Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Equalizer
Pele
Level 160
God Stats
6W - 0L
1,820 SR
Queue Stats
110W - 31L
1,792 Elo+
Party 1
Neith
Neith
Hokitail
Neith
Level 142
God Stats
3W - 4L
1,490 SR
Queue Stats
248W - 248L
1,505 Elo+
Solo
Hel
Hel
NaDiLoo
Hel
Level 158
God Stats
15W - 5L
1,455 SR
Queue Stats
399W - 200L
1,744 Elo+
Party 1
King Arthur
King Arthur
OGPaul
King Arthur
Level 160
God Stats
15W - 5L
1,962 SR
Queue Stats
595W - 258L
1,800 Elo+
Party 1
Team Averages
Level 148
1,646 SR
1,668 Elo+

VS

Team Averages
Level 51
1,407 SR
1,394 Elo+
Ares
Ares
 
Ares
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Antos1999
Sylvanus
Level 61
God Stats
1W - 1L
1,463 SR
Queue Stats
3W - 9L
1,283 Elo+
Party 2
Tyr
Tyr
EpicPogchamp
Tyr
Level 25
God Stats
0W - 1L
1,305 SR
Queue Stats
10W - 11L
1,398 Elo+
Party 2
Artemis
Artemis
FeryBG
Artemis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,390 Elo+
Party 2
Susano
Susano
KhanYasuo
Susano
Level 26
God Stats
4W - 10L
1,269 SR
Queue Stats
12W - 15L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 3 / 16
9,372
586
15,298
15,203
10,582
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
16
11 / 2 / 8
9,959
622
17,045
15,200
6,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Hokitail
Neith
17
3 / 2 / 4
9,868
617
7,057
9,117
3,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hel
14
7 / 4 / 6
9,326
583
9,267
14,091
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
OGPaul
King Arthur
16
11 / 2 / 3
9,832
615
21,214
25,211
14,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
4 / 6 / 3
8,243
515
7,344
18,231
17,629
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Antos1999
Sylvanus
12
2 / 7 / 4
7,746
484
8,942
17,473
11,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 9 / 3
6,204
388
8,091
22,553
18,222
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
FeryBG
Artemis
11
1 / 5 / 2
7,088
443
6,915
12,878
5,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
KhanYasuo
Susano
12
5 / 9 / 3
7,880
493
11,340
14,190
5,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
35
Kills
12
13
Deaths
36
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
3
16
3.67
L
Ares
 
Ares
4
6
3
0.92
L
Sylvanus
Antos1999
Sylvanus
2
7
4
0.57
L
0
9
3
0.17
W
Pele
11
2
8
7.5
L
Artemis
FeryBG
Artemis
1
5
2
0.4
W
Neith
Hokitail
Neith
3
2
4
2.5
L
Susano
KhanYasuo
Susano
5
9
3
0.72
W
Hel
7
4
6
2.5
W
King Arthur
OGPaul
King Arthur
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,881
Damage
42,632
78,822
Taken
85,325
40,077
Mitigated
58,022
31,327
Healing
12,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
15,298
5,098
720
2,296
15,203
10,582
491
3,590
11,613
0
50,766
L
Ares
 
Ares
7,344
632
60
655
18,231
17,629
0
1,541
16,690
17,180
0
L
Sylvanus
Antos1999
Sylvanus
8,942
3,112
1,927
4,424
17,473
11,244
0
1,861
15,612
30,234
10,958
L
8,091
1,106
0
4,529
22,553
18,222
0
1,108
21,445
0
26,214
W
Pele
17,045
5,904
0
2,804
15,200
6,453
963
4,137
11,063
0
80,470
L
Artemis
FeryBG
Artemis
6,915
2,628
0
923
12,878
5,110
84
381
12,497
0
46,945
W
Neith
Hokitail
Neith
7,057
3,435
0
2,052
9,117
3,517
1,800
944
8,173
0
91,114
L
Susano
KhanYasuo
Susano
11,340
2,864
0
390
14,190
5,817
0
4,376
9,814
0
48,317
W
Hel
9,267
879
3,726
6,673
14,091
5,320
825
2,070
12,021
57,526
0
W
King Arthur
OGPaul
King Arthur
21,214
3,633
0
13,056
25,211
14,205
387
4,346
20,865
0
76,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,357
Gold Earned
37,161
512
Minions Killed
283
0
Camps Cleared
0
1,539,778
Distance Traveled
1,394,305
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,372
586
53
3
0
311,200
0
L
Ares
8,243
515
9
1
0
307,589
1
L
Sylvanus
7,746
484
64
4
0
246,440
2
L
Tyr
6,204
388
50
3
0
267,249
1
W
Pele
9,959
622
108
7
0
343,337
1
L
Artemis
7,088
443
87
5
0
266,091
1
W
Neith
9,868
617
144
9
0
262,381
4
L
Susano
7,880
493
73
5
0
306,936
0
W
Hel
9,326
583
96
6
0
332,649
3
W
King Arthur
9,832
615
111
7
0
290,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role