Player Matchup

Charybdis
Charybdis
DKNIDKNI
Charybdis
Level 87
God Stats
14W - 3L
1,796 SR
Queue Stats
99W - 88L
1,520 Elo+
Party 3
Ra
Ra
Elok krik
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,756 Elo+
Party 2
King Arthur
King Arthur
Flagaboy
King Arthur
Level 86
God Stats
3W - 0L
1,764 SR
Queue Stats
98W - 85L
1,664 Elo+
Party 3
Bakasura
Bakasura
HrlyQNN88
Bakasura
Level 48
God Stats
1W - 1L
1,302 SR
Queue Stats
31W - 10L
1,708 Elo+
Party 2
Bacchus
Bacchus
xxNERDKILLER69xx
Bacchus
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 112L
1,587 Elo+
Party 3
Team Averages
Level 55
1,572 SR
1,647 Elo+

VS

Team Averages
Level 37
1,515 SR
1,470 Elo+
Bellona
Bellona
K1llajojo
Bellona
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
PAmmbi
Jing Wei
Level 19
God Stats
1W - 1L
1,730 SR
Queue Stats
29W - 24L
1,509 Elo+
Party 1
Janus
Janus
Tych19
Janus
Level 44
God Stats
2W - 4L
1,414 SR
Queue Stats
36W - 35L
1,375 Elo+
Solo
Bakasura
Bakasura
xGOLDN GOATx
Bakasura
Level 105
God Stats
11W - 8L
1,540 SR
Queue Stats
147W - 148L
1,485 Elo+
Party 1
Ymir
Ymir
ymirdeezmuts
Ymir
Level 18
God Stats
3W - 5L
1,392 SR
Queue Stats
10W - 7L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DKNIDKNI
Charybdis
9
2 / 2 / 4
5,491
499
8,301
7,351
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 5
6,663
606
6,152
4,739
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Flagaboy
King Arthur
12
5 / 1 / 0
7,047
641
5,633
6,833
5,967
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
HrlyQNN88
Bakasura
12
4 / 0 / 4
6,829
621
4,540
8,164
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
4 / 1 / 3
6,298
573
4,220
6,891
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
K1llajojo
Bellona
9
1 / 4 / 0
5,332
485
3,085
8,929
6,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
PAmmbi
Jing Wei
8
2 / 3 / 2
5,292
481
6,640
8,223
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Tych19
Janus
8
0 / 5 / 0
4,816
438
567
6,131
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
xGOLDN GOATx
Bakasura
11
1 / 2 / 0
6,205
564
3,941
9,369
3,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
2 / 4 / 2
5,424
493
3,961
11,401
6,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
18
Kills
6
6
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DKNIDKNI
Charybdis
2
2
4
2
W
3
2
5
2.75
W
King Arthur
Flagaboy
King Arthur
5
1
0
5
W
Bakasura
HrlyQNN88
Bakasura
4
0
4
6
L
Bellona
K1llajojo
Bellona
1
4
0
0.25
L
Jing Wei
PAmmbi
Jing Wei
2
3
2
1
L
Janus
Tych19
Janus
0
5
0
0
L
Bakasura
xGOLDN GOATx
Bakasura
1
2
0
0.5
W
4
1
3
5.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,846
Damage
18,194
33,978
Taken
44,053
19,701
Mitigated
21,473
11,505
Healing
7,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DKNIDKNI
Charybdis
8,301
4,221
0
3,267
7,351
2,447
0
1,533
5,748
0
36,427
W
6,152
1,027
295
1,023
4,739
1,806
0
1,161
3,518
48,599
0
W
King Arthur
Flagaboy
King Arthur
5,633
510
0
1,520
6,833
5,967
78
0
6,562
14
44,037
W
Bakasura
HrlyQNN88
Bakasura
4,540
3,345
0
3,519
8,164
3,369
834
229
7,668
0
47,221
L
Bellona
K1llajojo
Bellona
3,085
959
0
1,511
8,929
6,933
0
14
8,705
0
24,629
L
Jing Wei
PAmmbi
Jing Wei
6,640
5,517
0
689
8,223
2,359
0
3,065
5,158
0
25,570
L
Janus
Tych19
Janus
567
37
0
988
6,131
1,789
796
2,447
3,383
29,161
0
L
Bakasura
xGOLDN GOATx
Bakasura
3,941
2,126
0
1,911
9,369
3,888
0
1,180
8,124
0
45,183
W
4,220
744
0
1,881
6,891
6,112
0
1,605
5,286
14,448
0
L
3,961
705
321
1,753
11,401
6,504
0
3,680
7,721
19,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,328
Gold Earned
27,069
322
Minions Killed
234
0
Camps Cleared
0
1,142,146
Distance Traveled
1,047,704
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,491
499
48
4
0
191,410
0
W
Ra
6,663
606
78
7
0
222,884
1
W
King Arthur
7,047
641
72
7
0
228,549
0
W
Bakasura
6,829
621
111
10
0
268,007
1
L
Bellona
5,332
485
37
3
0
212,452
0
L
Jing Wei
5,292
481
44
4
0
210,885
1
L
Janus
4,816
438
32
3
0
153,017
1
L
Bakasura
6,205
564
96
9
0
267,915
3
W
Bacchus
6,298
573
13
1
0
231,296
1
L
Ymir
5,424
493
25
2
0
203,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role