Player Matchup

Pele
Pele
Ghostkey_YT
Pele
Level 69
God Stats
0W - 1L
1,709 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
He Bo
He Bo
Killed_by_Skull
He Bo
Level 86
God Stats
3W - 5L
1,678 SR
Queue Stats
335W - 363L
1,341 Elo+
Solo
Zhong Kui
Zhong Kui
Parsa_hexe
Zhong Kui
Level 39
God Stats
0W - 6L
1,242 SR
Queue Stats
10W - 27L
1,225 Elo+
Solo
Chaac
Chaac
joshieraaaaaayyz
Chaac
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
xGoochy_ZA
Izanami
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 31L
1,500 Elo+
Party 1
Team Averages
Level 56
1,526 SR
1,413 Elo+

VS

Team Averages
Level 72
1,681 SR
1,333 Elo+
Ao Kuang
Ao Kuang
Eagle0303
Ao Kuang
Level 39
God Stats
31W - 25L
1,500 SR
Queue Stats
204W - 251L
1,134 Elo+
Solo
Neith
Neith
HeldStarfish134
Neith
Level 101
God Stats
269W - 264L
1,497 SR
Queue Stats
433W - 475L
1,350 Elo+
Solo
Cthulhu
Cthulhu
raillou
Cthulhu
Level 37
God Stats
5W - 1L
1,798 SR
Queue Stats
184W - 186L
1,352 Elo+
Solo
Bastet
Bastet
wlg_toxic_
Bastet
Level 56
God Stats
7W - 6L
1,688 SR
Queue Stats
127W - 124L
1,416 Elo+
Solo
Merlin
Merlin
youtubeman867
Merlin
Level 129
God Stats
6W - 3L
1,922 SR
Queue Stats
94W - 105L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 1
10,858
543
15,889
17,747
8,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 4 / 0
8,200
410
6,239
12,862
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zhong Kui
Parsa_hexe
Zhong Kui
12
0 / 7 / 2
7,314
366
15,615
19,065
12,541
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 4 / 0
9,492
475
10,578
20,549
17,286
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
xGoochy_ZA
Izanami
14
0 / 6 / 1
8,802
440
7,334
13,699
5,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Eagle0303
Ao Kuang
17
4 / 2 / 1
10,157
508
11,796
19,011
7,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
7 / 1 / 5
9,655
483
14,342
13,470
7,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
raillou
Cthulhu
14
5 / 2 / 7
10,055
503
9,142
17,815
22,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bastet
wlg_toxic_
Bastet
16
5 / 1 / 8
9,921
496
12,560
16,741
7,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 4 / 6
9,057
453
10,686
16,623
7,936
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
10
Kills
22
22
Deaths
10
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Eagle0303
Ao Kuang
4
2
1
2.25
L
8
1
1
8.5
W
7
1
5
9.5
L
1
4
0
0.25
L
Zhong Kui
Parsa_hexe
Zhong Kui
0
7
2
0.14
L
1
4
0
0.25
W
Cthulhu
raillou
Cthulhu
5
2
7
4.25
W
Bastet
wlg_toxic_
Bastet
5
1
8
9
L
Izanami
xGoochy_ZA
Izanami
0
6
1
0.08
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,655
Damage
58,526
83,922
Taken
83,660
48,740
Mitigated
52,830
20,261
Healing
33,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Eagle0303
Ao Kuang
11,796
3,631
0
11,377
19,011
7,864
1,446
0
19,011
60,689
0
L
15,889
3,336
0
3,273
17,747
8,270
839
4,914
12,833
0
91,022
W
14,342
6,329
0
5,392
13,470
7,373
2,988
5,870
7,600
0
74,166
L
6,239
608
0
3,651
12,862
5,041
343
5,381
7,481
48,901
0
L
Zhong Kui
Parsa_hexe
Zhong Kui
15,615
1,364
0
6,482
19,065
12,541
0
5,411
13,654
39,310
0
L
10,578
2,151
0
4,344
20,549
17,286
577
12,273
8,276
0
70,169
W
Cthulhu
raillou
Cthulhu
9,142
791
601
2,335
17,815
22,183
460
7,178
10,637
37,809
0
W
Bastet
wlg_toxic_
Bastet
12,560
4,015
0
7,984
16,741
7,474
0
2,671
14,070
0
70,853
L
Izanami
xGoochy_ZA
Izanami
7,334
4,774
0
2,511
13,699
5,602
1,485
3,645
10,054
0
73,881
W
10,686
1,251
239
5,199
16,623
7,936
962
6,135
10,488
66,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,666
Gold Earned
48,845
467
Minions Killed
416
0
Camps Cleared
0
1,716,733
Distance Traveled
1,769,474
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,157
508
72
4
0
349,843
5
L
Pele
10,858
543
135
7
0
440,406
4
W
Neith
9,655
483
110
6
0
305,007
4
L
He Bo
8,200
410
67
3
0
299,775
2
L
Zhong Kui
7,314
366
33
2
0
335,123
0
L
Chaac
9,492
475
106
5
0
319,393
0
W
Cthulhu
10,055
503
49
2
0
388,220
2
W
Bastet
9,921
496
94
5
0
412,926
0
L
Izanami
8,802
440
126
6
0
322,036
7
W
Merlin
9,057
453
91
5
0
313,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role