Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DerivedAmoeba0
Tsukuyomi
Level 101
God Stats
18W - 21L
1,322 SR
Queue Stats
359W - 426L
1,357 Elo+
Party 1
Loki
Loki
Hamstercool3
Loki
Level 27
God Stats
3W - 2L
1,461 SR
Queue Stats
73W - 84L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
MrPettyWapSon
Cthulhu
Level 23
God Stats
1W - 1L
1,329 SR
Queue Stats
15W - 28L
1,276 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vitla
Morgan Le Fay
Level 28
God Stats
1W - 2L
1,159 SR
Queue Stats
46W - 46L
1,440 Elo+
Party 2
Team Averages
Level 62
1,354 SR
1,398 Elo+

VS

Team Averages
Level 55
1,493 SR
1,500 Elo+
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nike
Nike
CupidineTV
Nike
Level 121
God Stats
1W - 1L
1,534 SR
Queue Stats
10W - 5L
1,576 Elo+
Party 3
Scylla
Scylla
SadPanKaKe
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Hel
Hel
YummySophie
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,424 Elo+
Solo
Rama
Rama
spiraling
Rama
Level 6
God Stats
0W - 1L
1,432 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
3 / 2 / 3
8,978
816
8,641
10,512
4,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
DerivedAmoeba0
Tsukuyomi
16
7 / 2 / 2
9,469
861
14,360
13,226
6,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 4 / 5
8,169
743
3,030
9,212
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
15
0 / 2 / 4
8,145
740
4,275
8,528
7,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
vitla
Morgan Le Fay
14
2 / 4 / 3
8,123
738
7,978
7,890
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 3 / 1
8,416
765
5,691
11,429
6,294
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
5 / 1 / 3
8,838
803
12,988
12,915
11,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
SadPanKaKe
Scylla
14
0 / 4 / 7
7,644
695
5,209
10,741
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 0 / 0
6,239
567
0
0
0
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
15
0 / 5 / 6
7,948
723
5,432
12,224
5,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
13
Kills
11
14
Deaths
13
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
2
3
2.25
L
Fenrir
 
Fenrir
6
3
1
2.17
L
5
1
3
6.5
W
Tsukuyomi
DerivedAmoeba0
Tsukuyomi
7
2
2
4
W
1
4
5
0.88
W
Cthulhu
0
2
4
1
L
Scylla
SadPanKaKe
Scylla
0
4
7
0.88
L
0
0
0
0
L
Rama
0
5
6
0.6
W
Morgan Le Fay
vitla
Morgan Le Fay
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,284
Damage
29,320
49,368
Taken
47,309
26,125
Mitigated
26,644
4,879
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,641
4,051
0
868
10,512
4,710
2,803
988
9,364
0
36,188
L
Fenrir
 
Fenrir
5,691
1,758
0
1,080
11,429
6,294
0
2,204
9,117
0
19,050
L
12,988
1,916
392
3,044
12,915
11,194
0
4,824
7,972
0
28,278
W
Tsukuyomi
DerivedAmoeba0
Tsukuyomi
14,360
2,597
0
2,025
13,226
6,312
0
1,540
11,385
0
36,727
W
3,030
151
0
890
9,212
3,927
0
1,039
8,093
0
19,681
W
Cthulhu
4,275
484
52
411
8,528
7,715
534
476
7,862
25,285
0
L
Scylla
SadPanKaKe
Scylla
5,209
910
0
1,040
10,741
3,959
142
1,733
8,922
24,606
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Rama
5,432
4,472
0
1,123
12,224
5,197
57
2,964
9,045
0
23,833
W
Morgan Le Fay
vitla
Morgan Le Fay
7,978
1,104
0
633
7,890
3,461
397
1,166
6,593
21,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,884
Gold Earned
39,085
223
Minions Killed
162
0
Camps Cleared
0
1,048,470
Distance Traveled
837,869
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,978
816
64
6
0
211,335
4
L
Fenrir
8,416
765
29
3
0
238,527
0
L
Nike
8,838
803
46
4
0
226,245
0
W
Tsukuyomi
9,469
861
43
4
0
242,704
1
W
Loki
8,169
743
29
3
0
211,124
0
W
Cthulhu
8,145
740
45
4
0
191,746
4
L
Scylla
7,644
695
41
4
0
184,021
1
L
Hel
6,239
567
0
0
0
11
2
L
Rama
7,948
723
46
4
0
189,065
1
W
Morgan Le Fay
8,123
738
42
4
0
191,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role