Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Hxslop-
Arachne
Level 67
God Stats
73W - 50L
1,511 SR
Queue Stats
281W - 268L
1,430 Elo+
Solo
Hades
Hades
IvoMihoff
Hades
Level 87
God Stats
9W - 18L
1,426 SR
Queue Stats
17W - 27L
1,276 Elo+
Solo
Osiris
Osiris
Sir_koskesh
Osiris
Level 42
God Stats
56W - 54L
1,335 SR
Queue Stats
178W - 202L
1,381 Elo+
Solo
Cerberus
Cerberus
ZRaptorX99
Cerberus
Level 85
God Stats
9W - 9L
1,487 SR
Queue Stats
385W - 371L
1,480 Elo+
Solo
Team Averages
Level 64
1,452 SR
1,414 Elo+

VS

Team Averages
Level 77
1,391 SR
1,427 Elo+
Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dr-Boom59
Loki
Level 141
God Stats
128W - 108L
1,590 SR
Queue Stats
438W - 439L
1,471 Elo+
Solo
Ymir
Ymir
FR_VaLKyRie
Ymir
Level 44
God Stats
2W - 6L
1,252 SR
Queue Stats
32W - 38L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
LimppuBoss
Baron Samedi
Level 68
God Stats
18W - 17L
1,334 SR
Queue Stats
512W - 556L
1,420 Elo+
Solo
Nemesis
Nemesis
Qubixrl
Nemesis
Level 43
God Stats
0W - 2L
1,279 SR
Queue Stats
8W - 13L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
4 / 1 / 2
7,427
495
8,238
9,244
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Hxslop-
Arachne
13
4 / 0 / 7
7,994
533
4,932
10,731
5,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
IvoMihoff
Hades
11
2 / 1 / 5
7,252
483
5,018
8,447
4,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
15
4 / 0 / 3
8,616
574
5,206
6,477
4,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
ZRaptorX99
Cerberus
10
0 / 3 / 5
6,676
445
4,627
13,333
8,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 2 / 1
6,814
454
9,474
7,546
3,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
13
0 / 2 / 1
7,447
496
3,221
8,313
3,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
1 / 2 / 2
6,854
457
3,768
9,948
7,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
LimppuBoss
Baron Samedi
12
1 / 5 / 0
7,475
498
7,271
9,513
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Qubixrl
Nemesis
10
1 / 3 / 0
6,548
437
1,638
10,045
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
14
Kills
5
5
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
1
2
5
L
Neith
 
Neith
2
2
1
1.25
L
Loki
0
2
1
0.25
L
1
2
2
1
W
Arachne
Hxslop-
Arachne
4
0
7
7.5
W
Hades
IvoMihoff
Hades
2
1
5
4.5
L
Baron Samedi
LimppuBoss
Baron Samedi
1
5
0
0.2
L
Nemesis
Qubixrl
Nemesis
1
3
0
0.33
W
Osiris
4
0
3
5.5
W
Cerberus
ZRaptorX99
Cerberus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,021
Damage
25,372
48,232
Taken
45,365
27,324
Mitigated
22,516
15,094
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,238
2,835
0
3,267
9,244
4,047
890
2,436
6,808
0
49,074
L
Neith
 
Neith
9,474
3,674
535
1,774
7,546
3,895
408
1,317
6,229
0
41,275
L
Loki
3,221
547
0
1,047
8,313
3,322
0
920
7,386
0
60,303
L
3,768
562
1,477
1,596
9,948
7,465
618
2,125
7,823
21,837
0
W
Arachne
Hxslop-
Arachne
4,932
3,394
0
2,178
10,731
5,775
0
1,482
9,249
0
56,347
W
Hades
IvoMihoff
Hades
5,018
74
125
3,802
8,447
4,390
1,244
3,710
4,737
31,521
0
L
Baron Samedi
LimppuBoss
Baron Samedi
7,271
988
127
1,650
9,513
4,130
0
4,392
5,121
48,645
0
L
Nemesis
Qubixrl
Nemesis
1,638
361
0
87
10,045
3,704
0
891
9,154
0
34,912
W
Osiris
5,206
1,822
0
2,104
6,477
4,993
0
492
5,985
0
82,272
W
Cerberus
ZRaptorX99
Cerberus
4,627
468
0
3,618
13,333
8,119
567
2,919
10,414
21,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,965
Gold Earned
35,138
392
Minions Killed
381
0
Camps Cleared
0
1,519,474
Distance Traveled
1,333,151
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,427
495
74
5
0
268,798
3
L
Neith
6,814
454
86
6
0
300,036
4
L
Loki
7,447
496
108
7
0
300,747
6
L
Ymir
6,854
457
20
1
0
235,175
0
W
Arachne
7,994
533
93
6
0
348,787
5
W
Hades
7,252
483
57
4
0
309,418
3
L
Baron Samedi
7,475
498
97
6
0
244,542
3
L
Nemesis
6,548
437
70
5
0
252,651
2
W
Osiris
8,616
574
129
9
0
320,746
1
W
Cerberus
6,676
445
39
3
0
271,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role