Player Matchup

Fenrir
Fenrir
Chrimsin
Fenrir
Level 123
God Stats
4W - 0L
1,606 SR
Queue Stats
59W - 53L
1,510 Elo+
Party 2
Neith
Neith
GtFGrif0
Neith
Level 67
God Stats
5W - 6L
1,318 SR
Queue Stats
252W - 238L
1,479 Elo+
Solo
Ra
Ra
Hunkpocalypse
Ra
Level 89
God Stats
2W - 1L
1,301 SR
Queue Stats
58W - 52L
1,512 Elo+
Party 2
Guan Yu
Guan Yu
K-swole24
Guan Yu
Level 126
God Stats
6W - 8L
1,377 SR
Queue Stats
240W - 275L
1,471 Elo+
Solo
Jormungandr
Jormungandr
werdketnoip1222
Jormungandr
Level 119
God Stats
4W - 0L
1,500 SR
Queue Stats
99W - 89L
1,591 Elo+
Party 2
Team Averages
Level 105
1,421 SR
1,513 Elo+

VS

Team Averages
Level 72
1,528 SR
1,444 Elo+
Arachne
Arachne
AntisocialMall
Arachne
Level 160
God Stats
20W - 14L
1,664 SR
Queue Stats
382W - 397L
1,487 Elo+
Party 1
Fafnir
Fafnir
Conquistador740
Fafnir
Level 44
God Stats
6W - 13L
1,255 SR
Queue Stats
144W - 168L
1,419 Elo+
Solo
Izanami
Izanami
PlagueVixen
Izanami
Level 19
God Stats
5W - 4L
1,538 SR
Queue Stats
26W - 29L
1,527 Elo+
Party 1
Scylla
Scylla
SCWDoe-san
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,337 Elo+
Solo
Chaac
Chaac
triviumSSB
Chaac
Level 49
God Stats
1W - 1L
1,681 SR
Queue Stats
15W - 22L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chrimsin
Fenrir
9
3 / 0 / 5
5,933
593
2,505
5,841
2,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
GtFGrif0
Neith
11
8 / 0 / 0
6,664
666
8,668
3,541
1,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 0 / 1
6,976
698
3,731
3,780
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
K-swole24
Guan Yu
11
0 / 0 / 2
6,376
638
4,983
7,267
7,396
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
werdketnoip1222
Jormungandr
8
0 / 1 / 5
5,176
518
5,246
5,902
4,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,957
496
3,269
9,894
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
4,837
484
689
8,485
8,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
PlagueVixen
Izanami
6
0 / 5 / 0
4,308
431
2,306
8,836
2,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
SCWDoe-san
Scylla
9
0 / 3 / 0
5,053
505
896
5,638
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
10
0 / 1 / 0
5,585
559
4,548
8,019
6,341
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
15
Kills
1
1
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Fenrir
Chrimsin
Fenrir
3
0
5
5.5
L
0
2
1
0.25
W
Neith
GtFGrif0
Neith
8
0
0
8
W
4
0
1
4.5
W
Guan Yu
K-swole24
Guan Yu
0
0
2
1
L
Izanami
PlagueVixen
Izanami
0
5
0
0
L
Scylla
SCWDoe-san
Scylla
0
3
0
0
L
Chaac
0
1
0
0
W
Jormungandr
werdketnoip1222
Jormungandr
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,133
Damage
11,708
26,331
Taken
40,872
17,844
Mitigated
22,543
7,337
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,269
2,534
0
1,427
9,894
3,290
0
1,734
8,160
0
29,579
W
Fenrir
Chrimsin
Fenrir
2,505
269
0
738
5,841
2,178
518
299
5,542
0
28,461
L
689
244
0
2,728
8,485
8,075
0
2,846
5,639
7,686
0
W
Neith
GtFGrif0
Neith
8,668
4,535
0
1,556
3,541
1,679
684
380
3,161
0
43,781
W
3,731
358
237
1,134
3,780
1,625
0
480
3,300
48,899
0
W
Guan Yu
K-swole24
Guan Yu
4,983
1,669
30
3,094
7,267
7,396
0
0
7,267
0
44,812
L
Izanami
PlagueVixen
Izanami
2,306
1,516
0
800
8,836
2,938
0
2,031
6,805
0
23,270
L
Scylla
SCWDoe-san
Scylla
896
208
0
1,304
5,638
1,899
0
2,366
3,272
33,694
0
L
Chaac
4,548
1,798
0
2,050
8,019
6,341
0
0
8,019
0
39,064
W
Jormungandr
werdketnoip1222
Jormungandr
5,246
2,818
160
388
5,902
4,966
256
426
5,476
31,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,125
Gold Earned
24,740
349
Minions Killed
234
0
Camps Cleared
0
1,008,648
Distance Traveled
937,047
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,957
496
54
5
0
188,782
1
W
Fenrir
5,933
593
72
7
0
223,441
0
L
Fafnir
4,837
484
7
1
0
185,315
2
W
Neith
6,664
666
77
8
0
169,664
1
W
Ra
6,976
698
78
8
0
213,211
4
W
Guan Yu
6,376
638
86
9
0
204,720
4
L
Izanami
4,308
431
43
4
0
183,681
0
L
Scylla
5,053
505
63
6
0
183,425
0
L
Chaac
5,585
559
67
7
0
195,844
1
W
Jormungandr
5,176
518
36
4
0
197,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role