Player Matchup

Neith
Neith
All1gatro
Neith
Level 12
God Stats
1W - 1L
1,482 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
BatsamFTW
King Arthur
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Lolmate25
Sylvanus
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
preetam
Morgan Le Fay
Level 64
God Stats
1W - 0L
1,177 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
xitremerix
Bakasura
Level 69
God Stats
4W - 1L
1,613 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Team Averages
Level 51
1,454 SR
1,500 Elo+

VS

Team Averages
Level 54
1,352 SR
1,223 Elo+
Gilgamesh
Gilgamesh
Bushido24rus
Gilgamesh
Level 101
God Stats
21W - 17L
1,407 SR
Queue Stats
207W - 235L
1,446 Elo+
Solo
Awilix
Awilix
JETMatthew
Awilix
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,203 Elo+
Party 2
Thoth
Thoth
SEALoch
Thoth
Level 29
God Stats
1W - 2L
1,191 SR
Queue Stats
2W - 3L
1,203 Elo+
Party 2
Thanatos
Thanatos
ahmadsalameh123
Thanatos
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 33L
1,131 Elo+
Party 3
Fenrir
Fenrir
pan_pro4
Fenrir
Level 24
God Stats
1W - 4L
1,160 SR
Queue Stats
4W - 11L
1,131 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
All1gatro
Neith
15
8 / 2 / 12
10,793
514
14,745
11,073
6,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
BatsamFTW
King Arthur
16
2 / 4 / 11
10,816
515
9,759
18,990
22,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
Lolmate25
Sylvanus
16
2 / 2 / 22
11,229
535
9,941
18,273
24,469
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
preetam
Morgan Le Fay
19
12 / 2 / 12
12,538
597
20,803
14,699
7,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
xitremerix
Bakasura
20
20 / 4 / 8
13,958
665
23,506
22,114
12,112
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bushido24rus
Gilgamesh
16
3 / 8 / 4
10,506
500
10,655
25,889
24,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Awilix
JETMatthew
Awilix
13
3 / 10 / 2
8,783
418
5,158
23,148
8,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
SEALoch
Thoth
13
0 / 9 / 3
8,754
417
11,772
16,073
5,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
14
4 / 9 / 3
9,703
462
8,812
16,742
6,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
pan_pro4
Fenrir
16
3 / 8 / 1
10,667
508
9,781
19,552
8,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
26
44
Kills
13
14
Deaths
44
65
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
All1gatro
Neith
8
2
12
7
W
King Arthur
BatsamFTW
King Arthur
2
4
11
1.88
L
Gilgamesh
Bushido24rus
Gilgamesh
3
8
4
0.63
L
Awilix
JETMatthew
Awilix
3
10
2
0.4
W
Sylvanus
Lolmate25
Sylvanus
2
2
22
6.5
L
Thoth
SEALoch
Thoth
0
9
3
0.17
L
Thanatos
4
9
3
0.61
L
Fenrir
pan_pro4
Fenrir
3
8
1
0.44
W
Morgan Le Fay
preetam
Morgan Le Fay
12
2
12
9
W
Bakasura
xitremerix
Bakasura
20
4
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,754
Damage
46,178
85,149
Taken
101,404
73,133
Mitigated
52,857
24,412
Healing
14,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
All1gatro
Neith
14,745
7,605
0
1,888
11,073
6,859
4,763
2,442
8,631
0
58,508
W
King Arthur
BatsamFTW
King Arthur
9,759
1,622
18
3,054
18,990
22,381
274
753
18,237
0
55,563
L
Gilgamesh
Bushido24rus
Gilgamesh
10,655
2,182
255
5,760
25,889
24,288
0
7,349
17,584
0
66,951
L
Awilix
JETMatthew
Awilix
5,158
2,236
0
779
23,148
8,071
559
6,989
15,611
0
45,066
W
Sylvanus
Lolmate25
Sylvanus
9,941
3,387
5,070
7,920
18,273
24,469
1,770
4,222
14,051
36,414
0
L
Thoth
SEALoch
Thoth
11,772
375
0
600
16,073
5,700
457
8,293
7,220
71,229
0
L
Thanatos
8,812
2,400
0
5,132
16,742
6,217
0
4,827
11,101
0
22,993
L
Fenrir
pan_pro4
Fenrir
9,781
4,215
0
1,779
19,552
8,581
1,114
3,286
15,244
0
55,268
W
Morgan Le Fay
preetam
Morgan Le Fay
20,803
2,610
101
4,074
14,699
7,312
1,682
3,067
11,632
94,681
0
W
Bakasura
xitremerix
Bakasura
23,506
15,097
0
2,287
22,114
12,112
4,775
2,394
19,720
0
129,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,334
Gold Earned
48,413
487
Minions Killed
413
0
Camps Cleared
0
2,042,676
Distance Traveled
1,775,795
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,793
514
97
5
0
378,184
0
W
King Arthur
10,816
515
72
3
0
419,505
2
L
Gilgamesh
10,506
500
107
5
0
356,760
7
L
Awilix
8,783
418
70
3
0
383,480
1
W
Sylvanus
11,229
535
28
1
0
334,823
0
L
Thoth
8,754
417
120
6
0
323,484
0
L
Thanatos
9,703
462
31
1
0
331,062
1
L
Fenrir
10,667
508
85
4
0
381,009
0
W
Morgan Le Fay
12,538
597
111
5
0
417,012
5
W
Bakasura
13,958
665
179
9
0
493,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role