Player Matchup

Geb
Geb
Gold III
 
Geb
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum IV
DaddyMelbs
King Arthur
Platinum IV
Level 155
God Stats
7W - 9L
1,723 SR
Queue Stats
176W - 185L
1,712 MMR
Solo
Poseidon
Poseidon
Gold IV
GuyThtLovesCatz
Poseidon
Gold IV
Level 127
God Stats
2W - 0L
1,620 SR
Queue Stats
24W - 14L
1,693 MMR
Solo
Hachiman
Hachiman
Platinum IV
Verci10
Hachiman
Platinum IV
Level 160
God Stats
4W - 6L
1,436 SR
Queue Stats
38W - 37L
1,843 MMR
Solo
Nemesis
Nemesis
Bronze III
WavyFuture
Nemesis
Bronze III
Level 84
God Stats
2W - 0L
1,864 SR
Queue Stats
3W - 1L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,629 SR
1,650 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 103
1,673 SR
1,624 MMR
Kali
Kali
Platinum II
ChrisCzrs
Kali
Platinum II
Level 107
God Stats
42W - 23L
1,633 SR
Queue Stats
605W - 603L
1,784 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
CowboyWheat
Baron Samedi
Silver III
Level 101
God Stats
0W - 2L
1,833 SR
Queue Stats
72W - 79L
1,276 MMR
Party 1
Da Ji
Da Ji
Diamond V
PIGSAW
Da Ji
Diamond V
Level 159
God Stats
13W - 11L
1,799 SR
Queue Stats
519W - 521L
1,847 MMR
Solo
Anhur
Anhur
Silver III
Smashtronaut
Anhur
Silver III
Level 45
God Stats
2W - 4L
1,485 SR
Queue Stats
11W - 7L
1,557 MMR
Solo
Bacchus
Bacchus
Gold II
italio458
Bacchus
Gold II
Level 104
God Stats
9W - 11L
1,614 SR
Queue Stats
105W - 104L
1,656 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 0 / 2
11,850
474
4,077
14,593
17,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
DaddyMelbs
King Arthur
20
4 / 3 / 5
14,057
562
25,659
33,683
48,809
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
20
3 / 1 / 2
13,911
556
17,976
13,452
5,934
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Verci10
Hachiman
20
4 / 2 / 3
14,722
589
14,141
15,746
7,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
WavyFuture
Nemesis
19
2 / 2 / 4
12,690
508
8,943
20,306
9,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ArachneLokiMercury

VS

Bans
Ah Muzen CabAtlasBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
2 / 4 / 2
13,073
523
17,181
29,453
15,731
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
CowboyWheat
Baron Samedi
17
1 / 3 / 3
11,058
442
17,702
18,166
11,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
PIGSAW
Da Ji
19
3 / 3 / 2
12,013
481
9,238
23,950
15,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 5 / 2
9,823
393
6,765
13,751
5,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
italio458
Bacchus
16
2 / 0 / 2
11,034
441
8,570
20,933
32,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
14
Kills
8
8
Deaths
15
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
2
2
L
Kali
2
4
2
0.75
L
Baron Samedi
CowboyWheat
Baron Samedi
1
3
3
0.83
W
King Arthur
DaddyMelbs
King Arthur
4
3
5
2.17
W
Poseidon
3
1
2
4
L
Da Ji
PIGSAW
Da Ji
3
3
2
1.33
L
0
5
2
0.2
W
Hachiman
Verci10
Hachiman
4
2
3
2.75
W
Nemesis
WavyFuture
Nemesis
2
2
4
2
L
Bacchus
italio458
Bacchus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,796
Damage
59,456
97,780
Taken
106,253
88,897
Mitigated
81,353
35,112
Healing
30,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,077
510
3,638
3,701
14,593
17,333
0
8,733
5,860
24,722
0
L
Kali
17,181
6,662
0
8,701
29,453
15,731
0
1,506
27,947
0
135,833
L
Baron Samedi
CowboyWheat
Baron Samedi
17,702
1,124
2,699
6,190
18,166
11,891
0
7,581
10,585
109,369
0
W
King Arthur
DaddyMelbs
King Arthur
25,659
3,436
0
8,030
33,683
48,809
0
4,279
29,404
0
115,289
W
Poseidon
17,976
3,018
0
1,337
13,452
5,934
1,679
7,734
5,718
148,240
0
L
Da Ji
PIGSAW
Da Ji
9,238
2,147
0
6,360
23,950
15,399
1,276
4,424
19,526
0
109,268
L
6,765
3,924
0
3,263
13,751
5,812
0
840
12,911
0
69,741
W
Hachiman
Verci10
Hachiman
14,141
8,490
0
7,875
15,746
7,201
6,943
3,636
12,110
0
161,159
W
Nemesis
WavyFuture
Nemesis
8,943
3,700
0
10,531
20,306
9,620
332
4,172
16,134
0
109,738
L
Bacchus
italio458
Bacchus
8,570
743
0
3,248
20,933
32,520
0
7,702
13,231
34,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,230
Gold Earned
57,001
817
Minions Killed
677
0
Camps Cleared
0
2,513,169
Distance Traveled
2,272,852
27
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,850
474
43
2
0
488,048
5
L
Kali
13,073
523
201
8
0
500,652
7
L
Baron Samedi
11,058
442
162
6
0
449,990
10
W
King Arthur
14,057
562
177
7
0
453,380
2
W
Poseidon
13,911
556
214
9
0
502,703
8
L
Da Ji
12,013
481
154
6
0
479,090
2
L
Anhur
9,823
393
119
5
0
311,121
7
W
Hachiman
14,722
589
231
9
0
467,637
8
W
Nemesis
12,690
508
152
6
0
601,401
4
L
Bacchus
11,034
441
41
2
0
531,999
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role