Player Matchup

Cupid
Cupid
DorkasaurusRx
Cupid
Level 148
God Stats
8W - 7L
1,517 SR
Queue Stats
223W - 237L
1,449 Elo+
Solo
Arachne
Arachne
Ivanzzitou
Arachne
Level 87
God Stats
5W - 6L
1,117 SR
Queue Stats
102W - 148L
1,298 Elo+
Party 2
Chaac
Chaac
QcWarYou
Chaac
Level 87
God Stats
116W - 95L
1,521 SR
Queue Stats
341W - 324L
1,408 Elo+
Solo
Poseidon
Poseidon
Xx503AndrewxX
Poseidon
Level 63
God Stats
9W - 11L
1,482 SR
Queue Stats
98W - 99L
1,416 Elo+
Solo
Yemoja
Yemoja
beetlekiuks
Yemoja
Level 70
God Stats
77W - 104L
1,433 SR
Queue Stats
91W - 139L
1,281 Elo+
Party 2
Team Averages
Level 91
1,414 SR
1,370 Elo+

VS

Team Averages
Level 100
1,655 SR
1,364 Elo+
Odin
Odin
 
Odin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Apocryphon361
Baron Samedi
Level 129
God Stats
3W - 3L
1,729 SR
Queue Stats
83W - 97L
1,313 Elo+
Solo
Sylvanus
Sylvanus
DragonsFire2614
Sylvanus
Level 48
God Stats
3W - 2L
1,602 SR
Queue Stats
85W - 86L
1,285 Elo+
Party 1
Bastet
Bastet
Lylapgia
Bastet
Level 146
God Stats
4W - 1L
1,605 SR
Queue Stats
233W - 223L
1,398 Elo+
Solo
Neith
Neith
gustavojiv00
Neith
Level 75
God Stats
2W - 1L
1,838 SR
Queue Stats
22W - 32L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,517
502
6,567
9,105
3,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Ivanzzitou
Arachne
9
1 / 3 / 1
5,210
474
2,424
9,691
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
QcWarYou
Chaac
5
0 / 1 / 0
4,203
382
1,531
3,135
1,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Xx503AndrewxX
Poseidon
8
0 / 5 / 1
4,865
442
4,350
5,380
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
8
0 / 1 / 1
5,273
479
1,921
5,486
2,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
3 / 1 / 0
6,259
569
3,096
6,860
4,067
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Apocryphon361
Baron Samedi
12
6 / 0 / 2
7,274
661
6,831
7,592
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
7
1 / 2 / 1
5,045
459
3,053
8,009
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Lylapgia
Bastet
9
0 / 1 / 2
5,303
482
1,531
4,955
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 1 / 1
5,053
459
4,189
5,819
1,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
11
11
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
1
0
3
W
Baron Samedi
Apocryphon361
Baron Samedi
6
0
2
7
L
3
1
0
3
W
Sylvanus
1
2
1
0.75
L
Arachne
Ivanzzitou
Arachne
1
3
1
0.5
W
Bastet
Lylapgia
Bastet
0
1
2
1
L
Chaac
QcWarYou
Chaac
0
1
0
0
L
Poseidon
Xx503AndrewxX
Poseidon
0
5
1
0.1
L
Yemoja
0
1
1
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,793
Damage
18,700
32,797
Taken
33,235
12,805
Mitigated
15,532
8,625
Healing
11,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,096
491
0
1,139
6,860
4,067
258
832
6,018
0
38,353
W
Baron Samedi
Apocryphon361
Baron Samedi
6,831
856
249
4,629
7,592
3,732
0
1,451
6,044
51,913
0
L
6,567
4,917
231
3,197
9,105
3,393
0
3,844
5,261
0
30,704
W
Sylvanus
3,053
1,692
589
1,982
8,009
4,266
0
2,054
5,883
10,332
0
L
Arachne
Ivanzzitou
Arachne
2,424
1,290
0
1,684
9,691
3,409
408
738
8,953
0
28,642
W
Bastet
Lylapgia
Bastet
1,531
387
0
1,713
4,955
1,631
0
495
4,372
0
21,500
L
Chaac
QcWarYou
Chaac
1,531
163
0
985
3,135
1,791
0
0
3,135
0
15,948
L
Poseidon
Xx503AndrewxX
Poseidon
4,350
772
0
0
5,380
1,921
234
2,828
2,552
24,191
0
L
Yemoja
1,921
820
1,747
781
5,486
2,291
0
2,474
3,012
14,390
0
W
4,189
2,265
282
932
5,819
1,836
0
1,128
4,647
0
27,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,068
Gold Earned
28,934
205
Minions Killed
262
0
Camps Cleared
0
814,091
Distance Traveled
901,976
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,259
569
79
7
0
198,005
0
W
Baron Samedi
7,274
661
82
7
0
183,186
2
L
Cupid
5,517
502
65
6
0
194,551
4
W
Sylvanus
5,045
459
18
2
0
138,446
1
L
Arachne
5,210
474
52
5
0
189,449
0
W
Bastet
5,303
482
39
4
0
200,287
0
L
Chaac
4,203
382
27
2
0
83,802
0
L
Poseidon
4,865
442
45
4
0
182,852
3
L
Yemoja
5,273
479
16
1
0
163,437
0
W
Neith
5,053
459
44
4
0
182,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role