Player Matchup

Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Clo0t
Cernunnos
Level 133
God Stats
33W - 37L
1,557 SR
Queue Stats
697W - 730L
1,562 Elo+
Solo
Thanatos
Thanatos
KoLe00
Thanatos
Level 107
God Stats
5W - 7L
1,443 SR
Queue Stats
398W - 395L
1,528 Elo+
Solo
Ymir
Ymir
Schafa
Ymir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,756 Elo+
Solo
Janus
Janus
breent
Janus
Level 114
God Stats
4W - 9L
1,520 SR
Queue Stats
215W - 232L
1,570 Elo+
Solo
Team Averages
Level 121
1,504 SR
1,583 Elo+

VS

Team Averages
Level 146
1,546 SR
1,698 Elo+
He Bo
He Bo
 
He Bo
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JULIUSSSS
Merlin
Level 118
God Stats
4W - 0L
1,560 SR
Queue Stats
26W - 11L
1,694 Elo+
Party 1
Danzaburou
Danzaburou
NaDiLoo
Danzaburou
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
399W - 200L
1,747 Elo+
Party 1
Bakasura
Bakasura
OGPaul
Bakasura
Level 160
God Stats
17W - 4L
1,741 SR
Queue Stats
595W - 258L
1,802 Elo+
Party 1
Fafnir
Fafnir
StarPawn
Fafnir
Level 160
God Stats
4W - 2L
1,428 SR
Queue Stats
90W - 44L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 5 / 1
6,622
509
8,294
10,695
4,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Clo0t
Cernunnos
13
4 / 2 / 1
7,515
578
5,830
8,506
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
KoLe00
Thanatos
11
5 / 2 / 2
6,930
533
6,584
9,391
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Schafa
Ymir
10
1 / 0 / 4
6,134
472
2,572
7,594
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
breent
Janus
11
1 / 3 / 3
6,376
490
4,229
5,876
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 5 / 1
6,670
513
3,009
10,106
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
JULIUSSSS
Merlin
12
2 / 1 / 1
6,941
534
4,125
5,778
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
NaDiLoo
Danzaburou
11
1 / 3 / 0
7,026
540
2,555
8,275
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
OGPaul
Bakasura
15
7 / 2 / 0
8,526
656
11,039
15,096
10,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
StarPawn
Fafnir
11
1 / 1 / 2
6,860
528
3,301
8,040
6,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
12
Kills
12
12
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
1
0.3
W
He Bo
 
He Bo
1
5
1
0.3
L
Cernunnos
Clo0t
Cernunnos
4
2
1
2.25
W
Merlin
JULIUSSSS
Merlin
2
1
1
2.5
L
Thanatos
KoLe00
Thanatos
5
2
2
3
W
Danzaburou
NaDiLoo
Danzaburou
1
3
0
0.33
W
Bakasura
OGPaul
Bakasura
7
2
0
3.5
L
Ymir
Schafa
Ymir
1
0
4
3
W
Fafnir
StarPawn
Fafnir
1
1
2
2
L
Janus
breent
Janus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,509
Damage
24,029
42,062
Taken
47,295
19,602
Mitigated
24,256
16,280
Healing
21,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,294
1,516
0
1,109
10,695
4,230
0
0
8,708
0
50,202
W
He Bo
 
He Bo
3,009
277
0
3,500
10,106
3,093
0
1,641
8,359
49,263
0
L
Cernunnos
Clo0t
Cernunnos
5,830
2,918
0
3,703
8,506
3,339
141
2,267
6,239
0
63,442
W
Merlin
JULIUSSSS
Merlin
4,125
496
0
1,250
5,778
2,148
37
2,574
3,018
58,242
0
L
Thanatos
KoLe00
Thanatos
6,584
2,702
0
9,405
9,391
3,845
0
2,232
6,636
0
40,740
W
Danzaburou
NaDiLoo
Danzaburou
2,555
1,015
0
2,932
8,275
2,577
0
317
7,958
0
45,912
W
Bakasura
OGPaul
Bakasura
11,039
6,966
0
8,891
15,096
10,319
205
0
15,096
0
49,227
L
Ymir
Schafa
Ymir
2,572
967
0
1,813
7,594
6,100
0
3,667
3,927
22,981
0
W
Fafnir
StarPawn
Fafnir
3,301
904
1,743
2,708
8,040
6,119
0
1,953
6,063
15,810
0
L
Janus
breent
Janus
4,229
476
0
250
5,876
2,088
0
2,269
3,260
42,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,577
Gold Earned
36,023
380
Minions Killed
415
0
Camps Cleared
0
1,252,587
Distance Traveled
1,225,738
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,622
509
83
6
0
242,684
0
W
He Bo
6,670
513
81
6
0
240,940
2
L
Cernunnos
7,515
578
108
8
0
213,857
4
W
Merlin
6,941
534
112
9
0
232,693
1
L
Thanatos
6,930
533
72
6
0
281,819
3
W
Danzaburou
7,026
540
86
7
0
210,772
4
W
Bakasura
8,526
656
123
9
0
288,120
0
L
Ymir
6,134
472
34
3
0
258,287
5
W
Fafnir
6,860
528
13
1
0
253,213
6
L
Janus
6,376
490
83
6
0
255,940
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role