Player Matchup

Bakasura
Bakasura
Akira_bullet
Bakasura
Level 83
God Stats
2W - 4L
1,527 SR
Queue Stats
167W - 157L
1,442 Elo+
Solo
Ganesha
Ganesha
Bronzete
Ganesha
Level 116
God Stats
1W - 0L
1,443 SR
Queue Stats
121W - 115L
1,527 Elo+
Party 1
Chiron
Chiron
DicasDeFarme
Chiron
Level 160
God Stats
11W - 7L
1,703 SR
Queue Stats
297W - 235L
1,575 Elo+
Party 1
Aphrodite
Aphrodite
MenforGod
Aphrodite
Level 121
God Stats
12W - 6L
1,520 SR
Queue Stats
527W - 536L
1,563 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WyLL0601
Ah Muzen Cab
Level 122
God Stats
4W - 2L
1,649 SR
Queue Stats
479W - 459L
1,574 Elo+
Party 1
Team Averages
Level 120
1,568 SR
1,536 Elo+

VS

Team Averages
Level 116
1,517 SR
1,440 Elo+
Ravana
Ravana
 
Ravana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Alemanu124
Horus
Level 122
God Stats
1W - 1L
1,731 SR
Queue Stats
42W - 50L
1,467 Elo+
Party 2
Neith
Neith
Apolo65
Neith
Level 100
God Stats
3W - 5L
1,355 SR
Queue Stats
32W - 33L
1,443 Elo+
Party 2
Ra
Ra
ForshaKenn
Ra
Level 116
God Stats
36W - 43L
1,284 SR
Queue Stats
789W - 853L
1,425 Elo+
Solo
Bakasura
Bakasura
xXMareXx6181
Bakasura
Level 88
God Stats
1W - 1L
1,713 SR
Queue Stats
145W - 194L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Akira_bullet
Bakasura
14
5 / 0 / 5
8,126
580
5,744
12,269
5,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Bronzete
Ganesha
12
0 / 0 / 10
7,634
545
7,341
11,370
9,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
14
8 / 1 / 2
8,281
592
12,968
8,767
3,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
MenforGod
Aphrodite
12
1 / 1 / 2
7,129
509
3,558
10,660
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
WyLL0601
Ah Muzen Cab
13
2 / 1 / 1
7,478
534
3,753
5,999
1,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 3 / 0
7,321
523
9,786
10,107
9,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
9
0 / 1 / 2
5,561
397
4,604
9,167
4,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Apolo65
Neith
12
1 / 3 / 0
6,969
498
3,250
6,483
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 3 / 1
6,635
474
4,710
8,394
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
xXMareXx6181
Bakasura
10
1 / 6 / 1
6,504
465
5,255
13,620
4,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
16
Kills
3
3
Deaths
16
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
3
0
0.33
W
Bakasura
Akira_bullet
Bakasura
5
0
5
7.5
L
Horus
0
1
2
1
L
Neith
Apolo65
Neith
1
3
0
0.33
W
Ganesha
Bronzete
Ganesha
0
0
10
5
W
Chiron
8
1
2
9
L
0
3
1
0.17
W
Aphrodite
MenforGod
Aphrodite
1
1
2
2
W
Ah Muzen Cab
WyLL0601
Ah Muzen Cab
2
1
1
2.5
L
Bakasura
xXMareXx6181
Bakasura
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,364
Damage
27,605
49,065
Taken
47,771
25,006
Mitigated
23,571
21,105
Healing
13,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,786
2,266
0
3,502
10,107
9,340
0
3,312
6,134
0
49,834
W
Bakasura
Akira_bullet
Bakasura
5,744
3,582
0
3,529
12,269
5,516
0
760
11,178
0
55,646
L
Horus
4,604
2,226
853
2,387
9,167
4,895
0
1,381
7,536
0
21,738
L
Neith
Apolo65
Neith
3,250
846
0
1,590
6,483
1,866
60
1,297
5,131
0
57,284
W
Ganesha
Bronzete
Ganesha
7,341
1,251
0
2,784
11,370
9,993
0
1,385
9,373
25,194
0
W
Chiron
12,968
5,912
817
3,371
8,767
3,955
0
2,565
5,810
0
79,980
L
4,710
625
624
1,801
8,394
2,744
0
2,037
6,247
51,811
0
W
Aphrodite
MenforGod
Aphrodite
3,558
712
925
8,235
10,660
3,548
362
0
10,098
48,348
0
W
Ah Muzen Cab
WyLL0601
Ah Muzen Cab
3,753
889
0
1,444
5,999
1,994
522
0
5,888
0
63,883
L
Bakasura
xXMareXx6181
Bakasura
5,255
3,082
0
2,660
13,620
4,726
0
2,872
10,328
0
32,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,648
Gold Earned
32,990
453
Minions Killed
411
0
Camps Cleared
0
1,416,266
Distance Traveled
1,293,669
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,321
523
93
7
0
250,136
5
W
Bakasura
8,126
580
116
8
0
331,137
4
L
Horus
5,561
397
43
3
0
283,794
1
L
Neith
6,969
498
112
8
0
240,126
2
W
Ganesha
7,634
545
3
0
0
284,367
4
W
Chiron
8,281
592
131
9
0
269,488
3
L
Ra
6,635
474
93
7
0
238,038
2
W
Aphrodite
7,129
509
83
6
0
260,025
2
W
Ah Muzen Cab
7,478
534
120
9
0
271,249
3
L
Bakasura
6,504
465
70
5
0
281,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role