Player Matchup

Sobek
Sobek
Gold IV
MonkeyMagician
Sobek
Gold IV
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 30L
1,609 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 88
1,500 SR
1,609 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,386 SR
1,188 MMR
Nemesis
Nemesis
Silver IV
josema1010
Nemesis
Silver IV
Level 108
God Stats
2W - 3L
1,386 SR
Queue Stats
6W - 13L
1,188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 0
22,370
860
27,245
41,566
58,653
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Ah Muzen CabChronosSkadiBakasuraPoseidon

VS

Bans
KaliBellonaHe BoOlorunHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
josema1010
Nemesis
20
1 / 2 / 0
19,017
731
25,048
37,922
43,112
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Nemesis
josema1010
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,245
Damage
25,048
41,566
Taken
37,922
58,653
Mitigated
43,112
21,849
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,245
7,101
0
21,849
41,566
58,653
2,260
718
39,968
167,221
8,359
L
Nemesis
josema1010
Nemesis
25,048
10,828
0
9,099
37,922
43,112
944
25,037
12,885
0
124,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,370
Gold Earned
19,017
265
Minions Killed
191
18
Camps Cleared
3
507,709
Distance Traveled
541,529
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
22,370
860
265
10
18
507,709
2
L
Nemesis
19,017
731
191
7
3
541,529
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role