Player Matchup

Amaterasu
Amaterasu
ChampionOfMiraak
Amaterasu
Level 140
God Stats
4W - 5L
1,533 SR
Queue Stats
42W - 42L
1,549 Elo+
Solo
Bakasura
Bakasura
FellTurtle82469
Bakasura
Level 148
God Stats
17W - 12L
1,525 SR
Queue Stats
382W - 330L
1,649 Elo+
Solo
Artio
Artio
IndirectFive990
Artio
Level 124
God Stats
4W - 6L
1,410 SR
Queue Stats
443W - 413L
1,540 Elo+
Solo
Izanami
Izanami
SmurphaY
Izanami
Level 160
God Stats
16W - 18L
1,557 SR
Queue Stats
737W - 679L
1,614 Elo+
Solo
Merlin
Merlin
XxTheSoloistXX
Merlin
Level 129
God Stats
7W - 13L
1,579 SR
Queue Stats
259W - 241L
1,614 Elo+
Solo
Team Averages
Level 140
1,521 SR
1,593 Elo+

VS

Team Averages
Level 140
1,646 SR
1,579 Elo+
Artio
Artio
AgentDabberDan
Artio
Level 159
God Stats
4W - 2L
1,652 SR
Queue Stats
52W - 57L
1,515 Elo+
Solo
Bellona
Bellona
BroadJoey519702
Bellona
Level 139
God Stats
24W - 27L
1,549 SR
Queue Stats
673W - 684L
1,593 Elo+
Solo
Ullr
Ullr
Yayo aventurero
Ullr
Level 147
God Stats
5W - 4L
1,555 SR
Queue Stats
287W - 269L
1,530 Elo+
Solo
Serqet
Serqet
fafsafaf
Serqet
Level 129
God Stats
7W - 7L
1,658 SR
Queue Stats
136W - 107L
1,643 Elo+
Party 1
Ra
Ra
sR artic9152
Ra
Level 124
God Stats
10W - 3L
1,816 SR
Queue Stats
93W - 70L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
14
2 / 0 / 0
9,195
438
2,874
11,799
9,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
17
4 / 4 / 3
10,346
493
12,598
20,690
10,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 3
8,032
382
6,068
19,926
21,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
SmurphaY
Izanami
18
0 / 6 / 1
10,863
517
7,117
16,236
6,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 4 / 3
9,673
461
15,050
14,148
6,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 7
11,405
543
8,068
23,847
25,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 1 / 2
13,497
643
12,416
14,621
13,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 1 / 5
12,212
582
12,352
12,543
5,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Serqet
fafsafaf
Serqet
18
2 / 0 / 5
11,094
528
9,516
19,180
8,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 4 / 5
11,524
549
13,591
13,821
6,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
18
18
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
3
1
2
4
L
Amaterasu
2
0
0
2
L
Bakasura
4
4
3
1.38
L
0
4
3
0.38
L
Izanami
SmurphaY
Izanami
0
6
1
0.08
L
2
4
3
0.88
W
4
1
5
6.5
W
Serqet
fafsafaf
Serqet
2
0
5
4.5
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,707
Damage
55,943
82,799
Taken
84,012
53,753
Mitigated
59,217
19,779
Healing
33,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,068
564
5,444
8,176
23,847
25,916
627
6,200
16,912
33,003
0
W
12,416
4,172
0
2,653
14,621
13,180
5,332
3,270
11,046
0
133,148
L
Amaterasu
2,874
1,482
0
7,114
11,799
9,460
0
118
11,681
0
61,138
L
Bakasura
12,598
8,511
0
4,155
20,690
10,496
0
5,201
15,321
0
80,516
L
6,068
885
430
2,745
19,926
21,381
432
8,389
11,306
34,958
0
L
Izanami
SmurphaY
Izanami
7,117
4,748
0
3,838
16,236
6,283
3,443
2,518
13,414
0
124,123
L
15,050
824
0
1,497
14,148
6,133
165
5,433
8,187
89,250
0
W
12,352
5,827
0
2,070
12,543
5,064
4,757
1,428
10,586
0
103,000
W
Serqet
fafsafaf
Serqet
9,516
2,220
0
8,040
19,180
8,416
2,630
5,956
12,264
0
100,685
W
13,591
1,367
3,586
3,963
13,821
6,641
920
4,757
8,326
120,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,109
Gold Earned
59,732
641
Minions Killed
767
0
Camps Cleared
0
1,846,365
Distance Traveled
2,164,727
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,405
543
33
2
0
395,278
7
W
Bellona
13,497
643
250
12
0
454,732
4
L
Amaterasu
9,195
438
119
6
0
278,596
1
L
Bakasura
10,346
493
127
6
0
493,376
0
L
Artio
8,032
382
51
2
0
372,189
3
L
Izanami
10,863
517
200
10
0
345,795
2
L
Merlin
9,673
461
144
7
0
356,409
2
W
Ullr
12,212
582
171
8
0
374,852
0
W
Serqet
11,094
528
153
7
0
495,239
2
W
Ra
11,524
549
160
8
0
444,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role