Player Matchup

Sol
Sol
CrawDaddyDoug
Sol
Level 139
God Stats
3W - 3L
1,501 SR
Queue Stats
82W - 99L
1,503 Elo+
Solo
Guan Yu
Guan Yu
jiggyjuice
Guan Yu
Level 40
God Stats
1W - 0L
1,663 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
oV Shady
Izanami
Level 87
God Stats
39W - 52L
1,475 SR
Queue Stats
149W - 186L
1,424 Elo+
Solo
Team Averages
Level 89
1,546 SR
1,476 Elo+

VS

Team Averages
Level 108
1,512 SR
1,476 Elo+
Kumbhakarna
Kumbhakarna
KP_heisenberg
Kumbhakarna
Level 74
God Stats
0W - 1L
1,744 SR
Queue Stats
1W - 2L
1,514 Elo+
Solo
Loki
Loki
LeHMantovanic
Loki
Level 95
God Stats
6W - 25L
1,245 SR
Queue Stats
1,230W - 1,962L
1,414 Elo+
Solo
Nu Wa
Nu Wa
temp-750199
Nu Wa
Level 155
God Stats
89W - 83L
1,547 SR
Queue Stats
218W - 222L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,384
762
10,167
9,485
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
jiggyjuice
Guan Yu
12
2 / 0 / 7
7,996
727
4,394
9,821
7,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
oV Shady
Izanami
13
3 / 0 / 6
8,291
754
7,557
6,167
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KP_heisenberg
Kumbhakarna
10
0 / 4 / 0
6,939
631
4,191
14,193
8,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 5 / 0
6,407
582
4,388
8,833
2,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 0
6,449
586
7,944
3,313
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Kumbhakarna
KP_heisenberg
Kumbhakarna
0
4
0
0
L
0
5
0
0
W
Guan Yu
jiggyjuice
Guan Yu
2
0
7
5.5
W
Izanami
oV Shady
Izanami
3
0
6
6
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,118
Damage
16,523
25,473
Taken
26,339
14,119
Mitigated
13,067
14,253
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,167
2,895
0
5,093
9,485
3,921
1,759
5,157
4,328
48,164
4,185
L
Kumbhakarna
KP_heisenberg
Kumbhakarna
4,191
28
0
2,530
14,193
8,863
0
4,588
9,263
11,587
0
L
4,388
122
295
195
8,833
2,966
0
2,306
6,289
0
19,022
W
Guan Yu
jiggyjuice
Guan Yu
4,394
509
2,946
3,510
9,821
7,644
0
4,447
5,374
0
14,865
W
Izanami
oV Shady
Izanami
7,557
5,354
0
2,704
6,167
2,554
1,488
2,856
3,311
0
45,089
L
7,944
3,976
323
717
3,313
1,238
0
2,579
696
26,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,671
Gold Earned
19,795
192
Minions Killed
80
10
Camps Cleared
0
619,646
Distance Traveled
546,276
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,384
762
88
8
4
196,141
0
L
Kumbhakarna
6,939
631
14
1
0
192,623
2
L
Loki
6,407
582
27
2
0
206,135
1
W
Guan Yu
7,996
727
19
2
0
225,566
0
W
Izanami
8,291
754
85
8
6
197,939
3
L
Nu Wa
6,449
586
39
4
0
147,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role