Player Matchup

Neith
Neith
BeetleGoose8439
Neith
Level 19
God Stats
9W - 28L
1,153 SR
Queue Stats
9W - 30L
1,043 Elo+
Party 2
Shiva
Shiva
DittleLick69
Shiva
Level 109
God Stats
8W - 12L
1,447 SR
Queue Stats
95W - 150L
1,288 Elo+
Party 2
Hades
Hades
hXc HonkSolo
Hades
Level 46
God Stats
11W - 12L
1,350 SR
Queue Stats
40W - 81L
1,245 Elo+
Party 2
Team Averages
Level 58
1,317 SR
1,192 Elo+

VS

Team Averages
Level 57
1,439 SR
1,270 Elo+
Hel
Hel
Emorald_Warrior
Hel
Level 69
God Stats
1W - 3L
1,467 SR
Queue Stats
9W - 19L
1,145 Elo+
Party 1
Nike
Nike
Nightfire893
Nike
Level 74
God Stats
1W - 3L
1,339 SR
Queue Stats
8W - 19L
1,166 Elo+
Party 1
Artemis
Artemis
ju_slayr
Artemis
Level 29
God Stats
0W - 2L
1,511 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
9,348
668
4,013
8,721
3,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 1 / 11
10,890
778
19,028
14,796
18,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
11 / 1 / 6
11,262
804
12,358
7,827
4,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
9,179
656
5,578
12,626
4,612
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 1
8,775
627
5,103
17,934
10,183
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
ju_slayr
Artemis
12
0 / 5 / 3
8,694
621
7,444
12,041
4,132
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
18
Kills
2
4
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
6
1
11
11.5
L
1
7
1
0.21
L
1
6
1
0.25
W
11
1
6
14
L
Artemis
ju_slayr
Artemis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,399
Damage
18,125
31,344
Taken
42,601
25,864
Mitigated
18,927
3,239
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,013
2,058
0
108
8,721
3,459
650
1,075
7,646
0
16,620
W
19,028
1,470
290
1,247
14,796
18,094
413
4,042
10,754
0
59,118
L
5,578
889
3,022
3,518
12,626
4,612
568
4,220
8,247
22,383
0
L
5,103
1,326
0
785
17,934
10,183
144
6,764
10,688
0
19,974
W
12,358
502
414
1,180
7,827
4,311
1,025
1,725
6,102
30,277
0
L
Artemis
ju_slayr
Artemis
7,444
2,904
0
731
12,041
4,132
720
2,732
9,131
0
23,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,500
Gold Earned
26,648
147
Minions Killed
93
8
Camps Cleared
3
776,089
Distance Traveled
689,010
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,348
668
37
3
0
254,593
0
W
Shiva
10,890
778
69
5
6
273,552
3
L
Hel
9,179
656
37
3
0
213,823
0
L
Nike
8,775
627
18
1
2
259,060
2
W
Hades
11,262
804
41
3
2
247,944
0
L
Artemis
8,694
621
38
3
1
216,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role