Player Matchup

Achilles
Achilles
CaenisTempest
Achilles
Level 158
God Stats
21W - 28L
1,531 SR
Queue Stats
395W - 359L
1,570 Elo+
Party 1
Poseidon
Poseidon
MommyRaikou
Poseidon
Level 83
God Stats
23W - 23L
1,586 SR
Queue Stats
331W - 312L
1,580 Elo+
Party 1
Terra
Terra
XxDontDrownxX
Terra
Level 53
God Stats
1W - 2L
1,706 SR
Queue Stats
71W - 50L
1,560 Elo+
Party 4
Nemesis
Nemesis
katakuri981
Nemesis
Level 122
God Stats
7W - 4L
1,618 SR
Queue Stats
266W - 254L
1,531 Elo+
Party 1
Heimdallr
Heimdallr
xNorthern_Queen
Heimdallr
Level 125
God Stats
1W - 0L
1,410 SR
Queue Stats
1W - 4L
1,199 Elo+
Party 4
Team Averages
Level 108
1,570 SR
1,488 Elo+

VS

Team Averages
Level 128
1,433 SR
1,498 Elo+
Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Steadfast Ally
Bacchus
Level 89
God Stats
2W - 3L
1,268 SR
Queue Stats
7W - 9L
1,487 Elo+
Party 2
Nu Wa
Nu Wa
adesoer
Nu Wa
Level 156
God Stats
4W - 4L
1,276 SR
Queue Stats
99W - 100L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
redmatt2901
Baron Samedi
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 102L
1,490 Elo+
Party 3
Artemis
Artemis
redmike06
Artemis
Level 101
God Stats
10W - 7L
1,622 SR
Queue Stats
108W - 106L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CaenisTempest
Achilles
12
3 / 0 / 1
6,865
624
5,278
4,820
2,225
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
MommyRaikou
Poseidon
11
2 / 3 / 1
6,204
564
3,590
5,634
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 0 / 1
5,838
531
3,799
8,144
5,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
katakuri981
Nemesis
10
3 / 1 / 2
6,074
552
4,983
7,689
3,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
xNorthern_Queen
Heimdallr
10
0 / 0 / 1
5,478
498
2,885
4,065
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
4 / 3 / 0
6,313
574
6,082
9,183
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
5,055
460
2,345
5,281
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
adesoer
Nu Wa
9
0 / 2 / 3
5,213
474
2,632
4,617
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
redmatt2901
Baron Samedi
10
0 / 2 / 0
5,018
456
410
5,435
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
redmike06
Artemis
8
0 / 1 / 0
4,825
439
4,615
6,452
2,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
4
4
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
3
0
1.33
W
Achilles
CaenisTempest
Achilles
3
0
1
3.5
W
Poseidon
MommyRaikou
Poseidon
2
3
1
0.83
L
0
1
0
0
W
1
0
1
1.5
L
Nu Wa
adesoer
Nu Wa
0
2
3
0.75
W
Nemesis
katakuri981
Nemesis
3
1
2
4
L
Baron Samedi
redmatt2901
Baron Samedi
0
2
0
0
L
Artemis
redmike06
Artemis
0
1
0
0
W
Heimdallr
xNorthern_Queen
Heimdallr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,535
Damage
16,084
30,352
Taken
30,968
14,624
Mitigated
13,815
9,533
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,082
2,272
0
1,271
9,183
3,847
0
2,021
7,162
0
42,233
W
Achilles
CaenisTempest
Achilles
5,278
1,079
0
1,438
4,820
2,225
0
593
4,227
0
39,465
W
Poseidon
MommyRaikou
Poseidon
3,590
738
0
1,208
5,634
2,117
0
1,223
4,411
43,298
3,233
L
2,345
565
0
1,247
5,281
4,042
0
1,705
3,576
10,153
0
W
3,799
709
1,336
2,886
8,144
5,213
0
1,164
6,980
17,592
0
L
Nu Wa
adesoer
Nu Wa
2,632
405
0
966
4,617
1,578
0
1,271
3,346
29,928
0
W
Nemesis
katakuri981
Nemesis
4,983
2,191
0
1,931
7,689
3,423
0
1,204
6,485
0
40,799
L
Baron Samedi
redmatt2901
Baron Samedi
410
101
0
1,108
5,435
2,096
0
0
5,435
28,031
0
L
Artemis
redmike06
Artemis
4,615
2,179
0
2,677
6,452
2,252
0
2,100
4,352
0
39,211
W
Heimdallr
xNorthern_Queen
Heimdallr
2,885
916
0
734
4,065
1,646
925
1,203
2,862
0
37,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,459
Gold Earned
26,424
326
Minions Killed
230
0
Camps Cleared
0
1,071,745
Distance Traveled
990,227
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,313
574
62
6
0
233,387
1
W
Achilles
6,865
624
66
6
0
226,285
2
W
Poseidon
6,204
564
83
8
0
199,898
5
L
Bacchus
5,055
460
19
2
0
253,196
0
W
Terra
5,838
531
24
2
0
212,705
6
L
Nu Wa
5,213
474
41
4
0
152,803
5
W
Nemesis
6,074
552
81
7
0
242,251
4
L
Baron Samedi
5,018
456
42
4
0
180,266
2
L
Artemis
4,825
439
66
6
0
170,575
3
W
Heimdallr
5,478
498
72
7
0
190,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role