Player Matchup

Ah Puch
Ah Puch
Demon90Tank
Ah Puch
Level 24
God Stats
1W - 3L
1,327 SR
Queue Stats
150W - 146L
1,529 Elo+
Party 1
Kuzenbo
Kuzenbo
Forsnackin
Kuzenbo
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 131L
1,567 Elo+
Party 1
Thanatos
Thanatos
IJVI
Thanatos
Level 45
God Stats
0W - 1L
1,799 SR
Queue Stats
14W - 12L
1,529 Elo+
Party 1
Sol
Sol
MyMyMaddy
Sol
Level 68
God Stats
2W - 4L
1,303 SR
Queue Stats
134W - 120L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
extrawa
Xbalanque
Level 107
God Stats
0W - 1L
1,228 SR
Queue Stats
162W - 133L
1,500 Elo+
Party 1
Team Averages
Level 66
1,431 SR
1,525 Elo+

VS

Team Averages
Level 82
1,539 SR
1,448 Elo+
Hera
Hera
 
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Emisurfem
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,221 Elo+
Party 3
Cerberus
Cerberus
STR_Niko06
Cerberus
Level 68
God Stats
2W - 1L
1,747 SR
Queue Stats
156W - 158L
1,438 Elo+
Solo
Da Ji
Da Ji
Warnuz
Da Ji
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
coylter
Anubis
Level 27
God Stats
4W - 3L
1,486 SR
Queue Stats
89W - 81L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Demon90Tank
Ah Puch
16
2 / 5 / 6
9,390
671
9,759
14,302
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
Forsnackin
Kuzenbo
15
1 / 7 / 9
8,838
631
5,247
15,186
9,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
IJVI
Thanatos
16
7 / 7 / 5
9,904
707
11,545
16,383
5,606
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
1 / 7 / 6
9,339
667
8,598
16,539
5,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
extrawa
Xbalanque
16
4 / 8 / 8
10,081
720
15,394
17,026
6,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
8 / 2 / 20
12,418
887
28,659
11,598
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
 
Hera
20
8 / 2 / 20
12,418
887
28,659
11,598
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Emisurfem
Arachne
17
3 / 3 / 20
10,750
768
5,780
12,286
10,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
STR_Niko06
Cerberus
18
5 / 4 / 18
11,459
819
10,782
19,304
25,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Warnuz
Da Ji
17
12 / 7 / 9
11,663
833
16,122
14,465
7,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
coylter
Anubis
20
6 / 2 / 16
12,122
866
12,906
11,938
6,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
145
15
Kills
42
34
Deaths
20
34
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
2
20
9
W
Hera
 
Hera
8
2
20
9
L
Ah Puch
Demon90Tank
Ah Puch
2
5
6
1
W
Arachne
Emisurfem
Arachne
3
3
20
4.33
L
Kuzenbo
Forsnackin
Kuzenbo
1
7
9
0.79
L
Thanatos
IJVI
Thanatos
7
7
5
1.36
L
1
7
6
0.57
W
Cerberus
STR_Niko06
Cerberus
5
4
18
3.5
W
Da Ji
Warnuz
Da Ji
12
7
9
2.36
W
Anubis
coylter
Anubis
6
2
16
7
L
Xbalanque
extrawa
Xbalanque
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,543
Damage
102,908
79,436
Taken
81,189
31,673
Mitigated
61,870
22,258
Healing
29,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
28,659
6,189
3,233
3,628
11,598
5,868
2,149
3,105
8,463
60,080
0
W
Hera
 
Hera
28,659
6,189
3,233
3,628
11,598
5,868
2,149
3,105
8,463
60,080
0
L
Ah Puch
Demon90Tank
Ah Puch
9,759
680
332
4,716
14,302
5,453
0
7,422
6,880
30,634
0
W
Arachne
Emisurfem
Arachne
5,780
4,958
486
2,186
12,286
10,087
1,916
5,433
6,853
0
11,687
L
Kuzenbo
Forsnackin
Kuzenbo
5,247
1,571
471
1,337
15,186
9,085
0
7,581
7,605
10,572
0
L
Thanatos
IJVI
Thanatos
11,545
1,257
0
8,083
16,383
5,606
0
11,988
4,395
0
18,571
L
8,598
1,594
0
4,350
16,539
5,499
0
13,409
3,130
33,255
0
W
Cerberus
STR_Niko06
Cerberus
10,782
120
574
4,857
19,304
25,897
947
7,122
11,886
24,840
0
W
Da Ji
Warnuz
Da Ji
16,122
3,484
111
1,705
14,465
7,233
0
2,926
10,968
49
25,828
W
Anubis
coylter
Anubis
12,906
830
1,591
3,989
11,938
6,917
1,423
4,494
7,404
31,955
0
L
Xbalanque
extrawa
Xbalanque
15,394
6,406
524
2,445
17,026
6,030
0
11,974
5,052
0
42,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,552
Gold Earned
70,830
184
Minions Killed
260
0
Camps Cleared
0
1,172,625
Distance Traveled
1,643,150
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,418
887
74
5
0
281,426
0
W
Hera
12,418
887
74
5
0
281,426
0
L
Ah Puch
9,390
671
40
3
0
229,860
0
W
Arachne
10,750
768
16
1
0
286,822
0
L
Kuzenbo
8,838
631
9
1
0
239,538
0
L
Thanatos
9,904
707
20
1
0
247,682
0
L
Sol
9,339
667
61
4
0
237,159
0
W
Cerberus
11,459
819
46
3
0
275,465
0
W
Da Ji
11,663
833
9
1
0
249,733
2
W
Anubis
12,122
866
41
3
0
268,278
0
L
Xbalanque
10,081
720
54
4
0
218,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role