Player Matchup

Hou Yi
Hou Yi
CISK Bishop
Hou Yi
Level 148
God Stats
3W - 2L
1,387 SR
Queue Stats
52W - 57L
1,591 Elo+
Party 3
Baron Samedi
Baron Samedi
CISK Ninja
Baron Samedi
Level 119
God Stats
11W - 7L
1,496 SR
Queue Stats
76W - 86L
1,519 Elo+
Party 3
Serqet
Serqet
fafsafaf
Serqet
Level 129
God Stats
7W - 7L
1,694 SR
Queue Stats
136W - 107L
1,653 Elo+
Party 1
King Arthur
King Arthur
sR artic9152
King Arthur
Level 124
God Stats
1W - 1L
1,133 SR
Queue Stats
93W - 70L
1,626 Elo+
Party 1
Fenrir
Fenrir
vvHei
Fenrir
Level 141
God Stats
5W - 4L
1,458 SR
Queue Stats
210W - 169L
1,651 Elo+
Party 1
Team Averages
Level 132
1,434 SR
1,608 Elo+

VS

Team Averages
Level 133
1,600 SR
1,612 Elo+
Serqet
Serqet
Brycesme
Serqet
Level 126
God Stats
1W - 2L
1,818 SR
Queue Stats
56W - 54L
1,591 Elo+
Party 4
Sol
Sol
CurdLemon
Sol
Level 128
God Stats
3W - 2L
1,843 SR
Queue Stats
162W - 135L
1,636 Elo+
Party 2
Charybdis
Charybdis
MiAn Spirit
Charybdis
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 137L
1,632 Elo+
Party 2
Bakasura
Bakasura
ProvaMetal40
Bakasura
Level 128
God Stats
2W - 6L
1,353 SR
Queue Stats
361W - 313L
1,603 Elo+
Party 2
Ymir
Ymir
sirxsunbrust543
Ymir
Level 156
God Stats
3W - 2L
1,487 SR
Queue Stats
185W - 177L
1,600 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
3 / 0 / 1
6,818
620
6,455
6,510
2,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
CISK Ninja
Baron Samedi
11
6 / 1 / 2
6,791
617
6,237
4,542
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
fafsafaf
Serqet
11
2 / 1 / 6
6,514
592
4,075
9,291
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
sR artic9152
King Arthur
10
0 / 1 / 1
5,973
543
7,451
8,684
6,101
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
vvHei
Fenrir
10
1 / 0 / 4
5,544
504
4,821
8,854
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Brycesme
Serqet
9
0 / 2 / 1
5,389
490
1,811
7,793
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 0
5,623
511
6,621
7,629
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
MiAn Spirit
Charybdis
9
0 / 3 / 0
5,260
478
2,924
7,229
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
ProvaMetal40
Bakasura
12
1 / 3 / 0
6,689
608
6,509
13,245
6,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 2 / 0
5,554
505
3,087
9,831
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
12
Kills
3
3
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Serqet
Brycesme
Serqet
0
2
1
0.25
W
Hou Yi
3
0
1
3.5
W
Baron Samedi
CISK Ninja
Baron Samedi
6
1
2
7
L
1
3
0
0.33
L
Charybdis
MiAn Spirit
Charybdis
0
3
0
0
L
Bakasura
ProvaMetal40
Bakasura
1
3
0
0.33
W
Serqet
fafsafaf
Serqet
2
1
6
5
W
King Arthur
sR artic9152
King Arthur
0
1
1
0.5
L
1
2
0
0.5
W
Fenrir
vvHei
Fenrir
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,039
Damage
20,952
37,881
Taken
45,727
20,006
Mitigated
20,359
12,731
Healing
14,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Brycesme
Serqet
1,811
472
0
2,844
7,793
3,145
0
1,364
6,370
0
28,834
W
Hou Yi
6,455
3,880
0
2,353
6,510
2,384
0
1,235
5,275
0
59,063
W
Baron Samedi
CISK Ninja
Baron Samedi
6,237
389
887
1,981
4,542
2,172
147
2,901
1,641
36,275
0
L
6,621
2,656
0
1,411
7,629
2,590
0
2,955
4,533
39,506
0
L
Charybdis
MiAn Spirit
Charybdis
2,924
1,375
0
1,575
7,229
2,043
0
192
7,004
0
36,880
L
Bakasura
ProvaMetal40
Bakasura
6,509
4,441
0
6,357
13,245
6,288
136
0
13,217
0
42,514
W
Serqet
fafsafaf
Serqet
4,075
1,117
0
4,361
9,291
3,651
0
2,538
6,427
0
42,731
W
King Arthur
sR artic9152
King Arthur
7,451
1,094
0
749
8,684
6,101
0
0
7,998
0
48,137
L
3,087
1,115
0
2,031
9,831
6,293
0
1,726
7,528
16,791
0
W
Fenrir
vvHei
Fenrir
4,821
1,210
0
2,400
8,854
5,698
0
3,034
5,664
0
26,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,640
Gold Earned
28,515
368
Minions Killed
341
0
Camps Cleared
0
1,123,500
Distance Traveled
1,065,037
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,389
490
64
6
0
260,279
0
W
Hou Yi
6,818
620
100
9
0
196,246
1
W
Baron Samedi
6,791
617
50
5
0
214,846
1
L
Sol
5,623
511
72
7
0
202,653
2
L
Charybdis
5,260
478
71
6
0
186,931
2
L
Bakasura
6,689
608
115
10
0
214,940
2
W
Serqet
6,514
592
89
8
0
250,021
3
W
King Arthur
5,973
543
92
8
0
233,135
1
L
Ymir
5,554
505
19
2
0
200,234
2
W
Fenrir
5,544
504
37
3
0
229,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role