Player Matchup

Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LiIRiz
Kukulkan
Level 85
God Stats
12W - 9L
1,670 SR
Queue Stats
342W - 347L
1,526 Elo+
Party 2
Sylvanus
Sylvanus
SiriusMithrandir
Sylvanus
Level 151
God Stats
21W - 15L
1,715 SR
Queue Stats
293W - 282L
1,630 Elo+
Party 2
Horus
Horus
Steadfast Ally
Horus
Level 89
God Stats
1W - 1L
1,528 SR
Queue Stats
7W - 9L
1,457 Elo+
Party 1
Team Averages
Level 122
1,583 SR
1,522 Elo+

VS

Team Averages
Level 145
1,528 SR
1,520 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chiron
Chiron
Fun_GunZ98
Chiron
Level 126
God Stats
2W - 0L
1,290 SR
Queue Stats
232W - 230L
1,487 Elo+
Party 4
Baron Samedi
Baron Samedi
VINKELA
Baron Samedi
Level 157
God Stats
4W - 0L
1,733 SR
Queue Stats
64W - 65L
1,535 Elo+
Party 3
Mercury
Mercury
iTraxe
Mercury
Level 140
God Stats
2W - 0L
1,733 SR
Queue Stats
27W - 23L
1,509 Elo+
Party 3
Geb
Geb
m420sherlock
Geb
Level 145
God Stats
4W - 2L
1,385 SR
Queue Stats
110W - 108L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 0 / 0
7,499
577
8,160
10,462
9,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
 
Izanami
12
2 / 1 / 0
7,104
546
6,611
8,214
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
LiIRiz
Kukulkan
10
0 / 1 / 2
6,091
469
5,398
7,147
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 1
6,693
515
6,814
11,422
7,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 0 / 1
6,352
489
3,446
6,446
4,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
0 / 0 / 0
7,160
551
6,928
9,139
3,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Fun_GunZ98
Chiron
12
1 / 1 / 0
6,840
526
4,689
8,595
2,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
VINKELA
Baron Samedi
11
0 / 2 / 2
6,301
485
6,761
6,976
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
iTraxe
Mercury
13
2 / 1 / 0
7,145
550
3,681
10,492
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 2
6,405
493
6,272
10,441
7,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
4
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
0
0
1
L
Izanami
 
Izanami
2
1
0
2
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
W
Chiron
Fun_GunZ98
Chiron
1
1
0
1
L
Kukulkan
LiIRiz
Kukulkan
0
1
2
1
L
2
2
1
1.25
L
0
0
1
0.5
W
Baron Samedi
VINKELA
Baron Samedi
0
2
2
0.5
W
Mercury
iTraxe
Mercury
2
1
0
2
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,429
Damage
28,331
43,691
Taken
45,643
27,588
Mitigated
21,387
17,791
Healing
21,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,160
1,842
0
4,986
10,462
9,757
0
0
10,462
0
58,496
L
Izanami
 
Izanami
6,611
5,022
0
3,401
8,214
2,719
156
1,374
6,840
0
68,845
W
Ah Muzen Cab
 
Ah Muzen Cab
6,928
3,609
0
6,615
9,139
3,656
752
212
8,927
0
62,425
W
Chiron
Fun_GunZ98
Chiron
4,689
1,833
459
3,243
8,595
2,817
0
0
8,595
0
59,750
L
Kukulkan
LiIRiz
Kukulkan
5,398
614
0
625
7,147
3,230
0
4,490
2,657
47,651
0
L
6,814
1,780
411
5,158
11,422
7,026
0
4,929
6,493
35,585
15,664
L
3,446
1,699
889
2,321
6,446
4,856
0
2,240
4,206
0
21,988
W
Baron Samedi
VINKELA
Baron Samedi
6,761
270
241
2,036
6,976
3,509
0
4,656
2,320
52,505
0
W
Mercury
iTraxe
Mercury
3,681
1,035
0
6,556
10,492
4,152
0
2,527
7,965
0
56,080
W
6,272
466
0
2,401
10,441
7,253
0
4,054
6,387
22,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,739
Gold Earned
33,851
438
Minions Killed
448
0
Camps Cleared
0
1,212,935
Distance Traveled
1,315,374
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,499
577
119
9
0
249,929
1
L
Izanami
7,104
546
122
9
0
216,181
4
W
Ah Muzen Cab
7,160
551
98
8
0
239,002
4
W
Chiron
6,840
526
113
9
0
227,665
4
L
Kukulkan
6,091
469
78
6
0
246,526
6
L
Sylvanus
6,693
515
91
7
0
236,694
3
L
Horus
6,352
489
28
2
0
263,605
0
W
Baron Samedi
6,301
485
97
7
0
242,299
4
W
Mercury
7,145
550
121
9
0
327,281
2
W
Geb
6,405
493
19
1
0
279,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role