
761
0
919
13,052
5,099
136
6,937
6,115
61,587
0
W
Thanatos
VelmistrNorda
Thanatos
10,789
2,780
0
16,796
16,672
10,023
0
1,031
15,641
0
88,710
L
Ah Muzen Cab
dojoCameo
Ah Muzen Cab
4,545
721
0
2,533
11,990
4,702
840
4,331
7,659
0
65,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,180
Gold Earned
40,335
500
Minions Killed
396
0
Camps Cleared
0
1,846,338
Distance Traveled
1,640,472
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,119
480
118
6
0
374,380
4
W
Hou Yi
8,792
463
90
5
0
342,948
4
L
Artio
6,926
365
19
1
0
320,536
3
L
Hun Batz
8,799
463
99
5
0
384,254
0
W
Atlas
9,920
522
34
2
0
387,102
2
L
Cu Chulainn
8,209
432
50
3
0
298,732
0
W
Osiris
10,407
548
138
7
0
379,258
2
L
Discordia
8,005
421
99
5
0
304,005
2
W
Thanatos
9,942
523
120
6
0
362,650
1
L
Ah Muzen Cab
8,396
442
129
7
0
332,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role