Player Matchup

Freya
Freya
CheeksGalore875
Freya
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,832 Elo+
Party 2
Fenrir
Fenrir
JuicyJay324
Fenrir
Level 85
God Stats
9W - 13L
1,620 SR
Queue Stats
159W - 159L
1,476 Elo+
Solo
Hercules
Hercules
Xxlnatitlxx
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Rama
Rama
codemonkey1104
Rama
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
xl SlMBA lx
Kuzenbo
Level 160
God Stats
1W - 0L
1,808 SR
Queue Stats
19W - 11L
1,572 Elo+
Party 2
Team Averages
Level 54
1,586 SR
1,576 Elo+

VS

Team Averages
Level 85
1,520 SR
1,407 Elo+
Sol
Sol
BLUEG15
Sol
Level 48
God Stats
1W - 3L
1,598 SR
Queue Stats
29W - 39L
1,347 Elo+
Party 3
Athena
Athena
Deguepapu345
Athena
Level 35
God Stats
21W - 25L
1,414 SR
Queue Stats
98W - 127L
1,358 Elo+
Party 1
Chang'e
Chang'e
ItzBubbaa
Chang'e
Level 89
God Stats
0W - 1L
1,595 SR
Queue Stats
5W - 13L
1,399 Elo+
Solo
Neith
Neith
chaviux1107
Neith
Level 117
God Stats
0W - 2L
1,225 SR
Queue Stats
26W - 46L
1,404 Elo+
Party 1
Arachne
Arachne
ucme25
Arachne
Level 138
God Stats
1W - 1L
1,765 SR
Queue Stats
137W - 138L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,810
635
1,200
2,851
970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
4
0 / 0 / 0
3,208
535
1,253
3,010
960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hercules
Xxlnatitlxx
Hercules
7
1 / 0 / 0
4,283
714
610
1,387
608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
1 / 0 / 0
3,671
612
2,248
3,216
712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
xl SlMBA lx
Kuzenbo
5
0 / 0 / 1
3,762
627
1,091
2,955
1,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
6
0 / 0 / 0
3,762
627
1,761
1,647
483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
5
0 / 0 / 0
3,663
611
1,075
3,530
1,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
ItzBubbaa
Chang'e
3
0 / 1 / 0
2,865
478
448
1,007
201
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 1 / 0
3,207
535
3,174
2,232
745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
ucme25
Arachne
5
0 / 0 / 0
3,282
547
1,243
4,896
1,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
0
0
0
0
W
0
0
0
0
L
Athena
0
0
0
0
L
Chang'e
ItzBubbaa
Chang'e
0
1
0
0
W
Fenrir
0
0
0
0
W
Hercules
Xxlnatitlxx
Hercules
1
0
0
1
L
0
1
0
0
W
1
0
0
1
L
Arachne
ucme25
Arachne
0
0
0
0
W
Kuzenbo
xl SlMBA lx
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,402
Damage
7,701
13,419
Taken
13,312
5,072
Mitigated
4,406
6,947
Healing
4,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
1,761
1,019
0
1,202
1,647
483
0
523
1,124
22,119
0
W
1,200
695
0
2,319
2,851
970
0
1,387
1,464
21,843
0
L
Athena
1,075
356
0
1,790
3,530
1,469
0
537
2,993
8,356
0
L
Chang'e
ItzBubbaa
Chang'e
448
168
0
79
1,007
201
0
0
1,007
1,692
0
W
Fenrir
1,253
618
62
526
3,010
960
0
374
2,636
0
8,385
W
Hercules
Xxlnatitlxx
Hercules
610
378
0
867
1,387
608
0
448
939
0
20,555
L
3,174
1,601
0
714
2,232
745
0
554
1,678
0
19,292
W
2,248
2,117
0
1,361
3,216
712
0
643
2,573
0
21,602
L
Arachne
ucme25
Arachne
1,243
1,144
0
1,099
4,896
1,508
0
677
4,219
0
13,143
W
Kuzenbo
xl SlMBA lx
Kuzenbo
1,091
703
283
1,529
2,955
1,822
0
432
2,523
7,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,734
Gold Earned
16,779
156
Minions Killed
121
0
Camps Cleared
0
561,008
Distance Traveled
505,816
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,762
627
43
7
0
103,095
2
W
Freya
3,810
635
43
7
0
108,423
1
L
Athena
3,663
611
14
2
0
120,669
0
L
Chang'e
2,865
478
5
1
0
40,173
0
W
Fenrir
3,208
535
21
4
0
128,731
0
W
Hercules
4,283
714
39
7
0
93,765
2
L
Neith
3,207
535
33
6
0
97,310
1
W
Rama
3,671
612
44
7
0
114,226
0
L
Arachne
3,282
547
26
4
0
144,569
2
W
Kuzenbo
3,762
627
9
2
0
115,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role