Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
MuteAconito
Freya
Level 117
God Stats
1W - 1L
1,329 SR
Queue Stats
163W - 172L
1,504 Elo+
Solo
Skadi
Skadi
PizOrigins
Skadi
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 79L
1,243 Elo+
Solo
Ganesha
Ganesha
SkintuckyRubbin
Ganesha
Level 160
God Stats
4W - 1L
1,769 SR
Queue Stats
207W - 211L
1,518 Elo+
Solo
Team Averages
Level 90
1,520 SR
1,453 Elo+

VS

Team Averages
Level 110
1,504 SR
1,467 Elo+
Merlin
Merlin
Bkin
Merlin
Level 83
God Stats
2W - 4L
1,303 SR
Queue Stats
136W - 141L
1,506 Elo+
Solo
Janus
Janus
LunarPathz
Janus
Level 157
God Stats
9W - 6L
1,703 SR
Queue Stats
506W - 530L
1,406 Elo+
Solo
Tyr
Tyr
UnclMagikarp
Tyr
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 45L
1,495 Elo+
Party 1
Atlas
Atlas
VENOM518
Atlas
Level 155
God Stats
9W - 3L
1,968 SR
Queue Stats
192W - 217L
1,515 Elo+
Solo
Jormungandr
Jormungandr
willimond
Jormungandr
Level 81
God Stats
0W - 5L
1,044 SR
Queue Stats
106W - 108L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
5 / 1 / 9
9,206
837
26,935
9,508
5,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
 
Cthulhu
14
4 / 2 / 9
8,203
746
10,145
14,995
13,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 6
8,042
731
6,108
6,593
3,617
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
15
4 / 1 / 5
8,488
772
11,099
11,917
6,892
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

13
0 / 2 / 12
7,655
696
8,655
14,671
17,126
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bkin
Merlin
14
2 / 3 / 2
7,770
706
10,079
8,002
3,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
15
3 / 2 / 2
7,811
710
12,755
7,076
3,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 5
7,129
648
6,351
16,857
16,059
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
VENOM518
Atlas
14
0 / 1 / 5
7,273
661
8,114
13,639
8,008
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
willimond
Jormungandr
11
0 / 7 / 3
6,629
603
8,287
23,085
13,031
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
16
Kills
6
7
Deaths
16
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
1
9
9.5
W
Cthulhu
 
Cthulhu
4
2
9
4.25
L
Merlin
Bkin
Merlin
2
3
2
1
L
Janus
3
2
2
2
W
3
1
6
6
W
Skadi
4
1
5
6.5
W
0
2
12
3
L
1
3
5
1.17
L
Atlas
VENOM518
Atlas
0
1
5
2.5
L
Jormungandr
willimond
Jormungandr
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,942
Damage
45,586
57,684
Taken
68,659
47,242
Mitigated
43,872
19,835
Healing
23,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
26,935
11,716
2,208
2,749
9,508
5,619
0
6,388
3,120
42,971
0
W
Cthulhu
 
Cthulhu
10,145
1,051
1,870
2,397
14,995
13,988
347
10,912
4,083
15,275
0
L
Merlin
Bkin
Merlin
10,079
264
373
1,298
8,002
3,687
0
7,055
841
30,057
0
L
Janus
12,755
172
700
798
7,076
3,087
0
6,193
768
22,291
0
W
6,108
1,920
747
1,264
6,593
3,617
523
4,250
2,343
7,662
0
W
Skadi
11,099
6,663
3,076
2,204
11,917
6,892
801
8,720
3,197
0
25,666
W
8,655
445
1,484
1,836
14,671
17,126
64
8,965
5,706
15,838
0
L
6,351
1,402
1,794
5,483
16,857
16,059
0
10,582
5,954
0
8,515
L
Atlas
VENOM518
Atlas
8,114
2,698
1,903
6,768
13,639
8,008
0
10,503
2,864
18,482
0
L
Jormungandr
willimond
Jormungandr
8,287
1,692
505
4,279
23,085
13,031
20
16,485
6,389
19,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,594
Gold Earned
36,612
108
Minions Killed
103
0
Camps Cleared
0
1,152,823
Distance Traveled
991,610
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,206
837
48
4
0
290,992
0
W
Cthulhu
8,203
746
21
2
0
205,397
0
L
Merlin
7,770
706
45
4
0
203,741
0
L
Janus
7,811
710
24
2
0
231,841
0
W
Freya
8,042
731
3
0
0
223,613
0
W
Skadi
8,488
772
36
3
0
234,341
0
W
Ganesha
7,655
696
0
0
0
198,480
0
L
Tyr
7,129
648
5
0
0
215,816
0
L
Atlas
7,273
661
14
1
0
159,523
3
L
Jormungandr
6,629
603
15
1
0
180,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role